TryExcept Level 1 of the Dungeon (3, 12, D:1) a +0 leather armour (9, -9, D:1) a +0 club (19, -15, D:1) a +0 short sword (25, 20, D:1) a +0 dagger (26, 0, D:1) a +0 whip (28, 7, D:1) a +0 dagger (28, 8, D:1) a +0 dagger (31, 14, D:1) a +0 dagger (34, 35, D:1) a +0 dagger (51, 26, D:1) a +0 robe (51, 33, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 33, D:2) a +0 mace a +0 flail (7, 8, D:2) a +0 whip (7, 42, D:2) a +0 giant club an ogre corpse (skeletalised by now) (14, 41, D:2) a +0 ring mail a +0 flail (15, 37, D:2) a +0 leather armour (16, 41, D:2) a +0 scale mail a +0 short sword (28, 14, D:2) a +0 chain mail (35, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (0, 1, D:3) a poisoned dart (0, 4, D:3) a poisoned dart (2, -5, D:3) a +0 scale mail (7, 5, D:3) a poisoned dart (7, 8, D:3) a poisoned dart (7, 14, D:3) a +0 leather armour (12, -1, D:3) a +0 club (13, 31, D:3) a +0 short sword (18, 6, D:3) a +0 chain mail (22, 24, D:3) a +0 robe a +0 dagger (29, 12, D:3) a +0 short sword (31, -2, D:3) a +0 scythe a +0 robe (38, 8, D:3) a staff of air Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (0, 2, D:4) a poisoned dart (0, 3, D:4) a poisoned dart (0, 5, D:4) a poisoned dart (8, 29, D:4) a +0 club (9, 18, D:4) a potion of attraction (10, 27, D:4) a +0 club a +0 hunting sling (20, 19, D:4) a +0 giant spiked club (20, 42, D:4) a +0 short sword (22, 21, D:4) a +0 quarterstaff (25, 32, D:4) a +0 giant club (29, 16, D:4) a +0 dagger (36, 37, D:4) the +2 ring mail "Bocw" {Harm Will+} It increases damage dealt and taken. It increases your willpower.