Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 13484594991343341955 131967 Turbonekonecno the Covert (level 16, -17/86 HPs) Began as a Spriggan Enchanter on May 7, 2022. Was a Believer of Uskayaw. Hit by a large rock thrown by a cyclops (43 damage) ... on level 3 of the Shoals. The game lasted 01:43:03 (48153 turns). Turbonekonecno the Covert (Spriggan Enchanter) Turns: 48153, Time: 01:43:04 Health: -17/86 AC: 16 Str: 14 XL: 16 Next: 56% Magic: 31/31 EV: 31 Int: 18 God: Uskayaw [**....] Gold: 1511 SH: 0 Dex: 28 Spells: 30/35 levels left rFire . . . SeeInvis + e - +6 arbalest "Rusch" {flame, rElec rN++ Will- Str+2} rCold + . . Faith + (shield currently unavailable) rNeg + + + Spirit . I - +5 acid dragon scales rPois + Reflect . O - +2 hat of the Marlin {rElec rN+ Str+4 Int-3} rElec + Harm . y - +0 cloak rCorr + Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth ++++++.... S - amulet "Bivix" {Faith rPois rC- Int+4 Dex+9} HPRegen 0.24/turn t - ring of the Falcon {*Corrode rElec rC+ SInv} MPRegen 0.22/turn b - ring of protection from cold @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Stomp, Line Pass You were on level 3 of the Shoals. You worshipped Uskayaw. Uskayaw was aware of your devotion. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Gauntlet and Ice Cave. You collected 2731 gold pieces. You spent 1220 gold pieces at shops. Inventory: Hand Weapons e - the +6 arbalest "Rusch" (weapon) {flame, rElec rN++ Will- Str+2} (You bought it in a shop on level 6 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It decreases your willpower. r - a +2 arbalest of freezing w - a +7 rapier of venom Missiles V - 2 throwing nets Armour c - a +2 robe of willpower x - a +1 buckler of cold resistance y - a +0 cloak (worn) I - +5 acid dragon scales (worn) O - the +2 hat of the Marlin (worn) {rElec rN+ Str+4 Int-3} (You found it in a Gauntlet) Str: It affects your strength (+4). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Jewellery b - a ring of protection from cold (right hand) n - a ring of flight t - the ring of the Falcon (left hand) {*Corrode rElec rC+ SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. A - a ring of wizardry P - the ring "Tuoschu Vippi" {rPois rF++ Int+2 Dex+4} (You found it in a Gauntlet) [ring of poison resistance] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. R - a ring of poison resistance S - the amulet "Bivix" (around neck) {Faith rPois rC- Int+4 Dex+9} (You acquired it on level 2 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+9). rC: It makes you vulnerable to cold. rPois: It protects you from poison. W - a ring of positive energy X - a ring of willpower Wands l - a wand of mindburst (19) p - a wand of digging (10) s - a wand of flame (51) C - a wand of acid (12) L - a wand of charming (12) U - a wand of polymorph (13) Scrolls d - 3 scrolls of silence f - 7 scrolls of poison j - a scroll of summoning q - 3 scrolls of magic mapping D - 3 scrolls of fog F - 3 scrolls of amnesia G - 2 scrolls of fear H - 8 scrolls of teleportation J - 2 scrolls of blinking Potions a - 5 potions of magic g - 3 potions of haste h - 3 potions of lignification k - 5 potions of ambrosia o - 4 potions of attraction u - 2 potions of resistance v - 4 potions of brilliance z - 13 potions of curing B - a potion of cancellation E - 5 potions of might Q - 4 potions of mutation Miscellaneous i - a condenser vane M - a phantom mirror (inert) T - a box of beasts Skills: * Level 10.8 Fighting * Level 13.3 Short Blades + Level 5.9 Crossbows * Level 8.9 Armour + Level 12.8 Dodging + Level 14.6 Stealth + Level 1.8 Shields - Level 10.0 Spellcasting - Level 10.0 Hexes * Level 11.1 Invocations - Level 10.5 Evocations You had 30 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 54% N/A 1% 2 b - Confusing Touch Hex 45% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 45% N/A 1% 3 Dazzling Flash Conj/Hex 54% N/A 4% 3 Sandblast Erth 18% 2d7 11% 1 Shock Conj/Air 36% 1d5 11% 1 Anguish Hex/Necr 13% N/A 13% 4 Passwall Tmut/Erth 7% N/A 16% 2 Frozen Ramparts Ice 18% 1d3 30% 3 Gell's Gravitas Tloc 9% N/A 30% 3 Lesser Beckoning Tloc 9% N/A 30% 3 Spider Form Tmut/Pois 9% N/A 30% 3 Stone Arrow Conj/Erth 18% 3d8 30% 3 Swiftness Air 9% N/A 30% 3 Teleport Other Tloc 9% N/A 30% 3 Silence Hex/Air 13% N/A 36% 5 Yara's Violent Unravell Hex/Tmut 13% 3d7 36% 5 Airstrike Air 4% N/A 71% 4 Ice Form Ice/Tmut 9% N/A 71% 4 Passage of Golubria Tloc 9% N/A 71% 4 Summon Ice Beast Ice/Summ 9% N/A 71% 4 Enfeeble Hex 22% N/A 82% 7 Fireball Conj/Fire 4% 3d4 96% 5 Iskenderun's Battlesphe Conj 9% 2d6 96% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Orb of Destruction Conj 4% 9d5 100% 7 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/6) D:11 Shoals (3/4) Lair:3 Snake (0/4) Lair:3 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) Slime: Lair:5-6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:6 ( D:11 [ Orc:2 (*[** Portals: Trove: D:10 (give +2 gold dragon scales) Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You punch the frost giant. The frost giant is heavily wounded. You puncture the frost giant! The frost giant looks as sick as possible! The frost giant is severely wounded. The frost giant casts a spell at you. The bolt of cold misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless frost giant fails to defend itself. You stick the frost giant like a pincushion!!!!! You kill the frost giant! You start resting. A cyclops comes into view. Your +7 rapier of venom stops dripping with poison. You feel stronger. The +6 arbalest "Rusch" {flame, rElec rN++ Will- Str+2} bursts into flame! e - the +6 arbalest "Rusch" (weapon) {flame, rElec rN++ Will- Str+2} You shoot a bolt. The cyclops shouts! The bolt hits the cyclops! The bolt burns the cyclops. The cyclops is heavily wounded. You shoot a bolt. The bolt hits the cyclops. The bolt burns the cyclops. The cyclops is heavily wounded. You can now pass through a line of other dancers. You shoot a bolt. The bolt hits the cyclops. The bolt burns the cyclops. The cyclops is severely wounded. The cyclops throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Shoot: e) +6 arbalest "Rusch" {flame, rElec rN++ Will- Str+2} Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, 90% to hit) You shoot a bolt. The bolt hits the cyclops but does no damage. The cyclops is severely wounded. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! 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