Turbonekonecno Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (9, 4, D:1) a +0 dagger (10, 34, D:1) a +0 robe (17, 30, D:1) a +0 whip 3 stones (19, 28, D:1) 13 stones (20, 2, D:1) a +0 club a stone (22, -3, D:1) a +0 dagger a stone (35, -9, D:1) a +0 club (36, 5, D:1) a +0 dagger (36, 38, D:1) a +0 dagger (45, 29, D:1) a +0 whip Level 2 of the Dungeon [Shop] Telatsaz's Weapon Boutique a +0 spear (39 gold) a +0 mace (39 gold) a +0 whip (32 gold) a +0 trident (45 gold) the +5 sword of Power {vorpal} (1040 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 hand axe (39 gold) the +8 quarterstaff "Jifogaw" {drain, rPois Str+2} (813 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rPois: It protects you from poison. (0, 0, D:2) a +0 whip 3 stones (0, 24, D:2) a +0 club (4, -12, D:2) a +0 mace (4, 15, D:2) a +0 ring mail (6, -12, D:2) a +0 leather armour (8, -6, D:2) a +0 club (11, 2, D:2) a +0 robe (19, 29, D:2) a +0 hunting sling (25, 14, D:2) a +0 whip (25, 15, D:2) a +0 mace (25, 16, D:2) 3 javelins (25, 17, D:2) a +0 hand axe (28, 7, D:2) a +0 short sword a stone (29, 23, D:2) a +0 war axe (34, -2, D:2) a +0 trident (34, 5, D:2) a +1 dagger (35, 9, D:2) a +0 club (40, -8, D:2) a +0 great sword (44, -1, D:2) a +0 club (45, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 19 stones (12, 19, D:3) a +0 robe (13, 5, D:3) a +0 club (14, -1, D:3) a +0 dagger (16, -3, D:3) 25 stones (20, 24, D:3) 2 scrolls of vulnerability (21, 31, D:3) a +0 robe a +0 scythe (22, 31, D:3) a +0 club (23, 43, D:3) a +0 leather armour (31, 41, D:3) a +0 robe a +0 club (48, 21, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Mausacae's Antique Armour Shoppe a +2 scale mail of cold resistance (525 gold) a scarf of resistance (800 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1662 gold) It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 cloak (112 gold) a +0 ring mail of cold resistance (275 gold) a +2 scale mail of willpower (525 gold) a +0 plate armour (575 gold) a +0 plate armour of willpower (750 gold) (0, 0, D:4) a +0 hand axe a +0 ring mail (10, 11, D:4) a +0 leather armour (14, 11, D:4) 4 boomerangs (18, -2, D:4) a +0 robe (28, 13, D:4) a +0 short sword (28, 17, D:4) 15 stones (31, -16, D:4) a +0 helmet (37, -7, D:4) 21 stones (37, 18, D:4) a +0 cloak (58, -14, D:4) a +0 club (58, -11, D:4) 13 stones (59, 32, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 2 potions of ambrosia (1, -4, D:5) a +0 ring mail (5, -1, D:5) a +0 scale mail (5, 4, D:5) 11 stones (14, 16, D:5) 10 stones (18, -13, D:5) a +0 chain mail a boomerang a +0 hand axe a +0 short sword (18, -12, D:5) a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 short sword (19, 29, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Keaq Qus's Book Boutique Great Wizards, Vol. II (456 gold) a Trismegistus Codex (336 gold) a book of Minor Magic (216 gold) a book of Hexes (432 gold) a book of the Moon (480 gold) a book of Air (264 gold) a book of Decay (360 gold) a book of Ice (552 gold) a book of Dangerous Friends (480 gold) (3, 21, D:6) a +0 flail (5, 24, D:6) a +0 shortbow (6, 16, D:6) a +0 robe (7, 5, D:6) 13 stones (8, 0, D:6) a +0 dagger (11, 1, D:6) a +0 dagger (11, 16, D:6) a +0 rapier (11, 18, D:6) 22 stones (22, 12, D:6) 14 stones (23, 0, D:6) a +0 dagger a +0 robe (24, -11, D:6) a +0 short sword (28, -9, D:6) a +0 arbalest (28, 18, D:6) a +0 whip (29, -9, D:6) a +0 dagger (29, 2, D:6) 15 stones (29, 19, D:6) a +0 dagger (unseen) (29, 20, D:6) 4 poisoned darts (still there?) a +0 short sword (still there?) (30, -7, D:6) a +0 club a +0 leather armour (31, -7, D:6) a +0 dagger a +0 robe (31, 2, D:6) a +0 short sword (32, 5, D:6) a +0 leather armour (32, 17, D:6) a ring of poison resistance (35, -3, D:6) a +0 dagger 2 boomerangs a +0 mace (51, -7, D:6) 2 scrolls of noise (55, 10, D:6) a +3 ring mail a +2 antimagic flail (58, 11, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (15, -3, D:7) a +0 mace a +0 robe a +0 dagger (15, -2, D:7) a +0 leather armour a +0 club (16, -3, D:7) a +0 hand axe (24, -8, D:7) a +0 mace a +0 robe a +0 dagger a +0 whip 4 stones a +0 short sword (24, -4, D:7) a +0 club a +0 hand crossbow a +0 club (25, -3, D:7) 5 stones a +0 short sword (26, -10, D:7) a +0 hand axe (26, 21, D:7) a +0 dagger (27, 13, D:7) a +0 robe (38, 30, D:7) a +0 trident (40, 29, D:7) 21 stones a +0 flail (40, 30, D:7) a +0 whip (44, 9, D:7) a +0 spear (44, 32, D:7) a +0 club (49, 42, D:7) a +0 club (55, 26, D:7) a +0 great mace (59, 40, D:7) a +0 long sword (62, 24, D:7) +0 steam dragon scales (63, 22, D:7) a +0 robe (63, 26, D:7) a +0 trident (65, 15, D:7) 6 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, 18, D:8) a +0 flail a +0 leather armour a +0 trident a +0 chain mail (8, -9, D:8) a +0 ring mail (8, 18, D:8) a +0 dagger (8, 19, D:8) a +0 dagger a +0 robe (10, 14, D:8) 3 atropa-tipped darts (15, 21, D:8) a +0 whip (19, 25, D:8) a +0 giant spiked club a +0 giant club (20, 25, D:8) a +0 leather armour (21, 32, D:8) 4 datura-tipped darts (29, 27, D:8) 3 large rocks (30, 14, D:8) a +1 vorpal falchion (34, 3, D:8) a +0 leather armour a +0 hand axe (36, 38, D:8) 19 stones (44, 3, D:8) a +0 hunting sling (46, 31, D:8) the +7 whip of False Hope {vamp, rCorr} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rCorr: It protects you from acid and corrosion. (47, 6, D:8) 7 gold pieces (48, 6, D:8) a +0 hunting sling (49, 6, D:8) the +6 halberd "Killer Klown's Foe" {drain, *Noise rC+ Str+4 Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. *Noise: It may make noises in combat. (50, 6, D:8) 2 scrolls of teleportation (51, 6, D:8) a scroll of noise (52, 6, D:8) 19 gold pieces (53, 6, D:8) a phantom mirror Level 9 of the Dungeon (0, 0, D:9) 3 atropa-tipped darts (13, 1, D:9) a +2 whip of freezing (23, -34, D:9) a +0 leather armour a +0 mace a +0 plate armour a +0 hand axe (24, -34, D:9) a +0 club (24, 28, D:9) a +0 shortbow (26, 25, D:9) a +0 dagger (30, 3, D:9) a +0 club (32, 3, D:9) a +0 chain mail a +0 flail a +0 robe a +0 dagger (34, -9, D:9) a +0 spear (38, 4, D:9) a +0 robe a +2 dagger of chaos (41, 2, D:9) a +0 troll leather armour (48, 8, D:9) 28 stones (49, -5, D:9) 28 stones Level 10 of the Dungeon (5, 29, D:10) a +0 chain mail (19, 11, D:10) a +0 shortbow (20, 11, D:10) a +0 whip a +0 ring mail (20, 28, D:10) a +0 mace a +0 chain mail (22, 36, D:10) 26 stones (24, 15, D:10) 3 scrolls of immolation (26, 2, D:10) a staff of cold a +1 robe of cold resistance (29, 1, D:10) a +3 scimitar of flaming a +0 robe of cold resistance (39, 16, D:10) a +0 club (42, 39, D:10) a +0 dagger 3 boomerangs (46, 36, D:10) a +0 trident (47, 40, D:10) a +0 hand axe (47, 41, D:10) a +0 short sword a +0 scale mail (47, 42, D:10) a +0 short sword a +0 leather armour (48, 40, D:10) a +0 dagger of venom a +0 robe (48, 42, D:10) a +0 falchion of holy wrath (52, 21, D:10) a staff of conjuration (60, 44, D:10) a +0 ring mail (61, 15, D:10) 4 silver boomerangs (61, 16, D:10) 6 silver boomerangs (61, 17, D:10) 6 silver boomerangs (63, 14, D:10) a +0 dagger a +0 robe (63, 29, D:10) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (11, -4, Lair:1) 11 stones (22, 38, Lair:1) 13 stones (23, -3, Lair:1) a +0 short sword (31, 26, Lair:1) a +0 giant club (32, 44, Lair:1) 25 stones (38, 6, Lair:1) 14 stones (39, 35, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (2, -3, Lair:2) 12 gold pieces (17, 36, Lair:2) a +0 club (19, 9, Lair:2) a +0 spear (23, -1, Lair:2) a +0 flail (26, 0, Lair:2) 12 stones (26, 20, Lair:2) 20 gold pieces (26, 21, Lair:2) a book of Party Tricks (27, 19, Lair:2) 4 silver javelins (27, 20, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (4, 30, Lair:3) a +0 hunting sling (10, 15, Lair:3) a +0 mace (14, 6, Lair:3) a +0 hunting sling (14, 25, Lair:3) a scroll of noise (19, 17, Lair:3) 19 stones (22, 29, Lair:3) a +0 mace (27, 21, Lair:3) 19 stones (30, 31, Lair:3) a +0 leather armour (32, 8, Lair:3) a scroll of vulnerability (34, 31, Lair:3) 19 stones (41, -1, Lair:3) a +0 long sword (46, -1, Lair:3) a +1 long sword of holy wrath Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of berserk rage (7, -9, Lair:4) a potion of curing (8, 8, Lair:4) 12 gold pieces (19, -6, Lair:4) a potion of heal wounds (22, -5, Lair:4) 16 stones (22, 39, Lair:4) 19 stones a Gauntlet (0, 0, Gauntlet) an amulet of guardian spirit (2, 0, Gauntlet) a scroll of enchant weapon (14, 22, Gauntlet) a wolf skeleton (19, -12, Gauntlet) a box of beasts (19, -7, Gauntlet) a +0 ring mail (19, 2, Gauntlet) the ring "Xoeloe" {Fire rElec} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (19, 3, Gauntlet) a scroll of teleportation (19, 28, Gauntlet) a ring of protection from fire (19, 29, Gauntlet) a scroll of enchant armour (27, 8, Gauntlet) the +2 cloak "Qoebrer" {rPois rN+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. rN: It protects you from negative energy. (28, 8, Gauntlet) a +0 plate armour (30, 14, Gauntlet) a staff of poison (30, 19, Gauntlet) a +1 scimitar of flaming (31, 8, Gauntlet) a scroll of identify (32, 17, Gauntlet) a hell hound corpse (49, 12, Gauntlet) a phial of floods (still there?) the +1 robe "Juinus" {Harm rF++} (still there?) rF: It greatly protects you from fire. Harm: It increases damage dealt and taken. a spriggan skeleton (still there?) (51, 12, Gauntlet) the +5 rapier "Fijisch" {vorpal, rC+ rN+ Will+ Str-4 Dex+4} (still there?) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. the +0 ring mail "Leklaahu" {Will+} (still there?) Will: It increases your willpower. a dwarf skeleton (still there?)