Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 8927345060413190672 3 Turquoise the Magician (level 1, 0/15 HPs) Began as a Djinni Earth Elementalist on Aug 25, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (55 turns). Turquoise the Magician (Djinni Earth Elementalist) Turns: 55, Time: 00:00:45 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 6 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: * Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic + Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 b - Passwall Erth 12% N/A 16% 3 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 d - Petrify Alch/Erth 6% N/A 47% 4 e - Brom's Barrelling Bo Conj/Erth 12% 2d5 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (constricting you, 84% to hit) The blast of sand hits the ball python! You kill the ball python! The jackal barely misses you. The jackal bites you. The jackal closely misses you. A goblin comes into view. It is wielding a +0 club. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (77% to hit) Okay, then. You aren't carrying any potions. Unknown command. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal but does no damage. The goblin shouts! The jackal bites you. The jackal barely misses you. x2 Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (77% to hit) You miscast Sandblast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal bites you. You die... ..........#####....##[..# ........#............... #.#####.#.######.###...# #. ..##.#.#......# .# .......[......# .............## .............# ......h....### ...g..h@..## ....>.hh†.# ..........# ..........# ..^........ ............ .##.#####.... .. ..... You could see 4 jackals and a goblin. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turquoise the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Turquoise set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Sandblast || 9 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 37 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 37 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts