Turbonekonecno Level 1 of the Dungeon (9, 4, D:1) a +0 dagger (14, 21, D:1) a +0 dagger (17, 28, D:1) a +0 dagger (23, 20, D:1) 5 poisoned darts (24, 14, D:1) a +0 scale mail (26, 27, D:1) a +0 club 2 stones (28, 1, D:1) a +0 dagger (38, 28, D:1) a +0 mace (44, 28, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 4 stones (5, 12, D:2) 6 stones (6, 1, D:2) a +0 scale mail a +0 mace (12, 22, D:2) a +0 robe (19, 25, D:2) a +0 club (19, 26, D:2) a +0 club (24, 5, D:2) a +1 dagger (26, 36, D:2) a +0 long sword (27, -2, D:2) a +0 hand axe (30, 30, D:2) a +2 vorpal halberd a +0 robe (34, 35, D:2) a +0 sling (41, 30, D:2) 5 stones a +0 club (46, 21, D:2) a +0 dagger (46, 28, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 2, D:3) a +0 flail a +0 leather armour a +0 dagger (2, 5, D:3) 7 stones (5, -2, D:3) a +0 club (13, -13, D:3) a +0 spear (21, 1, D:3) a +0 club (21, 2, D:3) a +0 mace (21, 3, D:3) a +0 flail (22, 1, D:3) a +0 dagger a +0 robe (34, -31, D:3) 5 stones (35, -23, D:3) a +1 whip of electrocution 4 stones (37, -8, D:3) a +0 short sword a +0 leather armour (38, -13, D:3) a +0 hand axe a +0 club a +0 club a +0 leather armour (38, 1, D:3) 4 atropa-tipped darts (39, -17, D:3) a +0 dagger (39, -13, D:3) a +0 club (40, -33, D:3) a +0 vorpal hammer (40, -31, D:3) a +0 hammer (40, -17, D:3) a +0 club (41, -33, D:3) a +0 hammer (41, -32, D:3) a +0 hammer (41, -31, D:3) a +0 hammer (41, -3, D:3) a +0 short sword (42, -33, D:3) a +0 hammer (42, -32, D:3) a +0 hammer (42, -31, D:3) a +0 hammer (44, -32, D:3) a +0 hammer (45, -33, D:3) a +4 quarterstaff of chaos a +0 hammer (45, -23, D:3) a +0 hat (46, -33, D:3) a +0 hammer (47, -34, D:3) a +0 hammer (48, -33, D:3) a +2 hammer of protection (48, 17, D:3) a +0 dagger a +0 robe (49, -34, D:3) a +0 hammer (50, -1, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Dybeur's Weapon Boutique a +0 war axe (45 gold) 2 stones (2 gold) a +0 falchion (39 gold) a +0 long sword (45 gold) the +3 arbalest of the Aged Geomancers {vorpal, Int+4} (482 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). 5 stones (6 gold) (5, 37, D:4) a +0 whip (6, 5, D:4) a +0 leather armour (18, 27, D:4) a +1 great mace of protection (20, 6, D:4) a +0 whip (20, 7, D:4) a +0 spear (21, 13, D:4) a +0 flail (27, 9, D:4) a +0 club a +0 leather armour (28, -6, D:4) a staff of conjuration (28, 40, D:4) a +0 scimitar (29, 6, D:4) a +0 club (31, -5, D:4) a +0 plate armour (31, 42, D:4) 8 stones (34, 25, D:4) a +0 robe a +0 dagger (35, 5, D:4) a +2 short sword of venom (35, 25, D:4) a +0 falchion (40, 25, D:4) 9 stones (41, 25, D:4) 7 stones (44, 2, D:4) a +0 club (44, 31, D:4) a +0 dagger (45, 32, D:4) a +0 robe a +0 hand axe (48, 11, D:4) a +0 dagger (52, 22, D:4) a +3 dagger (52, 40, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 4 stones (5, -25, D:5) a +0 hand axe (7, -7, D:5) 2 stones (12, -47, D:5) a +0 hand axe a +0 leather armour (27, -17, D:5) a +0 pair of boots (28, -40, D:5) a +1 whip of freezing a +0 robe (50, 1, D:5) a +0 hand axe (51, -33, D:5) a +0 battleaxe (59, -17, D:5) a +0 scale mail (61, -16, D:5) a +0 club a +0 leather armour (63, -39, D:5) a +3 scythe a +0 robe Level 6 of the Dungeon (0, 2, D:6) a +0 whip a +0 halberd (0, 3, D:6) a +0 club (0, 4, D:6) a +0 flail (1, -5, D:6) a +0 dagger a +0 ring mail (2, -5, D:6) a +0 flail a +0 leather armour (5, -1, D:6) a +0 dagger a +0 robe (10, -25, D:6) a stone (11, 4, D:6) a +0 dagger a +0 robe (12, 5, D:6) a +0 mace (19, 3, D:6) a +0 club (20, -22, D:6) a +0 whip a +0 ring mail (20, -20, D:6) a +0 dagger a +0 robe (20, 3, D:6) a stone a +0 club (21, -22, D:6) a +0 dagger a +0 robe (21, -21, D:6) a +0 club a +0 ring mail (21, -20, D:6) a +0 dagger a +0 robe (22, -2, D:6) a +0 leather armour of fire resistance (22, 2, D:6) 5 poisoned darts a +0 club (22, 4, D:6) 5 stones a +0 dagger (29, -15, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +2 robe of resistance (unseen) (1, -5, D:7) a +0 halberd a +0 plate armour (2, -1, D:7) a wand of light (2) (2, 0, D:7) 17 gold pieces (3, 19, D:7) a +0 quarterstaff (4, 27, D:7) the +8 short sword of Moral Flaws {vorpal, rPois rC+++ Will- MP+9} It inflicts extra damage upon your enemies. rC: It renders you almost immune to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It decreases your willpower. (7, 24, D:7) a +0 quarterstaff (9, -6, D:7) a +0 leather armour (12, 23, D:7) a +3 hand axe an orc corpse (skeletalised by now) (13, 24, D:7) an ugly thing corpse (14, 29, D:7) a sky beast corpse (15, 21, D:7) a +0 short sword a +0 chain mail (16, 5, D:7) a +0 club (19, 25, D:7) a +0 battleaxe a +0 chain mail a +0 trident a +0 robe (22, 28, D:7) a +0 spear (25, 34, D:7) 6 stones (29, 2, D:7) a +0 hand axe a +0 chain mail (30, 2, D:7) a +0 club a +0 ring mail (35, 13, D:7) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple