Turbonekonecno Level 1 of the Dungeon (10, -6, D:1) a +0 short sword (13, 0, D:1) 3 stones (16, 4, D:1) a +0 dagger (22, 15, D:1) a flux talisman (40, 19, D:1) 3 stones (42, 3, D:1) 4 boomerangs (45, 20, D:1) 4 stones (47, 22, D:1) a +0 short sword Level 2 of the Dungeon (8, -17, D:2) a +0 club (10, -5, D:2) a +0 pair of gloves (11, -2, D:2) a +0 short sword (11, 4, D:2) a +0 mace (12, -1, D:2) a +0 club a +0 club a +0 club (12, 12, D:2) a +0 club (13, 3, D:2) a +0 falchion a +0 dagger (14, 3, D:2) a +0 dagger (15, 3, D:2) a +0 club (29, -1, D:2) a +0 dagger (30, -9, D:2) a +0 mace (31, 10, D:2) a +0 short sword (32, 10, D:2) a +0 dagger a +0 robe (35, -7, D:2) a +0 mace a +0 animal skin a +0 helmet (39, -11, D:2) a +0 leather armour a +0 short sword (41, 0, D:2) a +0 dagger (42, -18, D:2) a +0 hand axe (42, -14, D:2) a +0 robe a +0 club (43, -1, D:2) a +0 club (53, 7, D:2) a +0 scythe a +0 robe (54, 16, D:2) a +0 short sword (57, -35, D:2) a +0 dagger (57, -12, D:2) a +2 quarterstaff of chaos (58, -12, D:2) a +0 hammer (60, -31, D:2) 8 stones Level 3 of the Dungeon (6, -26, D:3) a +1 dagger (13, -32, D:3) 5 stones (16, -23, D:3) a +0 dagger (17, -29, D:3) 2 stones (19, 20, D:3) a +0 dagger (40, 9, D:3) a +0 flail of protection (43, 24, D:3) a +0 robe (48, -13, D:3) a +0 robe (51, -19, D:3) a blade talisman (51, -12, D:3) a +0 club (58, 16, D:3) a +0 robe Level 4 of the Dungeon (10, 20, D:4) a +0 club 3 boomerangs a +0 leather armour (10, 21, D:4) a +0 trident (11, 1, D:4) a +0 club a gnoll corpse (skeletalised by now) (11, 21, D:4) a +0 dagger a +0 scale mail (14, 12, D:4) 3 stones (16, -15, D:4) a +0 sling (23, 26, D:4) 5 stones (23, 27, D:4) a +0 dagger (27, 6, D:4) a +0 whip a +0 war axe (28, 6, D:4) a +0 dagger a +0 club (35, 13, D:4) a +0 mace (37, -18, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jidirus's Armour Emporium a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +0 ring mail of poison resistance (112 gold) a +0 leather armour (28 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (560 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (483 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a +1 crystal plate armour (1218 gold) a +0 pair of gloves (63 gold) (0, 0, D:5) a hound corpse (3, 22, D:5) a +0 spear a gnoll corpse (skeletalised by now) (4, -7, D:5) a +0 sling (5, -4, D:5) 2 potions of attraction (5, 21, D:5) a +0 spear (16, 26, D:5) a +0 flail (17, 25, D:5) a +0 spear a gnoll corpse (skeletalised by now) (19, -11, D:5) 2 scrolls of teleportation (20, -1, D:5) a +0 whip a +0 leather armour a gnoll corpse (20, 22, D:5) a +0 giant spiked club (21, -3, D:5) a worm corpse (21, 4, D:5) an iguana corpse (skeletalised by now) (22, -1, D:5) a +0 whip (23, 19, D:5) 6 stones