Dungeon Crawl Stone Soup version 0.34-a0-679-g6f3593e490 (webtiles) character file. Game seed: 10302060553050275310 8 Turquoise the Magician (level 2, -2/22 HPs) Began as a Djinni Earth Elementalist on Aug 23, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (140 turns). Turquoise the Magician (Djinni Earth Elementalist) Turns: 140, Time: 00:00:18 Health: -2/22 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Skills: * Level 0.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Forgecraft - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic + Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 b - Passwall Erth 12% N/A 16% 3 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 d - Petrify Alch/Erth 6% N/A 45% 4 e - Brom's Barrelling Bo Conj/Erth 12% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. x3 An endoplasm comes into view. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 77% to hit) The blast of sand misses the jackal. The endoplasm quivers. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 77% to hit) The blast of sand hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 77% to hit) The blast of sand hits the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........###.##.# #.### #.###.....#:##.# #.# #...>........#.## #.# ...######.#..#..# .. #.#..#..###. . #.#...>...... ..###.....### #.#.#.#....# ........@h..# ###.##.###†..# ... ...# ..... ...# #### J### .# .# .. You could see an endoplasm and a jackal. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A giant cockroach (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turquoise the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Turquoise set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 140 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, minmay_split_cup_small Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Fighting | | 0.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Sandblast || 20 Armour: Robe || 18 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 100 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 100 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts