Turgor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 36, D:1) a +0 ring mail (11, 30, D:1) a +0 mace (19, 47, D:1) a +0 club (43, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 short sword (19, 2, D:2) a +0 leather armour (24, 31, D:2) a +0 dagger (25, -9, D:2) a +0 dagger (31, 8, D:2) a +0 hunting sling (37, 34, D:2) a +0 club (40, 1, D:2) a +0 dagger (42, 1, D:2) a +0 dagger (45, 15, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 13, D:3) a +0 club (2, -10, D:3) a +0 club a +0 club (2, 0, D:3) a +0 animal skin (8, -14, D:3) a +0 whip (9, -5, D:3) a +0 club (16, -26, D:3) a +0 club (16, -23, D:3) a +0 club (28, 11, D:3) a +0 dagger (36, 5, D:3) a +0 whip (36, 18, D:3) a +0 animal skin (40, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (4, 15, D:4) a +0 hunting sling (4, 21, D:4) a +0 leather armour a +0 war axe (10, 18, D:4) a poisoned tomahawk 2 potions of degeneration (12, -2, D:4) a +0 club (13, -7, D:4) a +0 animal skin (14, 11, D:4) a +0 scale mail a +0 leather armour (14, 12, D:4) a +0 leather armour a poisoned tomahawk a +0 hand axe (15, -1, D:4) a +0 leather armour (15, 9, D:4) a cursed +0 robe (20, -21, D:4) an uncursed amulet of inaccuracy (23, -17, D:4) a +0 hand axe (23, 11, D:4) 7 arrows (28, -2, D:4) 8 tomahawks (29, 18, D:4) a cursed -2 shortbow 17 arrows (30, 0, D:4) 13 arrows (35, 1, D:4) a scroll of blinking (36, 1, D:4) a scroll of identify Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 mace of World's End {crush, rN+ Int+3} (4700 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. the ring of the Tormentor {MR+ Dex+4} (4040 gold) [ring of protection from magic] It affects your dexterity (+4). It affects your resistance to hostile enchantments. the ring of Utusuul {rC+ Str+3 Dex+3} (4460 gold) [ring of protection from cold] It affects your strength (+3). It affects your dexterity (+3). It protects you from cold. the ring "Damnable Contraption" {rC+++ Str-2 SInv} (5280 gold) [ring of see invisible] It affects your strength (-2). It renders you almost immune to cold. It lets you see invisible. (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 club a +0 spear (1, 0, D:5) a +0 spear (7, 8, D:5) a +0 club (13, 48, D:5) a +0 hand axe (22, 42, D:5) a +0 ring mail (28, 42, D:5) a +0 scimitar (55, 32, D:5) a +0 shortbow 20 arrows (57, 40, D:5) a +0 short sword (57, 41, D:5) a +0 hand axe (58, 2, D:5) a +0 mace (59, 41, D:5) a +0 hand axe (62, 29, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, -5, D:6) a +0 robe a +0 dagger (19, 1, D:6) a +0 leather armour a +0 hand axe (21, 0, D:6) a +0 long sword (21, 15, D:6) 4 tomahawks a +0 hand axe (22, 2, D:6) a +0 flail (22, 26, D:6) a +0 ring mail (23, 17, D:6) a +0 robe a +0 dagger (24, 18, D:6) a +0 ring mail a +0 dagger (25, 19, D:6) a +0 leather armour (26, 20, D:6) a +0 ring mail a +0 hand axe (27, 21, D:6) a +0 hand axe a +0 chain mail (27, 24, D:6) a +0 giant club (31, 3, D:6) a +0 robe a +0 dagger (31, 24, D:6) a +0 flail (34, 26, D:6) a +0 chain mail a cursed -2 club (36, 28, D:6) a +0 falchion (36, 30, D:6) a +0 trident (39, 32, D:6) a +0 giant club (39, 37, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, -9, D:7) 13 arrows (6, -16, D:7) 21 arrows (14, -16, D:7) a +0 scale mail a +0 club (15, -17, D:7) a +2 ring mail of poison resistance a +0 flail (19, 3, D:7) a +0 chain mail (27, -10, D:7) a +0 great sword (28, -30, D:7) a +0 hand axe a cursed +0 plate armour (28, -18, D:7) 8 javelins (30, -26, D:7) a +0 club (39, -32, D:7) 6 large rocks (40, -16, D:7) a +0 club (42, -25, D:7) a +0 halberd (42, -24, D:7) a +0 flail a cursed -1 whip (42, -15, D:7) a +0 giant club (43, -15, D:7) a +0 leather armour a +0 dagger a +0 flail (45, -15, D:7) a +0 flail a +0 flail a +0 ring mail (50, 1, D:7) a +0 long sword (50, 9, D:7) a potion of heal wounds (53, 3, D:7) an uncursed ring of flight (54, 2, D:7) 18 gold pieces (54, 3, D:7) a cursed +0 ring mail (54, 4, D:7) 22 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 dagger (1, 0, D:8) a +0 club (3, 0, D:8) a +0 hand crossbow (4, 6, D:8) a +0 mace (5, 6, D:8) a +0 dagger (6, 0, D:8) a +0 dagger (7, 8, D:8) a +0 falchion a +0 club (10, 4, D:8) a cursed -3 falchion a +0 scale mail (15, -27, D:8) a +0 dagger a +0 robe (16, -27, D:8) a +0 dagger a +0 robe (17, -27, D:8) a +0 dagger a +0 robe (18, -27, D:8) a cursed +0 war axe (22, 4, D:8) 23 arrows (25, 6, D:8) 16 arrows (31, -18, D:8) a cursed -2 club (31, -15, D:8) a cursed +0 dagger a cursed +0 robe (33, -16, D:8) a +0 short sword (34, -18, D:8) a cursed -1 falchion a +0 ring mail (34, -16, D:8) a +0 hand axe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (7, -16, D:9) a scroll of vulnerability (15, -31, D:9) 22 arrows (17, 1, D:9) a +0 scale mail (21, -26, D:9) a +0 robe (23, 5, D:9) a +0 short sword a +0 chain mail a +0 club a +0 leather armour (23, 6, D:9) a +0 robe (28, -30, D:9) a +0 buckler (28, -18, D:9) a +0 giant club (50, -6, D:9) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of random effects (12) a wand of polymorph (12) an exploding tomahawk 5 poisoned tomahawks a scroll of immolation a +0 helmet a +1 robe of cold resistance (12, -5, Lair:1) a +0 hand axe (13, -11, Lair:1) a +0 vampiric whip (13, -8, Lair:1) 16 sling bullets (13, -4, Lair:1) 13 sling bullets (14, -3, Lair:1) a +0 robe (17, -9, Lair:1) a +0 whip (27, -36, Lair:1) a +0 trident (30, -19, Lair:1) a potion of degeneration (30, 3, Lair:1) a potion of haste (31, 2, Lair:1) 18 sling bullets (31, 3, Lair:1) a ration (32, 1, Lair:1) 16 stones (32, 2, Lair:1) an uncursed staff of poison (36, -1, Lair:1) a potion of cancellation a +1 robe of positive energy a cursed ring of resist corrosion a fan of gales the +1 robe "Tauh" {rElec} It insulates you from electricity. a +2 robe of fire resistance 2 potions of brilliance 3 scrolls of enchant weapon an uncursed ring of teleportation 4 scrolls of amnesia (37, -1, Lair:1) 3 needles of sleeping 8 needles of confusion 123 sling bullets (37, 0, Lair:1) a +1 dagger of electrocution a +2 dagger of venom a +0 whip of electrocution a +2 dagger of protection a +0 short sword (37, 1, Lair:1) a manual of Ice Magic a manual of Ice Magic (41, -36, Lair:1) 18 sling bullets (42, -37, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (7, -35, Lair:2) 4 large rocks (8, -4, Lair:2) a cursed -3 shortbow (31, 17, Lair:2) a throwing net (36, -23, Lair:2) a bolt (45, 0, Lair:2) a bolt (45, 5, Lair:2) 28 bolts (47, 4, Lair:2) a bolt (49, 5, Lair:2) a bolt (49, 6, Lair:2) 2 bolts (still there?) a bolt (still there?) (50, 8, Lair:2) a bolt (50, 9, Lair:2) a bolt (51, -3, Lair:2) a +0 pair of boots (51, 11, Lair:2) a bolt (51, 13, Lair:2) a bolt (52, 10, Lair:2) a +0 double sword of slicing (54, 3, Lair:2) 12 gold pieces (56, 6, Lair:2) 20 gold pieces (58, -9, Lair:2) 20 stones a Gauntlet (0, 0, Gauntlet) the ring "Onlis" {MP+9 Int+5} [ring of magical power] It affects your intelligence (+5). It affects your magic capacity (+9). (1, 0, Gauntlet) a +3 morningstar of flaming (3, 0, Gauntlet) a potion of agility (11, -28, Gauntlet) a bolt (11, -26, Gauntlet) 4 bolts (12, -25, Gauntlet) a javelin of returning (16, -34, Gauntlet) 3 javelins of returning (17, -30, Gauntlet) a bolt (17, -29, Gauntlet) a bolt (17, -28, Gauntlet) 7 bolts (17, -13, Gauntlet) 2 potions of invisibility (24, -11, Gauntlet) a +0 hand axe a +0 leather armour (25, -11, Gauntlet) a cursed +0 war axe a +0 leather armour (25, -9, Gauntlet) a +0 hand axe a +0 leather armour (26, 0, Gauntlet) an uncursed ring of attention (27, -14, Gauntlet) a +0 chain mail