TryExcept Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 14, D:1) a +0 club (3, 13, D:1) a +0 club (8, -8, D:1) a +0 short sword (28, 14, D:1) a +0 club (40, 3, D:1) a +0 whip (46, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (29, 16, D:2) a +0 club a +0 dagger (34, 6, D:2) a +0 short sword (34, 28, D:2) a +0 dagger (37, 16, D:2) 3 large rocks (39, 22, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -17, D:3) a +2 mace of crushing (13, -16, D:3) a +0 dagger of pain (14, -8, D:3) a +0 mace (16, 7, D:3) a +0 dagger (19, 0, D:3) a +0 robe (22, -30, D:3) a cursed +0 flail Level 4 of the Dungeon (0, 0, D:4) a +2 short sword a +1 dagger of venom a +0 ring mail an uncursed ring of attention (8, 20, D:4) a +0 rapier (28, -11, D:4) a +0 ring mail (32, 3, D:4) a +0 robe a +0 long sword (36, 4, D:4) a +0 ring mail a +0 club a wand of polymorph (10) (42, -10, D:4) a +0 club (43, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of harm (1, 0, D:5) a +0 robe (2, -26, D:5) a +0 dagger (6, 5, D:5) a +0 dagger a +0 animal skin (10, -6, D:5) a +0 hunting sling (13, -25, D:5) a +0 robe a +0 dagger (16, 10, D:5) 79 stones 3 poisoned needles 4 tomahawks (18, -1, D:5) a +0 robe (26, -8, D:5) an arrow (26, 8, D:5) a +0 giant club (27, -7, D:5) a +0 mace (30, -7, D:5) a +0 giant club (30, 1, D:5) a +0 plate armour a +0 scimitar (30, 9, D:5) a +0 ring mail (36, 15, D:5) a +0 club (37, -7, D:5) a +0 scale mail (37, -6, D:5) a +0 club (38, 13, D:5) a +1 whip of electrocution a +0 short sword 3 stones a +0 blowgun a +0 dagger (38, 14, D:5) a +1 dagger of protection 2 stones a +2 short sword of chaos a +0 dagger of distortion a +0 short sword a +0 blowgun 5 poisoned needles (39, 14, D:5) 2 stones a +0 short sword a +0 blowgun 6 poisoned needles (40, 14, D:5) 2 stones (41, 13, D:5) a poisoned needle (41, 14, D:5) a curare-tipped needle (still there?) a poisoned needle (still there?) (45, -22, D:5) 8 poisoned needles (49, -20, D:5) a +0 pair of boots (52, -24, D:5) a +0 whip (53, -21, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 stones (3, 17, D:6) 27 stones (3, 34, D:6) a stone (3, 38, D:6) a stone (5, 12, D:6) a +0 war axe (5, 34, D:6) a stone (6, 37, D:6) 7 large rocks (7, 35, D:6) a stone (8, 35, D:6) a scroll of random uselessness (8, 38, D:6) a stone (10, 32, D:6) a +0 whip (11, 22, D:6) a +0 leather armour (12, 21, D:6) a +0 war axe (13, 3, D:6) a +0 whip a +0 ring mail (15, 3, D:6) a +0 mace (20, 6, D:6) 7 poisoned needles (28, 27, D:6) 25 sling bullets (30, -5, D:6) a +0 mace (41, 27, D:6) a +2 dagger of chaos (55, 24, D:6) a poisoned needle (58, -5, D:6) a +0 rapier a +0 leather armour (62, 1, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, 0, D:7) a +0 club (7, -10, D:7) a +0 flail a +0 chain mail a +0 club a cursed +0 dagger a +0 robe (11, 16, D:7) 20 poisoned needles (12, -9, D:7) a +0 hand axe (12, 21, D:7) 9 stones (13, -7, D:7) a +0 hand axe (23, 24, D:7) a +0 leather armour (32, -19, D:7) a +0 whip (33, 14, D:7) a +0 robe a +0 hand axe (34, 12, D:7) a +0 robe a +0 short sword (37, 23, D:7) a +0 robe a +5 battleaxe (39, 25, D:7) a +0 leather armour (62, -9, D:7) a cursed -2 giant club a throwing net {!f} Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -2, D:8) a +0 spear (10, 11, D:8) a +0 hand crossbow (10, 42, D:8) a +0 leather armour (11, 32, D:8) a +0 dire flail a +0 giant club (19, -7, D:8) 16 poisoned needles (22, 42, D:8) a steel tomahawk (23, 42, D:8) a +0 dagger a +0 dagger a +0 robe a +0 giant club (24, 42, D:8) a +0 mace a +0 club a steel tomahawk (28, 40, D:8) a steel tomahawk (31, 38, D:8) a cursed -2 giant club (34, 36, D:8) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (35, -3, D:8) a stone (36, -2, D:8) a stone a +0 short sword (37, -2, D:8) a +0 club (41, -1, D:8) a +0 robe of positive energy a +0 whip of flaming (41, 0, D:8) a +0 leather armour a +0 trident (50, 7, D:8) 32 stones (60, 27, D:8) a +0 giant spiked club (67, 19, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (1, 5, D:9) 15 stones (5, 3, D:9) a +0 giant club (6, -23, D:9) 3 javelins (6, -6, D:9) a cursed +0 ring mail a +0 war axe (7, -4, D:9) a +0 ring mail a +0 short sword (7, 4, D:9) a +0 leather armour a +0 hand axe (8, -4, D:9) a +0 animal skin (11, 1, D:9) a +0 spear (12, 1, D:9) a +0 flail (19, -13, D:9) a +0 ring mail a +0 flail (24, -13, D:9) a +0 robe a +3 great sword (24, 9, D:9) a +0 animal skin (26, -13, D:9) a +0 robe a cursed +0 war axe (41, -28, D:9) 3 poisoned tomahawks Level 10 of the Dungeon [Shop] Nesaokag's Gadget Emporium a fan of gales (520 gold) a phantom mirror (390 gold) a lamp of fire (520 gold) a lightning rod (4/4) (520 gold) a lamp of fire (520 gold) a box of beasts (260 gold) a lightning rod (4/4) (520 gold) a crystal ball of energy (260 gold) (0, 0, D:10) a +0 trident (unseen) (0, 4, D:10) a +0 dagger (still there?) a bolt (still there?) (14, -28, D:10) a +0 falchion a +0 cloak a +0 robe a cursed +0 short sword (15, -28, D:10) a +0 chain mail a +3 scimitar (15, -26, D:10) a +0 robe a +0 dagger (18, -8, D:10) a +0 club (18, -6, D:10) a +0 ring mail a +0 club (19, -23, D:10) a +0 robe (19, -12, D:10) a +0 robe a +0 scimitar a +0 leather armour (20, -23, D:10) a +0 ring mail 3 silver tomahawks (20, -8, D:10) a +0 leather armour a +0 falchion a +0 leather armour (20, -1, D:10) a cursed +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 whip of venom (20, 5, D:10) a +0 halberd a +0 chain mail a +0 scimitar a +0 plate armour (21, -34, D:10) a +0 long sword (21, -23, D:10) a +0 robe a cursed +0 flail (21, -18, D:10) a +0 plate armour a +0 short sword (21, -17, D:10) a silver tomahawk a +0 dagger a +0 robe a +0 leather armour a +0 club (21, -14, D:10) a +0 robe a +0 dagger (21, -12, D:10) a +0 dagger (21, -11, D:10) a +0 ring mail a +0 ring mail a +0 hand axe (21, -4, D:10) a +0 short sword (24, -5, D:10) a +0 robe a cursed -1 dagger (24, -3, D:10) a +0 club a +0 leather armour (24, -1, D:10) a +4 mace (24, 6, D:10) a +0 dagger (31, -26, D:10) a +0 giant club (34, 11, D:10) the +3 dagger "Ostoepuz" {pain, rElec rC++ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It greatly protects you from cold. It insulates you from electricity. Level 11 of the Dungeon (0, 0, D:11) a +4 trident a +0 robe (3, -4, D:11) a cursed +0 morningstar a +0 robe (3, 28, D:11) a +0 hand axe a +0 plate armour (4, 8, D:11) a +0 robe a cursed +2 great sword (7, 2, D:11) a +0 quarterstaff (15, 0, D:11) a +0 hand axe (16, 1, D:11) a +0 robe a +0 dagger (18, 4, D:11) a +0 buckler a +3 leather armour (19, 1, D:11) a +0 robe a +0 dagger (27, 18, D:11) a +2 great mace of holy wrath (29, 7, D:11) a +0 robe (40, -5, D:11) a +0 leather armour (40, -4, D:11) a +0 ring mail (43, 10, D:11) 8 stones (44, -4, D:11) a +0 hand axe (45, 11, D:11) a +0 whip (46, 11, D:11) 3 tomahawks (50, 5, D:11) a +0 dagger a +0 leather armour (52, 8, D:11) a +0 falchion a +0 chain mail (53, 9, D:11) a cursed -3 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 24 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (2, 11, Lair:1) an uncursed staff of power (5, 13, Lair:1) 12 sling bullets (6, 14, Lair:1) a +0 war axe (11, -2, Lair:1) a water moccasin skeleton (12, -8, Lair:1) 2 curare-tipped needles (13, -14, Lair:1) a bolt (13, -6, Lair:1) a curare-tipped needle (14, -12, Lair:1) a bolt (15, -6, Lair:1) the kobold skeleton of Sonja (16, -5, Lair:1) a +0 dagger of draining a +0 blowgun (17, -18, Lair:1) a ration (17, 9, Lair:1) a wolf corpse (still there?) a yak corpse (still there?) (18, -19, Lair:1) a scroll of teleportation (18, -17, Lair:1) 19 stones (23, -9, Lair:1) 21 stones (25, -1, Lair:1) a +0 ring mail (26, 5, Lair:1) a bolt