Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 18334244469204794223 73 Turquoise the Magician (level 4, -7/34 HPs) Began as a Djinni Conjurer on Sept 1, 2025. Mangled by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:31 (1875 turns). Turquoise the Magician (Djinni Conjurer) Turns: 1875, Time: 00:01:32 Health: -7/34 AC: 2 Str: 6 XL: 4 Next: 51% Gold: 107 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Missiles b - 6 curare-tipped darts Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} k - a scroll of poison {unknown} l - a scroll of noise {unknown} m - a scroll of silence {unknown} Potions d - a potion of lignification {unknown} f - a potion of resistance {unknown} j - a potion of mutation {unknown} n - a potion of enlightenment {unknown} c - a potion of curing {!q} p - a potion of invisibility {unknown} q - a potion of berserk rage {unknown} Skills: * Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Shock Conj/Air 88% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder barely misses you. The searing ray hits Grinder. Grinder is severely wounded. Grinder says, "Don't move a muscle." Grinder barely misses you. The searing ray misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Grinder says, "Mostly I couldn't keep them alive." Grinder hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. o -> c - a potion of curing Grinder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." ..#...<...# ..#.......# ..........:# ...........######.. ................... ...........######.# ...#.......# ...#####.########. #.@5....... ####....... ....... ......) ....... 5...... ....... ....... You could see Grinder. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs 5 endoplasms 2 giant cockroaches 3 hobgoblins 4 quokkas 3 ball pythons 4 bats 2 frilled lizards 5 goblins 3 kobolds 2 rats (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turquoise the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Turquoise set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 354 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 362 | D:1 | Reached skill level 1 in Fighting 1119 | D:2 | Reached XP level 3. HP: 18/27 MP: 0/0 1119 | D:2 | Learned a level 1 spell: Shock 1585 | D:2 | Noticed Jessica 1591 | D:2 | Killed Jessica 1592 | D:2 | Reached XP level 4. HP: 30/34 MP: 0/0 1860 | D:3 | Noticed Grinder 1875 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_corners D:2: layout_loops_ring, amcnicky_mini_pool_small, uniq_jessica D:3: layout_basic, nrook_campfire, st_stairs_14, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 11 || 82 Searing Ray | | 3 || 3 Drink: Curing | | 1 || 1 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1754 | 120 | 3 | 1589 | 3 | 624.7 | Dungeon | 1874 | 1754 | 120 | 3 | 1589 | 3 | 624.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 764 daAuts D:3: 31 daAuts