Trueduck Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) a frilled lizard corpse (skeletalised by now) (7, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 16, D:1) a +0 hand axe (10, 29, D:1) 21 arrows (12, -12, D:1) a bat corpse (skeletalised by now) (13, 23, D:1) a +0 robe (14, -18, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (16, 18, D:1) a +0 leather armour (17, 26, D:1) a +0 hunting sling (17, 28, D:1) 22 arrows (19, 27, D:1) a bat corpse (skeletalised by now) (20, 28, D:1) a rat corpse (skeletalised by now) (22, -11, D:1) a +0 club (25, -15, D:1) a +0 hand axe (27, 25, D:1) a +0 leather armour (30, -2, D:1) a +0 helmet (34, -14, D:1) a +0 scale mail (35, 26, D:1) a bat corpse (skeletalised by now) (40, -4, D:1) a +0 short sword (45, 11, D:1) a +0 club (47, 31, D:1) a +0 ring mail (52, -13, D:1) a +0 robe (52, -3, D:1) 20 sling bullets (52, 28, D:1) a dart slug corpse (52, 30, D:1) a jackal corpse a jackal corpse Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, -35, D:2) 10 poisoned darts (1, -4, D:2) an adder corpse a giant cockroach corpse (5, -36, D:2) a giant cockroach corpse (6, -8, D:2) a +0 cloak (6, -7, D:2) 4 gold pieces (7, -8, D:2) a +0 club (7, 0, D:2) a +0 leather armour (8, -8, D:2) 10 gold pieces (9, -8, D:2) 2 scrolls of teleportation (10, -8, D:2) a potion of heal wounds (10, -7, D:2) 9 gold pieces (12, -22, D:2) a worm corpse (13, -6, D:2) a +0 short sword a kobold corpse (16, -36, D:2) a +0 dagger a +0 leather armour a kobold corpse (19, -36, D:2) a +0 dagger