Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11692706893453144830 28 TungstenYUNOMELT the Conjurer (level 2, 0/20 HPs) Began as a Demonspawn Conjurer on Mar 27, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:13 (1281 turns). TungstenYUNOMELT the Conjurer (Demonspawn Conjurer) Turns: 1281, Time: 00:01:14 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 96% Magic: 0/4 EV: 12 Int: 19 God: Gold: 21 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.18/turn (no ring) @: lethally poisoned (0 -> -3) A: magic regeneration, low MP 1, robust 1, electricity resistance, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles c - 26 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} f - 2 scrolls of poison {unknown} g - a scroll of noise {unknown} i - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Scorch Fire 4% 2d5 24% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your magical capacity is low. (-10% MP) You are robust. (+10% HP) You are resistant to electric shocks. (rElec) You expend magic power (3 MP) to strengthen your wands. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel insulated. You feel your magical essence link to the dungeon's wands. You feel robust. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Unknown command. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. You die... ### #.. #.# #.# #.# #.####### #.....†.# #....<# #@####....# ..######S# ..#.# .....#.# ..# #?.#.## ..# #.....# ..# #.##..# #.# # #..# .# #.... ##..## You could see an adder. Vanquished Creatures 5 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TungstenYUNOMELT the Demonspawn Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 731 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:1 | Found a faded altar of an unknown god. 1278 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1278 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1278 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1278 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1280 | D:2 | HP: 1/20 [poisoned by an adder] 1281 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, dilly_ecumenical_altar_fadedgnrine, interstate_on_off, minmay_distorted D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 51 Use: Potion || 1 Armor: Robe || 6 Dodge: Dodged || 20