TugoseryaHuesosov the Dungeon [Shop] Xaewnios's Food Boutique 2 fruits (36 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) 4 fruits (72 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) [Shop] Qeotecofu's Antique Weapon Shop a +0 whip (60 gold) a +0 whip (60 gold) a +0 war axe (84 gold) a +0 spear (72 gold) the +7 scimitar of the Pyrrhic Victory {elec, *Contam rElec MR+ Dex+2} (216 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 mace (72 gold) a +0 club (24 gold) [Shop] Xaestruf's General Store a scroll of identify (28 gold) a +0 cloak (63 gold) 22 arrows (61 gold) a sack of spiders (280 gold) a +0 ring mail (56 gold) a +0 club (14 gold) a scroll of remove curse (42 gold) a +3 hand axe (280 gold) 2 fruits (42 gold) [Shop] Yggouxig's Distillery a potion of invisibility (88 gold) a potion of ambrosia (88 gold) a potion of poison (11 gold) a potion of flight (33 gold) (0, 0, D) a potion of degeneration (18, 0, D) the +4 giant club "Unono" {freeze, rElec rPois rF+ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It protects you from fire. It insulates you from electricity. It protects you from poison. the +4 giant club of Forgiveness {distort, +Blink rC+ MP-9 Int-5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (-5). It protects you from cold. It affects your magic capacity (-9). It lets you blink. (27, 0, D) 3 needles of frenzy (16, 2, D) 4 tomahawks of returning (37, 2, D) a +1 antimagic dire flail (10, 4, D) a +0 dagger a +0 robe of the Archmagi (12, 4, D) a +2 antimagic dire flail (53, 4, D) a +8 antimagic giant spiked club (55, 4, D) a +4 quick blade (58, 6, D) a +9 antimagic giant club (59, 6, D) the +4 giant club "Tyir" {distort, rC++} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It greatly protects you from cold. the +8 giant spiked club "Plog" {crush, *Corrode +Rage rElec rC-} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It lets you go berserk. It may corrode your equipment when you take damage. (18, 8, D) a +6 great mace of protection (20, 8, D) a +1 vampiric lajatang (22, 8, D) a +0 scimitar a +0 leather armour (23, 8, D) a +0 longbow 43 arrows a cursed +0 leather armour (24, 8, D) an arrow (25, 8, D) a +0 dagger a +1 short sword of venom a +0 leather armour (26, 8, D) a +0 dagger a +0 long sword (27, 8, D) a +2 antimagic great mace a +0 rapier a +0 rapier a cursed +0 leather armour (29, 8, D) a +0 short sword a +0 ring mail (31, 8, D) a +2 arbalest of velocity a cursed -1 long sword (32, 8, D) a +1 dagger of draining a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (33, 8, D) a +0 short sword a +0 short sword of holy wrath a +0 leather armour (38, 8, D) a +0 dagger a +0 robe (44, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -1 dagger a cursed +0 robe a +0 dagger a +0 robe (45, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 8, D) a +0 dagger a +0 robe the +5 giant club "Qounn" {flame, rElec rC+ MR- Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. 4 steel javelins (54, 8, D) a +0 great sword a +0 plate armour (56, 8, D) a +0 dire flail a cursed +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword of slicing a +0 chain mail a +0 battleaxe a +0 chain mail (57, 8, D) 6 exploding tomahawks a +2 long sword a +0 plate armour (-2, 10, D) a +0 great mace a +0 plate armour (48, 10, D) a fire dragon hide (4, 12, D) the +3 giant spiked club of Exquisite Torment {elec, rF- Int+6 Dex+3 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+6). It affects your dexterity (+3). It makes you vulnerable to fire. It makes you more stealthy. (19, 12, D) a +7 antimagic giant club (24, 12, D) a fire dragon hide (40, 12, D) a +3 great mace of protection (52, 12, D) a +1 great mace of draining (15, 14, D) a +0 flail a +0 robe (53, 14, D) a +0 robe (1, 16, D) a +0 scimitar (6, 16, D) a +0 short sword (8, 16, D) a +3 antimagic great mace (11, 16, D) a +0 short sword a +0 cloak (15, 16, D) a +0 long sword (16, 16, D) a +4 antimagic giant club (17, 16, D) a +0 dagger a +0 cloak a +0 glaive a +0 short sword a +0 cloak (24, 16, D) a +0 rapier a +0 cloak a +0 halberd a +0 trident (25, 16, D) a +2 antimagic lajatang (26, 16, D) a +0 mace (27, 16, D) a +0 long sword (33, 16, D) a storm dragon hide a +0 long sword of slicing a +0 long sword (35, 16, D) a +0 cloak (44, 16, D) a +0 hand axe (45, 16, D) a +8 antimagic giant spiked club (46, 16, D) a +0 flail (48, 16, D) a +0 scimitar a +0 dire flail (53, 16, D) a +0 war axe a +0 ring mail a +0 shield (56, 16, D) a +4 great mace of protection a +0 battleaxe 4 tomahawks a +0 chain mail (58, 16, D) 2 tomahawks (-7, 18, D) a +1 broad axe a +0 chain mail (-6, 18, D) a +6 antimagic giant spiked club a +4 antimagic giant spiked club (-5, 18, D) 2 poisoned tomahawks (-4, 18, D) a +2 demon trident a cursed +0 plate armour (-3, 18, D) a +5 demon whip of pain a +0 plate armour (-2, 18, D) a +0 demon trident a +0 swamp dragon armour (-1, 18, D) a +5 halberd a +0 plate armour (8, 18, D) a +3 ring of strength (34, 18, D) a +2 demon whip of electrocution a +2 robe of magic resistance (-7, 19, D) a +2 robe a +3 great mace a +0 plate armour of positive energy (1, 20, D) a crystal ball of energy (12, 20, D) the +5 giant club of the Cup {crush, *Noise Str+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It may make noises in combat. a +3 antimagic giant spiked club (13, 20, D) a +5 executioner's axe of flaming a cursed +0 robe (14, 20, D) a potion of degeneration (15, 20, D) 18 tomahawks (24, 20, D) a +2 helmet (26, 20, D) a +0 cloak 5 javelins (27, 20, D) a +4 chain mail of fire resistance (28, 20, D) a +6 ice dragon armour (29, 20, D) a +4 robe of resistance (30, 20, D) a +0 helmet of see invisible (34, 20, D) a +5 battleaxe of electrocution (35, 20, D) the +5 great sword "Dragonslayer" {slice, MR+++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (36, 20, D) a +5 eudemon blade of holy wrath a +5 vampiric lajatang (37, 20, D) 2 poisoned tomahawks the +5 double sword of Inquiry {freeze, MP+9 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your magic capacity (+9). (38, 20, D) the +5 broad axe "Hure" {holy, Int+3 Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+5). (39, 20, D) the +5 broad axe "Qaonasch" {flame, rC+ MR+ Str-2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (40, 20, D) a -1 trident of freezing (41, 20, D) a +2 scimitar of slicing (47, 20, D) the amulet of Kemip {Stasis Dex+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+2). (49, 20, D) the ring "Peokes" {Ice Dex+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. (31, 22, D) 2 needles of sleeping (38, 22, D) a +0 long sword a +0 chain mail (-3, 24, D) a +2 long sword of electrocution a +3 trident of protection (-1, 24, D) a +0 pair of boots of flying (1, 24, D) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (2, 24, D) the cursed +1 ring mail "Cihacaw" {rF- rN+ Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (3, 24, D) the +2 robe "Ozimuunt" {+Fly} It lets you fly. (5, 24, D) a +0 arbalest 15 bolts of flame (7, 24, D) a bolt of flame (8, 24, D) 9 arrows of frost (9, 24, D) a +0 centaur barding (12, 24, D) a +0 arbalest 20 bolts (13, 24, D) a +1 great sword of flaming (14, 24, D) a +1 great sword of flaming (15, 24, D) a +0 robe (16, 24, D) an uncursed staff of wizardry (17, 24, D) a bolt of frost a +0 dagger a +0 robe (18, 24, D) a bolt of frost the +10 dire flail of Cucve {venom, MR- SInv Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a +0 morningstar a +0 ring mail (19, 24, D) the +1 robe of the Will of the Gods {+Inv rF- Regen+ Stlth+} It makes you vulnerable to fire. It lets you turn invisible. It increases your rate of regeneration. It makes you more stealthy. (20, 24, D) a +0 flail a +0 scale mail a cursed +0 dagger a +0 robe a cursed +0 robe (21, 24, D) a +2 dire flail of crushing a +0 dagger a +0 robe a +0 great mace a +0 ring mail a +0 leather armour (23, 24, D) a +2 arbalest of freezing 19 bolts (30, 24, D) a bolt a +0 great mace a +0 plate armour (32, 24, D) a +0 broad axe a cursed +0 plate armour (33, 24, D) a +0 dire flail a +0 plate armour (37, 24, D) a +0 great mace a +0 plate armour a +0 glaive a +0 plate armour (38, 24, D) a +0 great mace a +0 chain mail a cursed -2 dire flail a +0 plate armour (39, 24, D) a +0 great sword a +0 plate armour (40, 24, D) a +0 great sword a +0 plate armour (43, 24, D) a +0 halberd a +0 chain mail (47, 24, D) a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great sword a +0 chain mail (48, 24, D) a +1 antimagic eveningstar a +0 great mace a +0 chain mail a +2 broad axe of freezing a +0 chain mail (50, 24, D) a cursed -3 great sword a +0 chain mail a +0 long sword a +0 plate armour a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +1 vampiric great sword a +0 chain mail (26, 26, D) 8 needles of sleeping (27, 26, D) a +5 antimagic flail (unseen) (53, 26, D) a +0 trident (54, 26, D) a +2 quarterstaff of crushing a +1 rapier of electrocution a +2 cloak a +0 pair of gloves a potion of flight (58, 26, D) 4 needles of sleeping (still there?) 4 needles of sleeping (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (0, 28, D) a +1 trident of distortion a +0 mace (2, 28, D) a +0 spear a cursed +0 robe (3, 28, D) a +5 antimagic giant club (5, 28, D) 2 needles of sleeping (7, 28, D) a +7 antimagic giant spiked club (still there?) a +7 antimagic giant spiked club (still there?) a +0 trident (still there?) a +0 spear (still there?) a +0 robe (still there?) (8, 28, D) a +1 vampiric demon whip (9, 28, D) a +0 dire flail (10, 28, D) a +2 great mace of protection a +0 flail of protection a +0 robe (24, 28, D) a +3 antimagic quarterstaff (30, 28, D) a +4 antimagic giant club (31, 28, D) a +1 trident of freezing a +0 leather armour (37, 28, D) a +0 trident a +0 robe a +0 rapier of draining a +0 robe (38, 28, D) a +2 antimagic trident a +0 robe 6 steel javelins (39, 28, D) a +1 trident of flaming a +0 robe a +0 rapier a +0 robe (40, 28, D) a +7 antimagic mace (42, 28, D) a +0 trident a +0 robe (51, 28, D) a +6 antimagic morningstar (-7, 30, D) a +1 spear of piercing a +0 leather armour (-3, 30, D) a +1 trident of piercing a +0 leather armour (31, 30, D) a +1 scythe of venom (58, 30, D) a +0 trident (59, 30, D) a +2 demon blade of draining (3, 32, D) a +2 antimagic long sword (5, 32, D) a bolt of penetration (12, 32, D) a +0 arbalest 15 bolts of penetration (25, 32, D) the +0 pair of boots of Life {+Fly MR- Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. (26, 32, D) a +4 robe (27, 32, D) a +1 swamp dragon armour (28, 32, D) a +1 pair of gloves (29, 32, D) a +1 pair of gloves (33, 32, D) a +9 scythe (34, 32, D) a +4 lajatang (35, 32, D) a +2 triple sword (36, 32, D) a +4 double sword (37, 32, D) the +1 lajatang of Dung {holy, rPois Str+3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from poison. It lets you see invisible. (38, 32, D) a +0 executioner's axe of electrocution (43, 32, D) an uncursed ring of wizardry (15, 34, D) a +0 demon trident a +0 chain mail (23, 34, D) a +0 ring mail (24, 34, D) a +1 antimagic great sword (56, 34, D) a cursed +0 trident (14, 36, D) the +2 great mace of Doom {drain, *Drain rElec Str+2 Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+5). It insulates you from electricity. It causes draining when unequipped. (19, 36, D) a +0 bardiche a +0 plate armour (20, 36, D) a +2 antimagic great mace a +0 war axe a +2 scale mail of poison resistance (21, 36, D) a +0 halberd of flaming a +0 plate armour a +0 great mace a cursed +0 scale mail a +0 giant spiked club a bolt of penetration (22, 36, D) 2 poisoned javelins a +0 arbalest 21 bolts (23, 36, D) a bolt (25, 36, D) a bolt of penetration (26, 36, D) 7 needles of confusion (still there?) 7 needles of confusion (still there?) 3 large rocks (still there?) (27, 36, D) a +0 glaive a +0 plate armour (38, 36, D) a +0 battleaxe a +0 chain mail a +0 robe (41, 36, D) a +0 robe (50, 36, D) 2 needles of frenzy (51, 36, D) a +6 antimagic flail (53, 36, D) a +0 dire flail a +0 plate armour (55, 36, D) a +0 arbalest 24 bolts (56, 36, D) a +0 robe (57, 36, D) a +3 great mace of crushing a +0 arbalest 24 bolts (58, 36, D) a +2 antimagic long sword (still there?) a +2 antimagic long sword (still there?) a +0 dire flail (still there?) a +0 ring mail (still there?) a +1 demon trident of venom (still there?) a +0 chain mail (still there?) (60, 37, D) a cursed -1 dire flail a +0 scale mail a +0 glaive a +0 arbalest a +0 great sword a +0 arbalest a +1 plate armour of poison resistance a +0 great sword of flaming 35 bolts a +0 robe (6, 38, D) a +4 antimagic morningstar (47, 38, D) a +3 great mace a +0 dire flail (50, 38, D) a +0 demon whip a +0 plate armour (58, 38, D) a bolt (-7, 39, D) a +0 flail 3 throwing nets a +0 ring mail (7, 40, D) a +3 scimitar of holy wrath (8, 40, D) a cursed +2 scimitar a +0 buckler (14, 40, D) a +3 antimagic dagger (19, 40, D) a +0 trident a throwing net (20, 40, D) a +1 vampiric spear (21, 40, D) a +7 antimagic dire flail a +0 trident (23, 40, D) a +0 trident (24, 40, D) a +0 trident (31, 40, D) a +0 shortbow of flaming 5 arrows (32, 40, D) a +0 dire flail a +5 dire flail of crushing a +0 flail a +0 robe (33, 40, D) a +0 war axe (34, 40, D) 2 bolts a +0 arbalest a +0 dire flail 22 bolts a +0 robe (36, 40, D) 6 bolts (37, 40, D) a +0 flail (41, 40, D) a bolt (44, 40, D) a swamp dragon hide (47, 40, D) a +3 great mace of protection (26, 42, D) a +3 antimagic falchion (-4, 44, D) a +5 morningstar of holy wrath a +0 trident of freezing a +0 leather armour (6, 44, D) a +2 demon trident of venom (10, 44, D) a +0 dire flail a +0 dire flail a +2 great mace of draining a +0 dire flail a +0 arbalest 5 bolts of flame (11, 44, D) a +0 buckler (13, 44, D) a troll hide (14, 44, D) a +0 bardiche a +0 plate armour (15, 44, D) a +1 war axe of electrocution (18, 44, D) a +1 war axe a +0 robe (19, 44, D) a +2 antimagic dire flail (29, 44, D) a +3 scale mail (30, 44, D) a +1 fire dragon armour (31, 44, D) a +1 ice dragon armour (32, 44, D) a +2 plate armour (33, 44, D) a +2 robe of magic resistance (34, 44, D) a +1 pair of boots (35, 44, D) a +1 fire dragon armour (36, 44, D) a +2 antimagic falchion a +2 plate armour (38, 44, D) a +1 lajatang (39, 44, D) a +1 great mace (40, 44, D) a +0 executioner's axe (41, 44, D) the +6 great sword of Foesu {slice, +Fly Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It lets you fly. (42, 44, D) a +1 glaive (43, 44, D) a +1 great sword of freezing (44, 44, D) a +0 triple crossbow (45, 44, D) a +1 giant spiked club (5, 46, D) a +2 quarterstaff of protection (24, 46, D) a cursed +0 rapier a cursed -2 rapier a +0 leather armour (25, 46, D) a +2 long sword of slicing (26, 46, D) a +0 falchion a +3 leather armour of cold resistance (28, 46, D) 4 large rocks (40, 46, D) a +0 dire flail a +2 scale mail of fire resistance (42, 46, D) a +5 trident of piercing a +0 robe (43, 46, D) a +0 plate armour (52, 46, D) a +1 hunting sling of flaming (still there?) a +1 hunting sling of flaming (still there?) a +4 scimitar of flaming (still there?) (53, 46, D) 3 steel javelins (-1, 48, D) a +0 robe a +2 morningstar of protection a +0 giant club the +4 great mace "Fough" {venom, rF+ Str+5 Int+4} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your intelligence (+4). It protects you from fire. a +0 mace (6, 48, D) a +0 war axe a +0 plate armour (7, 48, D) a +5 antimagic glaive a cursed -3 great mace a +0 chain mail (17, 48, D) a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour (19, 48, D) a +2 scythe of protection a +0 dire flail a +0 chain mail a +0 glaive a +0 plate armour a +0 bardiche a +0 plate armour (23, 48, D) a +0 battleaxe a +0 chain mail a +0 flail a +0 plate armour (24, 48, D) a +0 flail a +0 chain mail a +0 long sword a +0 plate armour (25, 48, D) a +0 war axe a +0 plate armour (29, 48, D) a +0 glaive a +0 plate armour (30, 48, D) a +0 dire flail a +0 plate armour a +0 trident a +0 plate armour (31, 48, D) a +0 hand axe a +0 chain mail (32, 48, D) a +0 halberd a +0 chain mail (33, 48, D) a +0 war axe a +0 chain mail (38, 48, D) a +0 trident a +0 leather armour (40, 48, D) a +0 dagger a +0 robe (41, 48, D) a +0 long sword a +0 plate armour (42, 48, D) a +0 animal skin a +0 flail a +0 ring mail a +0 dagger (43, 48, D) a +4 triple crossbow of flaming (44, 48, D) a +2 demon whip of draining (45, 48, D) a +2 scythe of protection a +0 club a +2 dagger of speed (53, 48, D) a +0 dagger (55, 48, D) a +0 demon trident of venom a +0 chain mail a +1 large shield of positive energy (57, 48, D) a +0 ring mail (59, 48, D) 2 exploding tomahawks a +0 long sword a +0 chain mail a +0 dagger a +0 leather armour (60, 48, D) a +0 dagger a +0 robe (60, 49, D) a cursed +0 leather armour a +2 antimagic quarterstaff (-6, 50, D) a +2 antimagic falchion 3 silver javelins (7, 50, D) a sling bullet (10, 50, D) a +1 demon trident of electrocution (12, 50, D) a sling bullet (14, 50, D) a +4 antimagic long sword (23, 50, D) a +0 great mace a +0 scale mail (24, 50, D) a +3 antimagic quarterstaff (26, 50, D) a +1 sacred scourge of holy wrath a +0 robe (38, 50, D) a +6 great sword of flaming a +2 fire dragon armour a +0 flail a +0 chain mail a +0 mace a cursed +0 plate armour (39, 50, D) a +0 dagger a +0 robe a +0 trident a +0 plate armour (43, 50, D) a +0 dagger a +0 robe (44, 50, D) a sling bullet (46, 50, D) a +0 rapier a +0 cloak (55, 50, D) a +0 trident a cursed +0 plate armour (56, 50, D) a +1 quarterstaff of draining a +0 arbalest 19 bolts of penetration (59, 50, D) a +0 falchion a +0 dire flail a +0 plate armour (60, 50, D) a bolt of penetration (-7, 51, D) a +1 demon whip of electrocution a +0 scythe of venom a +0 hunting sling a +0 quarterstaff 17 sling bullets a +0 leather armour (-7, 52, D) a +0 trident (0, 52, D) a +0 cloak (1, 52, D) a +0 pair of gloves (2, 52, D) a +0 pair of boots (3, 52, D) a +0 helmet (8, 52, D) 30 stones (9, 52, D) 21 arrows (15, 52, D) a +0 glaive of chopping (30, 52, D) a +2 great mace of holy wrath (41, 52, D) a +2 arbalest of flaming (47, 52, D) a +0 dagger (51, 52, D) 8 curare-tipped needles (-6, 54, D) a +2 lajatang of speed a wand of hasting (0) (-5, 54, D) a +0 demon whip of venom a +0 chain mail a gelid demonspawn corpse (-4, 54, D) a +0 ring mail a +0 demon trident of venom a cursed +0 plate armour a +1 large shield of positive energy a gelid demonspawn corpse (38, 54, D) a +3 antimagic mace (52, 54, D) a +3 mace of draining (1, 56, D) a +0 trident a +0 chain mail (2, 56, D) a +2 halberd of venom a +0 chain mail (7, 56, D) a +5 great sword of slicing (9, 56, D) a +0 giant club a +0 long sword a +0 chain mail (10, 56, D) a +0 mace (14, 56, D) a +1 chain mail (15, 56, D) a +0 naga barding (17, 56, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom a +3 war axe of freezing the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (18, 56, D) an uncursed staff of energy (19, 56, D) 2 scrolls of amnesia (49, 56, D) a +0 giant club (53, 56, D) a +0 club a +0 club (54, 56, D) a +0 short sword 4 stones (60, 56, D) a stone