TugoseryaHuesosov the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) the +7 great sword "Fegeux" {pain, *Corrode Int+7 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It affects your dexterity (+4). It may corrode your equipment when you take damage. (61, 8, D) a +2 whip of pain (62, 0, D) the +3 war axe of the Ecumenical Temple {freeze, rF+ Str+3 Int+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It lets you see invisible. (62, 1, D) the +1 chain mail of the Stag {+Inv} It lets you turn invisible. (62, 8, D) the +1 robe "Gimiaru" {SInv} It lets you see invisible. (62, 9, D) an uncursed staff of conjuration (63, 0, D) a +4 war axe of electrocution (63, 8, D) a book of Air (68, 0, D) a +0 shield a +0 scale mail a +0 flail a +3 ring mail of poison resistance (70, 8, D) a +2 scale mail of fire resistance (70, 9, D) a +1 chain mail of cold resistance (71, 8, D) a +1 plate armour of cold resistance (71, 16, D) a +2 quarterstaff of draining (71, 17, D) a +2 chain mail of fire resistance (72, 9, D) the Compendium of Displacement and the Blaze Spells Type Level a - Apportation Translocation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Translocation 3 d - Teleport Other Translocation 3 e - Sticky Flame Conjuration/Fire 4 f - Warp Weapon Charms/Translocation 5 (72, 16, D) a +3 leather armour of poison resistance (72, 17, D) a +6 ring of protection (73, 17, D) the +4 battleaxe of Symmetry {antimagic, rC+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold.