Turgon Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 3, D:1) 2 arrows (21, 9, D:1) a +0 ring mail (46, 36, D:1) a +0 robe (still there?) a +0 robe (still there?) a +0 ring mail (still there?) Level 2 of the Dungeon (0, 0, D:2) a +0 club (-12, 2, D:2) a stone (-10, 2, D:2) a stone (16, 4, D:2) a +0 short sword (-26, 7, D:2) a +0 whip (3, 7, D:2) a +0 robe (1, 31, D:2) a +0 club (unseen) Level 3 of the Dungeon (0, 0, D:3) a stone (-7, 1, D:3) a +0 dagger (unseen) (2, 2, D:3) a +0 dagger (13, 3, D:3) a +0 dagger (unseen) (23, 27, D:3) a +0 ring mail (28, 42, D:3) a +0 club (33, 43, D:3) a +0 club (34, 44, D:3) a +0 robe a +0 dagger (37, 44, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, 4, D:4) a +0 whip (48, 17, D:4) a +0 giant club (19, 31, D:4) a +0 flail a +2 leather armour (50, 42, D:4) 21 stones Level 5 of the Dungeon [Shop] Jotiug's Weapon Shoppe the +7 falchion "Innaru" {flame, +Fly rC+ MR++ Stlth+} (744 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. a +6 blowgun of evasion (385 gold) a +0 club (11 gold) a +2 falchion (143 gold) 6 tomahawks (33 gold) a +2 lajatang (275 gold) a +0 short sword (33 gold) 24 stones (26 gold) a +0 long sword of slicing (79 gold) 25 bolts (55 gold) (-29, 1, D:5) a +0 dagger (-24, 5, D:5) a bolt (-23, 7, D:5) a +0 mace (-36, 17, D:5) a +0 ring mail a +2 war axe (-48, 19, D:5) a +0 dagger (-22, 20, D:5) 15 bolts (-9, 20, D:5) a +1 leather armour (-48, 22, D:5) a +2 scale mail (-18, 22, D:5) a potion of poison (-7, 29, D:5) a +0 club (-10, 31, D:5) 26 bolts (-7, 31, D:5) a +0 chain mail (-17, 32, D:5) a +0 flail a +2 dagger (-2, 33, D:5) a +0 club a cursed -2 whip a +0 robe a +0 dagger (-21, 35, D:5) a giant gecko corpse (rotten by now) (-8, 35, D:5) an adder corpse (rotten by now) (-8, 36, D:5) a +0 club (-7, 36, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 13 bolts (39, 23, D:6) 13 gold pieces (40, 25, D:6) a potion of restore abilities (39, 27, D:6) a beef jerky (42, 32, D:6) 9 gold pieces (45, 36, D:6) a scroll of enchant weapon (-12, 38, D:6) a sling bullet of frost (-10, 38, D:6) a sling bullet of frost (-11, 39, D:6) a sling bullet of frost (28, 39, D:6) a +0 cutlass (-9, 40, D:6) a sling bullet of frost (-5, 40, D:6) 11 stones (-7, 43, D:6) 10 gold pieces Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (-3, 4, D:7) a potion of berserk rage (1, 6, D:7) an ogre corpse (8, 7, D:7) a scroll of noise (4, 16, D:7) 2 tomahawks (0, 18, D:7) a +0 battleaxe (unseen) (4, 27, D:7) a stone (-3, 28, D:7) a +2 leather armour (-14, 29, D:7) a +0 cutlass (1, 35, D:7) 26 arrows (0, 36, D:7) a +0 giant club