TryHard88 Level 1 of the Dungeon (0, 0, D:1) 7 stones (6, 0, D:1) a +0 club (12, 4, D:1) a +0 club a +0 whip (23, 20, D:1) a +0 short sword (30, 31, D:1) 6 stones (30, 35, D:1) a +0 dagger (36, 46, D:1) 7 stones (37, 44, D:1) a +0 dagger (38, 43, D:1) 7 stones (40, 36, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -43, D:2) a +0 dagger (2, -30, D:2) a +0 dagger (9, -8, D:2) a +0 helmet (20, -34, D:2) a +0 short sword (20, 2, D:2) a +0 whip (21, -42, D:2) a +0 club a stone (21, -39, D:2) a +0 leather armour (30, -39, D:2) a +0 dagger of venom (38, -33, D:2) the +1 leather armour "Lullahimm" {Harm rN+} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (39, -26, D:2) a +0 dagger (44, -9, D:2) a +0 whip Level 3 of the Dungeon (3, 10, D:3) 2 poisoned darts (21, -14, D:3) a +0 mace a +0 leather armour (21, 31, D:3) a +0 pair of boots (23, -15, D:3) a +0 dagger (26, 11, D:3) a +0 dagger a +0 sling (27, 1, D:3) a +0 dagger (27, 2, D:3) a +0 dagger (30, 5, D:3) a +0 rapier (33, -1, D:3) 4 poisoned darts (37, -24, D:3) a +0 dagger (38, -19, D:3) a +0 club (41, 12, D:3) a +0 ring mail (41, 13, D:3) 5 stones (46, 2, D:3) a +0 flail a +0 ring mail (48, -6, D:3) a +0 club a +0 club (49, -7, D:3) a +0 spear Level 4 of the Dungeon (8, -11, D:4) a +0 falchion (9, 7, D:4) a +0 club 4 stones (10, -13, D:4) a scroll of teleportation (10, -12, D:4) 2 potions of attraction (10, -11, D:4) a potion of curing (10, 5, D:4) a +0 leather armour (11, -13, D:4) a +0 plate armour (11, -12, D:4) a +0 whip (11, -11, D:4) a +0 quarterstaff (12, -13, D:4) a Trismegistus Codex (12, -12, D:4) a wand of flame (22) (12, -11, D:4) a wand of roots (12) (14, -22, D:4) 8 stones (16, -11, D:4) a +0 trident (33, -21, D:4) the +7 short sword of the Desert {pain, *Noise rElec rC++ MP+9} rC: It greatly protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (38, -9, D:4) a +0 dagger (45, -13, D:4) 4 atropa-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, -2, D:5) a +0 giant club (1, 0, D:5) a +0 war axe a +0 chain mail a +0 whip (1, 2, D:5) a +0 long sword a +0 club a +0 chain mail (3, 4, D:5) a +0 robe a +0 dagger (4, 5, D:5) a +0 robe a +0 dagger (6, 10, D:5) a +0 giant spiked club (9, 19, D:5) a +0 leather armour (11, 12, D:5) a +0 leather armour a +0 trident (13, 18, D:5) a +0 club (19, -2, D:5) a +0 leather armour (22, -8, D:5) 6 poisoned darts (32, -11, D:5) a howler monkey corpse (skeletalised by now) (32, 23, D:5) a +0 dagger (36, -5, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 3 stones (1, 1, D:6) a steam dragon corpse (11, -24, D:6) a +0 shortbow a centaur corpse (13, -30, D:6) a +0 great sword (13, -24, D:6) a +0 giant club an ogre corpse (17, -24, D:6) 3 stones (23, -26, D:6) a water moccasin skeleton (24, -11, D:6) a +0 chain mail Level 7 of the Dungeon (1, 0, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Sudosch's Lightly-Used Armoury a -1 lajatang (100 gold) a -3 demon trident (1 gold) a -1 eveningstar (100 gold) a -1 demon blade (100 gold) a -3 barding (80 gold) a -3 lajatang (1 gold) a -1 barding (180 gold) a -3 hand crossbow (1 gold) a -3 demon trident (1 gold) a -1 demon trident (100 gold) (0, 0, D:8) a +0 falchion (3, 1, D:8) a +0 mace (7, 17, D:8) a scroll of teleportation