TugoseryaHuesosov the Dungeon (3, 1, D) a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 7, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 shield a +0 scale mail (5, 8, D) a +0 long sword (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a sack of spiders (49, 39, D) a +0 trident (unseen) (50, 36, D) an uncursed staff of power (50, 37, D) a +1 robe of positive energy (50, 40, D) a +1 falchion of flaming (unseen) (50, 41, D) a +0 broad axe of chopping (unseen) (50, 42, D) a +0 scimitar (51, 37, D) an uncursed staff of power (51, 39, D) a +0 morningstar (unseen) (51, 40, D) a +4 long sword (still there?) a +0 cloak (still there?) (52, 37, D) a +0 whip (53, 36, D) an uncursed staff of cold (53, 37, D) an uncursed staff of conjuration (53, 39, D) a +0 halberd (unseen) (54, 36, D) a +0 flail of protection (59, 41, D) a +0 broad axe (60, 41, D) a +6 spear of flaming a +0 robe (60, 43, D) a cursed +0 dagger a +0 robe a +2 scimitar a +6 shortbow (60, 44, D) a +0 robe (61, 8, D) a book of Summonings (61, 16, D) a +0 rapier (61, 20, D) the +6 trident of Ziageux {pain, rC+ Str+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It protects you from cold. (61, 26, D) a book of Battle (61, 36, D) a plain deck of changes (61, 41, D) an uncursed amulet of faith (61, 42, D) a +0 chain mail (62, 4, D) a cursed -3 ring of strength (62, 8, D) an uncursed staff of cold (62, 9, D) an uncursed staff of fire (62, 16, D) an uncursed staff of earth (62, 17, D) a plain deck of wonders (62, 21, D) a +2 long sword of draining (62, 27, D) a +0 war axe (62, 31, D) a +2 quarterstaff of draining (62, 36, D) the Guide on Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Spray Conjuration/Hexes 3 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (62, 37, D) a book of Geomancy (62, 43, D) a cursed -3 great mace a +0 plate armour (63, 0, D) an uncursed staff of power (63, 4, D) a +1 hunting sling of flaming (63, 8, D) an uncursed staff of conjuration (63, 16, D) a +1 troll leather armour (63, 21, D) a +3 flail of protection (63, 27, D) Qatwog's Compendium of Displaced Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Apportation Translocation 1 d - Shroud of Golubria Charms/Translocation 2 e - Aura of Abjuration Summoning 5 (63, 29, D) a +0 short sword (63, 36, D) a book of Hinderance (63, 37, D) a plain deck of summoning (63, 41, D) the +4 spear of Infection {pierce, *Corrode rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It may corrode your equipment when you take damage. (64, 16, D) a plain deck of summoning (64, 17, D) a +2 hand crossbow of freezing (64, 22, D) a +7 falchion of holy wrath (64, 26, D) a +5 hunting sling of velocity (64, 27, D) a phantom mirror (64, 29, D) a +0 robe (64, 30, D) a naga corpse (skeletalised by now) (65, 26, D) an uncursed staff of power (67, 0, D) an uncursed staff of conjuration (68, 0, D) a +2 shortbow of evasion (69, 36, D) an uncursed staff of air (70, 8, D) a +1 war axe of freezing (70, 18, D) a +0 dagger a +0 robe (70, 36, D) a +5 great mace of protection (70, 37, D) a +3 scale mail of fire resistance (70, 39, D) a +0 glaive a naga corpse (70, 40, D) a water moccasin corpse (71, 8, D) the +10 rapier of Eternal War {distort, rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. (71, 17, D) a +0 club (71, 20, D) a cursed -2 dagger a +0 robe (71, 26, D) a book of Minor Magic (71, 27, D) a piece from Xom's chessboard (71, 36, D) a book of Clouds (71, 37, D) a +3 rapier of draining (72, 8, D) the +10 flail "Gitiow" {freeze, rElec rF++ Int-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It greatly protects you from fire. It insulates you from electricity. It makes you more stealthy. (72, 9, D) a +3 trident of protection (72, 12, D) a steam dragon hide (72, 16, D) a +6 ring of intelligence a +6 ring of intelligence a +7 rod of the swarm (6/9) a +3 chain mail of positive energy (72, 17, D) a +2 robe of the Archmagi (72, 19, D) a +0 dagger a +0 chain mail a +0 long sword of flaming a +0 plate armour (72, 26, D) the cursed +2 broad axe "Impbane" {chop, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (72, 27, D) the +4 broad axe of Doubt {chop, rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. (72, 36, D) an uncursed staff of summoning (72, 37, D) a book of Ice (72, 40, D) a +0 mace a cursed +0 robe a naga corpse a ball python skeleton an adder skeleton (72, 41, D) a +0 mace (73, 1, D) an uncursed staff of energy (73, 16, D) an uncursed staff of conjuration (73, 17, D) a +0 glaive (73, 19, D) the +7 falchion of Hideewoev {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (73, 26, D) the +6 chain mail of Bit Apno {Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). (73, 27, D) an uncursed staff of poison (73, 36, D) a +0 hunting sling of flaming (73, 37, D) a +2 robe of positive energy (75, 1, D) an uncursed staff of summoning