Turgon Level 1 of the Dungeon (-3, 3, D:1) a +0,+0 club (-7, 4, D:1) 20 arrows of frost (-15, 8, D:1) 14 arrows (-20, 19, D:1) a -1,+1 orcish club (-20, 28, D:1) a +0,+0 club (-15, 28, D:1) a cursed -2,-2 orcish club Level 2 of the Dungeon (0, 0, D:2) 21 arrows (1, 2, D:2) a +0 robe (-21, 14, D:2) a -1,+1 orcish club (21, 18, D:2) a +0,+1 dwarven short sword (-14, 27, D:2) a +0,+0 elven dagger (19, 35, D:2) a +2,+2 short sword of holy wrath (17, 37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a -1,+1 orcish club (-27, 6, D:3) a +0,+0 dagger (-27, 7, D:3) a -1,+0 orcish war axe a +0,+0 orcish club a +0,+0 orcish hand axe a +0 orcish chain mail a -1,+1 orcish hand axe (-27, 8, D:3) a cursed -4,-1 orcish club 2 darts (-6, 13, D:3) a +0,+1 orcish short sword (-27, 15, D:3) a dart (-39, 17, D:3) a +0,+0 sling (-18, 17, D:3) a +0,+1 orcish club (-9, 17, D:3) a +0,+0 trident a +0,+1 orcish dagger a +0 orcish robe (-17, 18, D:3) a +0,+0 orcish club a +0,+1 orcish club a +0 orcish chain mail a +0,+0 orcish short sword Level 4 of the Dungeon [Shop] Seiseust's Weapon Emporium a +0,+0 sling (18 gold) a -1,+1 orcish mace (32 gold) the +5,+10 whip "Snakebite" {venom, rPois} (1107 gold) It poisons the flesh of those it strikes. It protects you from poison. 20 arrows (48 gold) a +0,+0 whip (30 gold) a +2,+0 long sword (93 gold) (0, 0, D:4) a -1,+1 orcish club (29, 4, D:4) a +0,+0 club (20, 10, D:4) a +0,+0 club (35, 14, D:4) a +0,+0 club (7, 25, D:4) 12 bolts (40, 28, D:4) a +2 leather armour (12, 30, D:4) a +0,+1 dwarven dagger a +0,+0 crossbow 12 bolts (12, 34, D:4) 3 bolts (25, 49, D:4) a +0,+0 bow 4 arrows of dispersal Level 5 of the Dungeon (25, 3, D:5) a +0,+0 club (unseen) (11, 15, D:5) a +0,+0 club (19, 19, D:5) 22 stones (24, 19, D:5) a +0,+0 spear (20, 20, D:5) 26 stones Level 6 of the Dungeon (5, 6, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0,+0 flail (0, 10, D:7) a +0,+0 flail (-16, 12, D:7) a cursed -3,+0 orcish whip a +0 orcish leather armour (-2, 12, D:7) a -1,+1 orcish falchion a +0 orcish chain mail (1, 14, D:7) a +0,+1 orcish hand axe (-7, 15, D:7) 14 arrows (-19, 16, D:7) an arrow (-18, 16, D:7) 20 arrows (-18, 18, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0,+0 giant spiked club (1, 5, D:8) 15 stones (-24, 8, D:8) 10 gold pieces (-27, 9, D:8) a scroll of curse weapon (-34, 13, D:8) a potion of restore abilities (-32, 13, D:8) a cursed -3 ring of protection (-31, 13, D:8) 21 darts (-28, 13, D:8) a +2,+1 trident of dragon slaying (-27, 13, D:8) the cursed -3,-1 sabre of a sewer {flame, rPois MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (-26, 13, D:8) 19 gold pieces (11, 19, D:8) a +0,+0 short sword (8, 24, D:8) a -1,+0 orcish falchion Level 9 of the Dungeon (0, 0, D:9) an arrow (-5, 1, D:9) 20 darts (-1, 1, D:9) an arrow (-3, 2, D:9) a +0,+0 dagger (unseen) (-4, 3, D:9) an arrow (-8, 4, D:9) a -1,+1 orcish dagger (-2, 4, D:9) an arrow (-2, 5, D:9) an arrow (10, 5, D:9) 20 poisoned sling bullets (0, 6, D:9) an arrow (4, 8, D:9) a +0 orcish leather armour (28, 8, D:9) a cursed +0 robe (2, 9, D:9) a +0,+0 giant spiked club (26, 10, D:9) a +2 orcish robe a -1,+0 orcish dagger (27, 10, D:9) a +0,+0 orcish hand axe a +0,+0 orcish club (18, 13, D:9) 2 darts (19, 13, D:9) a +0,+0 dagger (unseen) (21, 13, D:9) a +0,+0 bow (unseen) (25, 13, D:9) 2 darts (unseen) (18, 14, D:9) a +0 orcish robe (20, 27, D:9) a +0,+0 giant spiked club (-16, 30, D:9) a dart (-17, 31, D:9) a dart (-20, 33, D:9) a cursed +1,+3 falchion a dart a +2 robe (4, 36, D:9) (unseen) (-35, 37, D:9) 5 darts (unseen) (14, 39, D:9) a +0,+2 sling Level 11 of the Dungeon (0, 0, D:11) 13 arrows (-9, 12, D:11) a +0,+0 giant club (40, 12, D:11) a +0,+0 giant spiked club (-5, 14, D:11) 4 stones (-10, 15, D:11) a +0 dwarven chain mail (35, 16, D:11) a +2,+0 elven dagger Level 12 of the Dungeon (-15, 16, D:12) a +0 scale mail (-50, 24, D:12) a +2 chain mail (-35, 27, D:12) a cursed -1,+0 sling a +0,+0 quarterstaff a +0 elven leather armour (-33, 27, D:12) a sling bullet (-17, 29, D:12) 8 stones the Ecumenical Temple (15, 3, Temple) a +1,+3 dwarven short sword a +0,+1 whip a cursed -1,-3 spear a cursed -3,-3 dagger {jessica} Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Ice a scroll of recharging a +0,+0 giant spiked club 2 scrolls of curse weapon 2 scrolls of magic mapping Sif Muna's Catalogue of the Special Dances Spells Type Level Corona Hexes 1 Vehumet's Handbook of Combat Magic Spells Type Level Magic Dart Conjuration 1 17 strawberries Kikubaaqudgha's Papyrus of Unholy Rites Spells Type Level Pain Necromancy 1 (-3, 3, Lair:1) a +0 elven shield a labyrinth (0, 0, Lab) a +0 robe