Dungeon Crawl Stone Soup version 0.34-a0-411-g1d9b2a2d9d (webtiles) character file. Tunka the Grave Robber (Mummy Necromancer) Turns: 234, Time: 00:18:57 Health: 10/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.8 Spellcasting * Level 4.2 Necromancy You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (ally target, chance to affect: 67%) You feel a surge of power! Your soul wisp disappears in a puff of smoke! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp touches the hobgoblin but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the hobgoblin. The hobgoblin is moderately wounded. Your soul wisp touches the rat. The rat dies! The hobgoblin hits you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. Your soul wisp completely misses the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You have 0 gold pieces. Welcome back, Tunka the Mummy Necromancer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Tunka the Mummy Necromancer. Press ? for a list of commands and other information. Welcome back, Tunka the Mummy Necromancer. Press ? for a list of commands and other information. #.........# .........# ..........##.........# .>........)..........# .....................+ ..........######.....# .......†..# #........# ..........###).......# ..........##......#+## ..........*†@..#### ...##....).#...#### ... #......#......### ## #......#....#...# #........#....#.<.# .....##...#.##.#...# ###.. #...#.##.##### #.. #...#..... #.. #.......### You can see a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tunka the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Soul Splinter || 10 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 226 | 8 | 100 | 0 | 1 | 234.0 | Dungeon | 234 | 226 | 8 | 100 | 0 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts