Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 15294188310343029149 83 Turquoise the Magician (level 4, -7/34 HPs) Began as a Djinni Conjurer on Sept 1, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:04 (2703 turns). Turquoise the Magician (Djinni Conjurer) Turns: 2703, Time: 00:02:05 Health: -7/34 AC: 3 Str: 6 XL: 4 Next: 71% Gold: 123 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 short sword (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-8 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 short sword of venom (weapon) Armour b - a +0 pair of gloves (worn) c - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} Potions f - a potion of curing {unknown} m - a potion of might {!q} k - a potion of resistance {unknown} l - a potion of moonshine {unknown} Skills: * Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Summon Small Mammal Summ 88% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! The orc shouts! x2 An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc. The orc is lightly wounded. The orc shouts! The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc. The orc is almost dead. An orc priest comes into view. It is wielding a +0 short sword. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits the orc. You kill the orc! The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, 78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. The magic dart hits you! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) It was a potion of might. You feel very mighty all of a sudden. j -> m - a potion of might You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... . .. ..o ...o ..... .....o############# ......@).@........# ###.#############.### +.....)........<...># #...#...........#.#.# #...#.##.####.#.#.#.# #...†....#......#.#.# #...#....#..#####.#.# #...####...## #.#.# ###...# #...# #.#.# You could see Sigmund and an orc priest. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) 4 ribbon worms 5 endoplasms 4 giant cockroaches 6 hobgoblins 4 orcs (D:3) A ball python (D:1) 4 bats 3 frilled lizards 3 goblins (D:2) 5 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turquoise the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Turquoise set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 279 | D:1 | Reached skill level 1 in Fighting 1121 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1121 | D:2 | Learned a level 1 spell: Summon Small Mammal 1658 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 2217 | D:2 | Found a faded altar of an unknown god. 2446 | D:3 | Found a hazy altar of Hepliaklqana. 2695 | D:3 | Noticed Sigmund 2703 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group, kennysheep_generic_room_16 D:3: layout_basic, mainiacjoe_overflow_alcove_2, nicolae_hepliaklqana_hazy_memory, serial_shops, shop, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 42 || 115 Searing Ray | 1 | 4 || 5 Drink: Might | | 1 || 1 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2701 | 2565 | 136 | 0 | 2329 | 3 | 900.3 | Dungeon | 2701 | 2565 | 136 | 0 | 2329 | 3 | 900.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1325 daAuts D:1: 1072 daAuts D:3: 302 daAuts