TryExcept Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -6, D:1) a +0 club (2, -5, D:1) a +0 ring mail (7, 18, D:1) a +0 dagger (10, 3, D:1) a +0 hand axe (17, 22, D:1) a +0 club (24, -10, D:1) a +0 scale mail (26, 22, D:1) a +0 leather armour a +0 whip (30, 2, D:1) a +0 short sword (32, 4, D:1) a +0 dagger (33, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -5, D:2) a +0 dagger a +0 hunting sling a +0 club a +0 club a +0 club (1, 6, D:2) a +0 club (4, -10, D:2) a +0 club a +0 animal skin (11, 12, D:2) a +0 short sword (15, -6, D:2) a +0 club a +0 scale mail (21, -19, D:2) a +0 hunting sling (22, -8, D:2) a +0 shortbow (28, -1, D:2) a +0 robe (29, -8, D:2) a +0 club (35, 5, D:2) a +0 mace (35, 9, D:2) a +0 short sword (38, -8, D:2) a +0 chain mail (38, -7, D:2) a +0 club (43, -17, D:2) a +0 short sword (43, -8, D:2) a +0 chain mail (43, 4, D:2) a +0 dagger (51, -8, D:2) a +0 club (56, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 8, D:3) a poisoned dart (1, 8, D:3) 2 stones (13, 10, D:3) a +0 mace a +0 leather armour (14, 15, D:3) a +0 dagger (16, 20, D:3) a +0 dagger (18, 15, D:3) a +0 robe (19, 0, D:3) a +0 short sword a +0 leather armour (19, 15, D:3) a +0 ring mail (21, 11, D:3) a +0 robe (29, -23, D:3) a +0 leather armour a +0 club (29, 21, D:3) a +0 dagger (35, 26, D:3) a +0 ring mail (39, -7, D:3) a +0 club (41, 1, D:3) a +0 dagger (49, -5, D:3) a +0 mace of protection (53, 17, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -36, D:4) a +0 short sword a +0 chain mail (12, 15, D:4) 18 sling bullets (17, 5, D:4) a +0 flail a +0 robe (21, -40, D:4) 17 sling bullets (24, 5, D:4) a +0 robe (25, 1, D:4) a +0 mace a +0 chain mail (26, 2, D:4) a +0 club a +0 ring mail (26, 3, D:4) a +0 club a +0 leather armour (44, -18, D:4) a +0 shortbow (45, -19, D:4) a +0 dagger (59, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (0, 2, D:5) a +0 hunting sling (2, -4, D:5) a +0 whip (3, -15, D:5) a +0 dagger (12, 6, D:5) a +0 pair of gloves (13, 5, D:5) a +0 halberd (15, 5, D:5) a +0 halberd (15, 6, D:5) a +0 whip a +0 leather armour (21, 18, D:5) a +0 whip (22, -20, D:5) a potion of degeneration (23, 14, D:5) a +0 scale mail (24, 12, D:5) a +0 ring mail (25, 6, D:5) a +0 club (26, 5, D:5) a +0 shortbow (36, -18, D:5) 22 bolts (39, 6, D:5) a +0 ring mail (43, -16, D:5) a +1 whip of distortion a +0 rapier (45, -2, D:5) a +0 whip a +0 ring mail (45, 12, D:5) a +0 mace (47, -19, D:5) a +0 ring mail (53, 1, D:5) a +0 robe (54, -19, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (0, 14, D:6) a +0 hunting sling (1, 13, D:6) a +0 hand axe (3, 13, D:6) a +0 club (3, 14, D:6) a +0 quarterstaff (7, 24, D:6) a +0 falchion (11, 1, D:6) a +0 leather armour a +0 dagger (12, -1, D:6) a +0 short sword (20, 1, D:6) a +3 vorpal flail (21, 17, D:6) a +0 pair of gloves (22, 1, D:6) the +5 ring mail of Death Resistance {*Corrode rF- MP+9 Dex+8} It affects your dexterity (+8). It makes you vulnerable to fire. It affects your magic capacity (+9). It may corrode you when you take damage. a +0 ring mail (23, 1, D:6) a +0 dagger (26, 6, D:6) a +0 trident (27, -4, D:6) a +0 robe (27, 4, D:6) a +2 war axe of venom (36, -3, D:6) a +0 trident (40, 14, D:6) a +0 giant club (43, 15, D:6) a +0 robe (46, 12, D:6) a +0 scimitar Level 7 of the Dungeon [Shop] Toor's Distillery a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) 2 potions of might (104 gold) a potion of might (52 gold) a potion of might (52 gold) (0, 0, D:7) a +0 shortbow (2, -40, D:7) a potion of degeneration (13, 6, D:7) a +0 spear (15, 5, D:7) a +0 rapier (17, 5, D:7) a +0 leather armour (24, -39, D:7) a +0 robe a +0 dagger a +0 robe a +4 dire flail (24, -37, D:7) a +0 robe a +0 flail (27, -23, D:7) a +0 helmet (29, -40, D:7) a +0 dagger (36, -2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (6, -3, D:8) a +0 robe a +3 war axe of freezing (7, -4, D:8) a +0 robe a +3 trident (9, -10, D:8) a +0 club (9, -9, D:8) a +0 club a +0 hand axe (9, -6, D:8) a +0 giant club (10, -10, D:8) a +0 plate armour a +0 halberd (14, 8, D:8) a +0 rapier (16, -14, D:8) 15 gold pieces (17, -14, D:8) 11 gold pieces (18, -14, D:8) 8 gold pieces (19, -14, D:8) 10 gold pieces (20, -14, D:8) 13 gold pieces (29, -10, D:8) a +0 leather armour (38, 13, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} It affects your intelligence (+5). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+10). (46, -12, D:8) a +0 dagger 2 stones (46, 13, D:8) a +0 robe a +5 war axe (47, 13, D:8) a +0 robe a +1 war axe a +0 robe a +6 war axe a +0 robe a +0 dagger (48, 10, D:8) a +1 falchion (48, 13, D:8) a +0 robe (49, 12, D:8) a +0 club (58, -12, D:8) a +0 robe (62, -12, D:8) a +0 troll leather armour (63, -19, D:8) a +0 plate armour (67, -9, D:8) 29 sling bullets Level 9 of the Dungeon [Shop] Qiupp's Antique Weapon Emporium a +2 dagger of protection (518 gold) a +0 club (36 gold) a +0 club (36 gold) a +5 hunting sling of freezing (1069 gold) a +4 morningstar of venom (964 gold) a +0 shortbow (108 gold) a +5 vorpal hand axe (1134 gold) a +5 vorpal great sword (1321 gold) a +0 short sword (108 gold) a +0 morningstar (144 gold) the +4 dagger of Jubuem {vorpal, rN+} (1231 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +2 vorpal hand crossbow (619 gold) (0, 0, D:9) a +0 giant club (1, -6, D:9) a +1 dagger of electrocution (3, 27, D:9) a +0 ring mail (3, 28, D:9) a +0 dagger (5, 26, D:9) a +0 club a +0 mace (6, 25, D:9) a +0 flail (10, 14, D:9) a +0 flail a +0 cloak (10, 15, D:9) a +0 ring mail a +0 mace (11, 7, D:9) a +0 hand crossbow a +0 leather armour (14, 1, D:9) a +0 hand axe a +0 plate armour (14, 2, D:9) a +0 dagger (14, 9, D:9) a +0 robe a +0 dagger (24, 14, D:9) a +0 leather armour (25, -6, D:9) 26 bolts (58, 39, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (6, 29, D:10) a +0 quarterstaff (16, 25, D:10) a +0 ring mail (20, 32, D:10) a +0 long sword (22, 42, D:10) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (23, -6, D:10) a +0 shortbow (23, 42, D:10) a +0 war axe a +0 plate armour (24, 42, D:10) a +0 dagger a +0 falchion of protection (25, 19, D:10) a +0 robe (31, 5, D:10) a +0 giant club (35, 32, D:10) a +0 robe a +4 dagger of flaming (36, 31, D:10) a +0 ring mail a +0 falchion (36, 32, D:10) a +0 plate armour a +0 mace (39, 20, D:10) a +0 whip a +0 ring mail Level 11 of the Dungeon (5, 35, D:11) 5 large rocks (7, 35, D:11) a +0 club (8, 35, D:11) a +0 morningstar a +0 club a +0 robe a +0 dagger a +0 flail (9, 27, D:11) a +0 mace (9, 34, D:11) a +0 whip a +0 plate armour a +0 mace (10, 34, D:11) a +0 mace (14, 27, D:11) a +0 great sword (17, 29, D:11) a +0 plate armour a +0 glaive (20, 20, D:11) a +0 flail (24, 20, D:11) a +0 robe a +0 mace (24, 29, D:11) 5 large rocks (28, 20, D:11) a +0 mace a +0 robe a +0 spear a +0 robe (28, 41, D:11) 27 stones (29, 20, D:11) a +0 scimitar a +0 robe (32, 37, D:11) a +0 shortbow 24 arrows (32, 39, D:11) a +0 plate armour (36, 29, D:11) 5 stones (37, 31, D:11) a +0 short sword (37, 34, D:11) a +0 dagger (38, 31, D:11) a +0 dagger 2 stones (40, 35, D:11) a +0 cloak (43, 28, D:11) a +0 troll leather armour (44, 16, D:11) a +0 giant club a +0 dire flail (46, 15, D:11) the +3 leather armour of Zioner {Int+6 Dex+3} It affects your intelligence (+6). It affects your dexterity (+3). a +2 leather armour of poison resistance (46, 35, D:11) a +0 giant club a +0 giant club (47, 1, D:11) a +0 battleaxe (47, 26, D:11) a +0 great sword a +0 chain mail (50, 19, D:11) an amulet of magic regeneration (52, 19, D:11) a wand of paralysis (3) (54, 15, D:11) a +0 arbalest 9 bolts a +0 giant club a +0 giant club (54, 19, D:11) a +3 battleaxe a +0 robe (56, 18, D:11) a +0 battleaxe a +0 robe (56, 19, D:11) a +0 scimitar a +0 robe (57, 24, D:11) a +0 shortbow 17 arrows a +2 battleaxe of freezing a +0 club Level 12 of the Dungeon [Shop] Jaip Tyll's Book Emporium a book of Death (1120 gold) a book of Minor Magic (320 gold) a book of Frost (560 gold) a Fen Folio (1200 gold) a book of Misfortune (320 gold) a book of Geomancy (560 gold) a book of Party Tricks (800 gold) the Collected Works on the Flamy Birds (1200 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Airstrike Air 4 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Tornado Air 9 no a book of Spatial Translocations (1040 gold) a book of Changes (400 gold) a book of Maledictions (400 gold) (0, 0, D:12) a +0 whip (3, -7, D:12) a +0 ring mail (14, -19, D:12) a +0 rapier (14, -8, D:12) a +0 robe a +2 trident (15, 1, D:12) a +0 great mace a +0 giant club (20, -55, D:12) a +0 giant spiked club (33, -55, D:12) 25 stones (37, -25, D:12) 5 large rocks (40, -8, D:12) a +0 troll leather armour (46, -16, D:12) a +0 robe a +0 dagger (56, -30, D:12) 16 stones (59, -48, D:12) 26 bolts (62, -45, D:12) a +0 giant club a +0 giant club (65, -35, D:12) a +0 battleaxe Level 13 of the Dungeon (0, 0, D:13) 19 stones (2, 44, D:13) a +0 quarterstaff (6, 28, D:13) a +0 chain mail (8, 31, D:13) a +0 trident (8, 36, D:13) a +0 club (10, 28, D:13) a +0 shortbow 24 arrows a +0 hand axe a +0 robe (12, -10, D:13) a +0 troll leather armour (14, 25, D:13) 26 bolts (16, 26, D:13) a +0 shortbow 18 arrows a +0 ring mail (18, 16, D:13) a +0 hand axe a +0 robe a ring of flight a scroll of noise (21, 14, D:13) 16 stones (22, 15, D:13) a +0 dagger (22, 29, D:13) a +0 shortbow 15 arrows (24, 28, D:13) a +0 shortbow a +0 shortbow 32 arrows (25, 37, D:13) a +0 spear (31, 44, D:13) 2 scrolls of amnesia (36, 48, D:13) a +0 mace (50, 33, D:13) 16 bolts (54, 39, D:13) 4 large rocks (56, 35, D:13) a book of Necromancy (56, 36, D:13) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (58, 33, D:13) a +0 robe a +0 dagger a +1 leather armour of cold resistance (58, 38, D:13) 24 stones Level 14 of the Dungeon (2, -9, D:14) a +0 ring mail (6, 17, D:14) a +0 buckler (13, 22, D:14) 18 stones (15, -23, D:14) a curare-tipped dart {=f =F} (15, -20, D:14) a +0 leather armour (25, 16, D:14) a +0 shortbow 25 arrows (29, 20, D:14) 3 large rocks (30, -25, D:14) 24 stones (39, -21, D:14) a +0 dagger a +0 robe a human corpse (skeletalised by now) (39, -9, D:14) a +3 war axe a +0 plate armour a +0 war axe a +0 chain mail a +2 kite shield (39, -7, D:14) a +0 vorpal bardiche a +0 plate armour (40, -8, D:14) a +0 dire flail a +0 plate armour (41, -8, D:14) a +0 great sword a +0 plate armour (41, -7, D:14) a +0 plate armour a +1 long sword of flaming a +0 plate armour (42, -16, D:14) 20 stones (43, -28, D:14) a +0 long sword (43, -6, D:14) a +0 glaive (43, -4, D:14) a +0 plate armour (43, -2, D:14) a +0 kite shield (43, 2, D:14) a +0 plate armour (43, 4, D:14) a +0 plate armour (50, -12, D:14) a +2 longbow of freezing 19 arrows (53, 17, D:14) a +5 long sword (55, -24, D:14) 22 stones Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 leather armour (6, 4, D:15) a +0 shortbow (13, 4, D:15) 4 large rocks (38, -2, D:15) a +0 giant spiked club (still there?) a +0 giant club (still there?) (39, -1, D:15) a +0 short sword (still there?) a +0 longbow (still there?) 25 arrows (still there?) a +0 leather armour (still there?) an elf corpse (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (5, -24, Lair:1) a +0 battleaxe (5, 5, Lair:1) a +0 falchion (22, -29, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, 20, Lair:2) a +0 flail (10, 1, Lair:2) a +0 ring mail (25, -26, Lair:2) a ring of resist corrosion (52, -15, Lair:2) 23 sling bullets (54, -27, Lair:2) a +0 falchion (59, -27, Lair:2) 23 bolts Level 3 of the Lair of Beasts (4, 5, Lair:3) a +0 pair of boots (8, 12, Lair:3) a +0 flail (21, -5, Lair:3) 21 bolts (27, -32, Lair:3) the +7 trident "Pireop" {holy, Fragile rElec Dex+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It insulates you from electricity. It will be destroyed if unequipped. It makes you more stealthy. (30, -25, Lair:3) a +0 leather armour (34, -42, Lair:3) 22 bolts (49, 2, Lair:3) a +0 falchion (56, -16, Lair:3) a +0 rapier (56, -14, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (3, 6, Lair:4) a +0 flail (19, 34, Lair:4) a +1 morningstar of protection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (4, -5, Lair:5) a +0 leather armour (18, -16, Lair:5) a +0 long sword (29, 34, Lair:5) a +0 hand axe (31, -9, Lair:5) 15 sling bullets (44, 22, Lair:5) an amulet of faith (48, 11, Lair:5) a +0 robe (49, 23, Lair:5) 442 stones 307 arrows a +0 scimitar (55, 30, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +6 ring of strength (20, 3, Lair:6) a +1 dagger of venom (21, -11, Lair:6) a +0 robe (21, 4, Lair:6) an amulet of magic regeneration (23, 4, Lair:6) 12 stones (26, 5, Lair:6) 19 stones (30, -17, Lair:6) a +0 club (31, 20, Lair:6) a +0 dagger (40, 32, Lair:6) a +0 falchion (42, -5, Lair:6) a +0 leather armour of cold resistance (43, -4, Lair:6) a scroll of immolation (46, -9, Lair:6) a +1 short sword of flaming (47, 15, Lair:6) 15 arrows (47, 26, Lair:6) a ring of flight (57, -10, Lair:6) a +0 ring mail (58, 15, Lair:6) a +0 robe (58, 26, Lair:6) a +0 scale mail (60, -7, Lair:6) 11 stones