Turbonekonecno Level 1 of the Dungeon (5, 12, D:1) a +0 hand axe (15, -18, D:1) a +0 short sword (16, -10, D:1) 5 stones (20, 15, D:1) a +0 robe (22, -22, D:1) a +0 dagger (46, 0, D:1) a +0 dagger (50, -18, D:1) a +0 dagger (55, 24, D:1) a +0 club Level 2 of the Dungeon [Shop] Venniluu's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of blinking (105 gold) a scroll of fear (56 gold) (0, 0, D:2) a +1 spectral quarterstaff (21, -6, D:2) 4 stones (21, 44, D:2) a +0 club a +0 sling (23, 24, D:2) a +0 short sword (23, 34, D:2) a +0 dagger (23, 36, D:2) a +0 dagger (34, 37, D:2) 4 curare-tipped darts (54, 37, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Giheobuh's Book Emporium a book of Scorching (330 gold) a book of Changes (198 gold) a book of Dangerous Friends (440 gold) a Trismegistus Codex (308 gold) Kikubaaqudgha's Discourse on the Mortuary (550 gold) Spells Type Level a - Necrotise Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Infestation Necromancy 8 a book of the Dragon (506 gold) a book of Blood (308 gold) (0, 0, D:3) 5 stones (8, -23, D:3) a +0 whip a +0 leather armour (8, -12, D:3) a +0 club (9, -11, D:3) a +0 short sword (12, -19, D:3) a +0 club (18, -9, D:3) a +0 dagger (22, -23, D:3) a +0 ring mail (41, -15, D:3) 4 stones (47, 13, D:3) a +0 ring mail (49, 2, D:3) 9 stones (50, -15, D:3) a +0 scale mail (54, -31, D:3) a +0 shortbow (54, 3, D:3) a +0 club (59, -5, D:3) a +0 plate armour (60, 0, D:3) 5 javelins (64, -20, D:3) 4 stones (64, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 3, D:4) the +8 flail of Righteous Fury {vorpal, Will+ Str-4 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). SInv: It lets you see invisible. Will: It increases your willpower. (2, 3, D:4) 3 stones (17, -9, D:4) a +0 flail 3 boomerangs a +0 chain mail (20, -10, D:4) a +0 leather armour (22, -22, D:4) a +0 dagger (26, -14, D:4) 7 stones (26, 6, D:4) a +0 falchion (29, -18, D:4) a +0 quarterstaff (31, -26, D:4) 5 stones (34, -3, D:4) a +0 dagger a +0 robe (36, -29, D:4) a +0 battleaxe (39, -24, D:4) a +2 vorpal halberd (40, -6, D:4) a +1 dagger a +0 robe a +0 whip (42, -4, D:4) a +0 spear (43, -5, D:4) a +0 spear (43, -3, D:4) a +0 spear (45, 0, D:4) 2 poisoned darts (50, 13, D:4) an amulet of faith Level 5 of the Dungeon [Shop] Volaang's Antique Armour Shoppe a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +0 plate armour (690 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +2 scale mail of cold resistance (630 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) (0, 0, D:5) 6 poisoned darts (0, 33, D:5) a +0 chain mail a +5 dire flail of holy wrath (1, -5, D:5) a +0 club a +0 whip (5, 31, D:5) a +0 robe (7, 41, D:5) a +0 robe (10, 32, D:5) a +0 scythe a +0 robe (13, -1, D:5) a +0 robe (19, -5, D:5) a +0 halberd (21, -5, D:5) a +0 leather armour a +0 whip (29, 2, D:5) a +0 flail (32, 5, D:5) a +0 robe (34, 51, D:5) a +0 leather armour (40, 30, D:5) a +0 falchion a +0 leather armour (45, -4, D:5) a stone (53, -2, D:5) a +2 mace of protection (56, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an amulet of magic regeneration (0, 25, D:6) a +0 rapier (5, 9, D:6) a +0 leather armour (13, 35, D:6) a +0 club (21, 9, D:6) a +0 whip (22, -2, D:6) a staff of death (24, 20, D:6) a +3 battleaxe a +0 robe (25, 12, D:6) a +0 robe a +0 dagger (25, 15, D:6) a +0 robe a +0 halberd (25, 23, D:6) a +0 spear (26, 4, D:6) a +0 robe a +0 halberd (35, 35, D:6) a +0 long sword (36, -6, D:6) 4 stones (60, 34, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Voleom's Weapon Emporium a +0 halberd of protection (68 gold) 8 stones (8 gold) a +0 arbalest (45 gold) a +0 hand axe (30 gold) a +0 long sword (35 gold) a +0 falchion (30 gold) a +0 great sword (65 gold) a +1 short sword of draining (124 gold) a +0 mace (30 gold) a stone (1 gold) (5, -40, D:7) a +0 club (6, 7, D:7) a +0 war axe (9, -38, D:7) 3 stones (9, 9, D:7) a +0 hand axe (10, 8, D:7) a +0 dagger a +0 hand axe a +0 leather armour (12, 8, D:7) a +0 club (23, -4, D:7) a +0 falchion (32, -17, D:7) 4 javelins Level 8 of the Dungeon [Shop] Oclant's Jewellery Shop a ring of fire (400 gold) a ring of resist corrosion (320 gold) a ring of positive energy (320 gold) a +4 ring of protection (576 gold) a +4 ring of evasion (576 gold) the ring of Cowardice {rC++ rN++ Int+6 Dex-2} (1068 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rN: It greatly protects you from negative energy. a ring of ice (400 gold) the amulet "Qohamekolymp" {Faith rC+} (864 gold) [amulet of faith] It allows you to gain divine favour quickly. rC: It protects you from cold. a ring of protection from cold (400 gold) an amulet of magic regeneration (480 gold) (0, 0, D:8) a +3 long sword a +0 robe (4, 5, D:8) a +0 spear a +0 robe (4, 6, D:8) a +4 great sword a +0 robe (4, 7, D:8) a +4 spear a +0 robe (5, -9, D:8) a +2 trident of protection (5, 1, D:8) a +0 scale mail (10, 2, D:8) a +0 hand axe (11, -12, D:8) a +0 robe (12, 18, D:8) a +0 ring mail a +0 flail (13, -15, D:8) a +0 spear (13, -10, D:8) a +0 hand axe (13, 25, D:8) a +0 giant spiked club a +0 giant spiked club (15, 19, D:8) a +0 scale mail a +0 flail a +0 leather armour a +0 dagger a +0 flail (16, 23, D:8) a +0 spear (17, 19, D:8) a +0 spear (18, -4, D:8) a +0 robe (20, 18, D:8) a +0 whip (20, 26, D:8) a +0 battleaxe (21, 19, D:8) a +0 robe a +0 club (23, -3, D:8) a +0 whip a +0 leather armour (27, 32, D:8) a +0 club a +0 battleaxe a +0 chain mail (27, 33, D:8) a +0 short sword (31, 22, D:8) a +0 mace (45, 35, D:8) a +0 club (46, 19, D:8) a +0 arbalest a +0 short sword a +0 plate armour (47, 19, D:8) a +0 hand axe a +0 leather armour (48, 19, D:8) a +0 morningstar a +0 chain mail (49, 25, D:8) a +0 robe a +0 dagger (50, 25, D:8) a +0 club a +0 robe (51, 11, D:8) a +0 dagger a +0 robe (51, 15, D:8) 4 large rocks (57, 12, D:8) a +0 dagger a +0 robe (58, 5, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Rife Riam's Weapon Shop 4 poisoned darts (20 gold) a +0 mace (39 gold) a +0 rapier (52 gold) a +4 falchion of electrocution (383 gold) 3 stones (3 gold) a +0 morningstar (52 gold) a +8 giant spiked club (570 gold) a +0 flail (45 gold) a +0 broad axe (52 gold) (0, 0, D:9) a +0 robe (2, 29, D:9) a +0 chain mail 2 boomerangs a +0 mace a +0 flail (2, 35, D:9) a +0 robe a +0 whip (3, 23, D:9) a +0 flail (3, 24, D:9) a +0 chain mail a +0 short sword (4, 23, D:9) a +0 leather armour of fire resistance a +0 falchion (4, 24, D:9) a +0 spear (4, 25, D:9) a +1 trident of pain (4, 33, D:9) a +0 flail (5, 8, D:9) +0 steam dragon scales (8, 22, D:9) +0 steam dragon scales (13, 19, D:9) a +0 hand axe (17, 35, D:9) 3 javelins (21, 12, D:9) 8 gold pieces (22, 12, D:9) 2 poisoned darts (23, 11, D:9) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (unseen) (23, 12, D:9) a +0 great sword (24, 12, D:9) a scroll of vulnerability (24, 43, D:9) a +3 flail of freezing a +0 robe (25, 32, D:9) 3 stones (26, 16, D:9) a +0 robe a +0 morningstar (26, 21, D:9) a +0 robe a +0 dire flail (31, 18, D:9) a +0 shortbow (31, 28, D:9) a +0 robe a +2 flail of freezing (35, 19, D:9) a +0 dagger of chaos (35, 33, D:9) +0 steam dragon scales a +0 broad axe of draining (42, 25, D:9) a +0 leather armour (43, 14, D:9) a -2 demon whip of venom (45, 0, D:9) a +0 giant club a +0 giant club (50, 41, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (6, 7, D:10) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (6, 8, D:10) a +0 robe a +0 dagger (7, 9, D:10) a +0 chain mail a +0 hand axe (13, 32, D:10) a +0 dagger (17, 35, D:10) a +0 giant club a +0 giant club (22, 0, D:10) a +0 robe a +0 dagger (25, 15, D:10) a +2 dire flail of protection (26, 16, D:10) a +0 flail (26, 17, D:10) a +0 dagger a +0 robe (27, 15, D:10) a +0 plate armour (27, 17, D:10) a +0 hand axe 4 stones a +0 ring mail (30, 17, D:10) the +0 helmet of Gallantry {Int+3} Int: It affects your intelligence (+3). (39, 33, D:10) a +0 rapier (40, 21, D:10) a scarf of resistance (46, 30, D:10) a +0 flail Level 11 of the Dungeon (25, 28, D:11) a +0 leather armour (28, 6, D:11) a +0 dagger a +0 robe (29, 6, D:11) a +0 dagger a +0 robe (30, 5, D:11) a +0 club (30, 6, D:11) a +0 dagger a +0 ring mail (31, -7, D:11) 6 stones (38, -9, D:11) a +0 leather armour (38, 45, D:11) 4 stones (43, -2, D:11) a +0 giant club a +0 giant spiked club (46, 20, D:11) a +0 longbow a +0 dagger (47, 20, D:11) a +0 mace a +0 ring mail a +0 trident a +0 chain mail (47, 21, D:11) a +0 club a +0 club a +0 leather armour (59, 38, D:11) a +2 pair of gloves (69, 6, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (8, -30, D:12) a +0 spear (15, -11, D:12) 5 stones (16, 21, D:12) a +0 flail (17, -1, D:12) a +0 flail (18, -1, D:12) 5 large rocks (19, -31, D:12) a +0 giant club a +0 giant club (19, 20, D:12) a +0 club (20, -26, D:12) 7 stones (22, 4, D:12) a +0 troll leather armour (23, 24, D:12) a +0 mace a +0 plate armour (25, 7, D:12) a +0 leather armour a +0 short sword (25, 10, D:12) a +0 robe a +0 dagger (28, -8, D:12) a +0 chain mail (31, 10, D:12) 2 boomerangs a +0 whip (32, 8, D:12) a +0 leather armour a +0 mace (33, 24, D:12) a +0 leather armour (36, 2, D:12) a +0 club (36, 6, D:12) a boomerang a +0 dagger of venom (39, 19, D:12) 7 stones (40, -25, D:12) a +0 mace a +0 scale mail (50, -25, D:12) a +1 dagger of venom a +0 robe (54, 14, D:12) a +0 dagger a +0 scale mail (56, 4, D:12) a +0 troll leather armour (56, 20, D:12) a +0 mace a +0 leather armour (57, 14, D:12) a +0 club a +0 leather armour (59, -15, D:12) a +0 whip a boomerang a +0 leather armour (61, 7, D:12) a +0 leather armour (61, 14, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 pair of boots (27, 0, D:13) a +0 shortbow (41, -9, D:13) a +0 hand axe a +0 leather armour (43, 41, D:13) 4 large rocks (44, 39, D:13) a +0 giant club a +0 giant spiked club (45, 38, D:13) a +0 plate armour a +0 great sword (46, -7, D:13) a +0 war axe a +0 leather armour (46, -5, D:13) a +0 hand axe a +0 leather armour (46, 39, D:13) a +0 shortbow (48, 19, D:13) 9 stones (50, 3, D:13) a +0 rapier (57, 2, D:13) 4 large rocks (62, 4, D:13) a +0 shortbow 5 stones Level 14 of the Dungeon (15, 24, D:14) 6 large rocks (36, 20, D:14) a +0 leather armour (37, 28, D:14) a +0 shortbow (38, 28, D:14) a +0 shortbow (38, 29, D:14) a +0 shortbow (38, 30, D:14) a scarf of harm (39, 28, D:14) a +0 shortbow a +0 shortbow (40, 27, D:14) a +0 longbow (41, 20, D:14) a +0 rapier (42, 14, D:14) the +1 pair of boots of Qaggaorph {rF+ Regen+} rF: It protects you from fire. Regen: It increases your rate of health regeneration. (52, 17, D:14) a +0 ring mail (53, -1, D:14) a +1 scimitar of flaming (55, 21, D:14) a staff of poison (57, 17, D:14) a +0 long sword a +0 ring mail (66, -1, D:14) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (1, -1, Orc:1) a +0 dagger a +0 robe (2, -2, Orc:1) a +0 trident (2, -1, Orc:1) a +0 hand axe (11, 22, Orc:1) a +0 whip a +0 plate armour a +0 trident a +0 leather armour a +0 short sword a +0 robe a +0 dagger (12, 22, Orc:1) a +0 robe a +0 dagger (21, 24, Orc:1) a book of Flames (25, 4, Orc:1) a +0 robe a +4 scimitar of flaming (28, 23, Orc:1) a +0 troll leather armour (29, 21, Orc:1) a +1 rapier of flaming a +1 dagger of speed a +0 robe (29, 23, Orc:1) a +0 hand axe a +4 chain mail (29, 24, Orc:1) a +2 whip of draining (30, 26, Orc:1) a +0 robe a +0 dagger (30, 27, Orc:1) a +0 robe a +0 dagger 3 large rocks (36, 22, Orc:1) a +0 ring mail a +3 whip of electrocution (37, 23, Orc:1) a +0 leather armour a +0 whip a +0 leather armour a +2 mace of pain a +0 plate armour a +0 trident a +0 arbalest a +0 leather armour a +0 short sword (38, 23, Orc:1) a +0 mace (44, 25, Orc:1) 6 large rocks (50, 17, Orc:1) a +0 dagger a +0 robe (50, 25, Orc:1) 4 large rocks (50, 29, Orc:1) a +0 dire flail a +0 dire flail (50, 31, Orc:1) a +0 giant club (51, 17, Orc:1) a +0 mace a +0 long sword a +0 chain mail (51, 18, Orc:1) a +0 mace a +0 chain mail a +0 flail (51, 27, Orc:1) 4 large rocks (51, 29, Orc:1) 4 large rocks (52, 16, Orc:1) a +0 dagger (52, 17, Orc:1) a +0 hand axe a +0 short sword (53, 26, Orc:1) a +0 dagger a +0 robe (54, 38, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Puangi's Distillery a potion of resistance (120 gold) a potion of brilliance (48 gold) 2 potions of flight (72 gold) a potion of heal wounds (60 gold) a potion of flight (36 gold) a potion of haste (120 gold) a potion of mutation (96 gold) [Shop] Ycai's Weapon Boutique a +0 rapier (68 gold) a throwing net (51 gold) 7 stones (11 gold) a +1 dagger of draining (180 gold) a +0 spear (51 gold) a +0 broad axe (68 gold) a +0 longbow (110 gold) [Shop] Vabauc's Magic Scroll Shop a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) 2 scrolls of fear (112 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) [Shop] Mehoduz's Antique Armour Emporium a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) (0, 0, Orc:2) a +0 arbalest (2, -10, Orc:2) a +0 arbalest a +0 mace (2, 18, Orc:2) a +0 giant club (3, -10, Orc:2) a +0 shortbow a +2 shortbow of flaming (4, 3, Orc:2) a +0 arbalest (7, -5, Orc:2) a +0 chain mail a +0 arbalest (7, -3, Orc:2) a +0 war axe (8, 0, Orc:2) a +0 great mace (9, -6, Orc:2) a +0 trident (10, -30, Orc:2) a +0 trident a +0 arbalest (10, -14, Orc:2) a +0 shortbow (10, -5, Orc:2) a +0 chain mail an orc corpse (skeletalised by now) (10, -1, Orc:2) a +0 chain mail (11, -13, Orc:2) a +0 war axe a +0 plate armour (11, -3, Orc:2) a +0 great mace (11, -2, Orc:2) a +0 halberd (11, -1, Orc:2) a +0 hand axe a +0 plate armour of cold resistance a +0 arbalest an orc corpse (skeletalised by now) (12, -2, Orc:2) a +0 mace (12, 4, Orc:2) a +0 great mace (12, 5, Orc:2) a +0 glaive (13, -19, Orc:2) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (13, -18, Orc:2) a +0 great mace (13, 22, Orc:2) a +0 hand axe (14, -1, Orc:2) a +0 arbalest (14, 8, Orc:2) a +0 arbalest (15, 5, Orc:2) a +0 shortbow (15, 7, Orc:2) a +0 arbalest a +0 shortbow (15, 10, Orc:2) a +0 arbalest (15, 22, Orc:2) a +2 short sword of protection a +0 chain mail (15, 23, Orc:2) a +0 dagger a +0 robe (16, -27, Orc:2) a +0 shortbow (16, 11, Orc:2) a +0 arbalest (16, 22, Orc:2) a +0 giant club a +0 robe (17, 10, Orc:2) a +0 battleaxe an orc corpse (19, 9, Orc:2) a +0 trident a +0 arbalest (19, 11, Orc:2) a +0 arbalest a +0 broad axe an orc corpse (skeletalised by now) (20, 10, Orc:2) a +0 glaive (21, 6, Orc:2) a +0 arbalest a +0 hand axe (22, 15, Orc:2) a +0 longbow a centaur corpse (skeletalised by now) (23, 13, Orc:2) a +0 shortbow (23, 14, Orc:2) a +3 trident a +0 arbalest an orc corpse (skeletalised by now) (24, 10, Orc:2) a +0 plate armour a +0 scimitar an orc corpse (24, 11, Orc:2) a +0 arbalest (34, 0, Orc:2) a +0 shortbow (35, -4, Orc:2) a +3 shortbow (unseen) (37, -3, Orc:2) a +0 shortbow (38, -4, Orc:2) a +0 dagger a +0 cloak a wand of polymorph (4) a ring of willpower 5 scrolls of magic mapping 12 gold pieces (38, -3, Orc:2) a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 arbalest an orc corpse (39, 1, Orc:2) a +0 arbalest a +0 glaive 16 gold pieces (40, 1, Orc:2) a +0 falchion a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, 27, Lair:1) a +0 long sword (6, 34, Lair:1) 4 stones (38, -3, Lair:1) a +0 chain mail (41, 15, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (12, -13, Lair:2) a ring of see invisible (12, -11, Lair:2) a +3 vorpal scimitar (16, -13, Lair:2) a +0 mace (18, -29, Lair:2) a +0 short sword (21, -14, Lair:2) 2 stones (30, -25, Lair:2) a staff of cold (41, -32, Lair:2) a +0 robe Level 3 of the Lair of Beasts (25, 14, Lair:3) a +0 chain mail (43, -24, Lair:3) a +0 hand axe (43, -4, Lair:3) a +0 long sword (52, -9, Lair:3) 9 stones (56, -4, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (1, 0, Lair:4) a +0 hand axe (4, 28, Lair:4) a +0 ring mail (22, 21, Lair:4) 6 stones (25, 9, Lair:4) a +0 dagger (31, 4, Lair:4) 3 stones (52, 35, Lair:4) a +0 trident (57, 11, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dire flail of venom (8, -25, Lair:5) the +11 morningstar of Ankihedo {freeze, Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). (10, 8, Lair:5) a +0 short sword (11, -7, Lair:5) a +1 spear of venom (13, -21, Lair:5) a +0 falchion (13, -17, Lair:5) a +2 rapier of distortion 3 poisoned darts (13, 3, Lair:5) a +0 pair of boots (24, -14, Lair:5) a ring of magical power (25, -17, Lair:5) an amulet of guardian spirit (52, -17, Lair:5) a +0 dagger of venom