Dungeon Crawl Stone Soup version 0.34-a0-574-g90fa8076ef (webtiles) character file. Game seed: 7841051252325629462 82 Turquoise the Magician (level 4, -6/34 HPs) Began as a Djinni Conjurer on Aug 7, 2025. Mangled by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1414 turns). Turquoise the Magician (Djinni Conjurer) Turns: 1414, Time: 00:02:56 Health: -6/34 AC: 2 Str: 6 XL: 4 Next: 70% Gold: 105 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +1 dagger (speed) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... c - ring of see invisible Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-7 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of see invisible (worn) Scrolls r - 2 scrolls of revelation {!r} I - a scroll of immolation {!r} j - a scroll of vulnerability {unknown} l - a scroll of acquirement {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of poison {unknown} f - 2 scrolls of fear {!r} Potions n - a potion of heal wounds {unknown} C - a potion of cancellation {!q} s - a potion of moonshine {unknown} Skills: * Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Summon Small Mammal Summ 88% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll, wielding a +0 club (covering ground quickly, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! It was a potion of cancellation. You feel magically purged. p -> C - a potion of cancellation You stop channelling your searing ray. The gnoll barely misses you. The gnoll misses you. It was a potion of attraction. You feel attractive to monsters. The gnoll misses you. The gnoll hits you from afar with a +0 spear! You die... ######### #.......# # #.......# ..###.###...<...# .....)jj@....†..# ......j##...>...# #.....# #.......# .....# #.......# ..... ######### .... ... ... You could see a gnoll bouda and 2 gnolls. Vanquished Creatures 3 gnolls 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 3 quokkas 6 ball pythons 3 bats 3 frilled lizards 3 giant cockroaches 7 goblins 4 kobolds (D:1) 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turquoise the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Turquoise set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 219 | D:1 | Reached skill level 1 in Fighting 256 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 256 | D:1 | Learned a level 1 spell: Summon Small Mammal 970 | D:2 | Reached XP level 4. HP: 25/33 MP: 0/0 1412 | D:3 | HP: 1/34 [gnoll/+0 whip[a gnoll bouda] (9)] 1414 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, hex_intersection, hangedman_abyss_or_decor_lesser_grid D:2: layout_rooms, chequers_garden D:3: layout_loops_cross, lemuel_doored_altar, serial_shops, nicolae_shop_trees, shop_fountains, kennysheep_generic_room_15 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 28 || 102 Searing Ray | | 1 || 1 Use: Scroll | | 5 || 5 Potion | | 2 || 2 Armour: Robe | 10 | 11 || 21 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1412 | 1291 | 121 | 0 | 1099 | 3 | 470.7 | Dungeon | 1412 | 1291 | 121 | 0 | 1099 | 3 | 470.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 573 daAuts D:3: 67 daAuts