ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4147207874368014481, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name Turtleman12345 -rc /dgldir/rcfiles/crawl-git/Turtleman12345.rc -macro /dgldir/rcfiles/crawl-git/Turtleman12345.macro -morgue /dgldir/morgue/Turtleman12345/ -webtiles-socket /crawl-master/webserver/sockets/Turtleman12345:2021-03-24.11:15:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x557d7475bea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x557d7476411c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x557d7475c1ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f9598733060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f9598aaff9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x557d747638d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x557d74763b6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x557d74ba958e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x557d74ba9972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x557d7489daea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x557d748a9778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x557d748ad4fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x557d748ad5f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x557d748ad963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x557d74815e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x557d74afb69d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x557d74b255d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x557d74702a2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x557d74702653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x557d749f27c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x557d749f6394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x557d74829568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x557d74a17cf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x557d74a187e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x557d74d2b75d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x557d74d2da3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x557d74d2e005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x557d746bda35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f95987202e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x557d746be3ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = open_caves, absdepth0 = 5 Level vaults: layout_cave_pools kennysheep_little_box serial_gnoll_camp gnoll_camp_mini_hut gnoll_camp_mini_house gnoll_camp_mini_house gnoll_camp_mini_doghouse basic_altar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your primal bloodlust is almost over. The sky beast is engulfed in blazing flames. Flame seeps out of the sky beast. The foxfire hits the sky beast but does no damage. The sky beast is severely wounded. The foxfire hits the sky beast. Flame seeps out of the sky beast. The sky beast is almost dead. The sky beast is engulfed in blazing flames. Makhleb accepts your kill. The sky beast explodes! You hear a bark! You hear an angry hiss. You hear a shout! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Spell assigned to 'i'. The power to cast Animate Armour wells up from within. You howl as the wereblood boils in your veins! Your primal bloodlust has ended. An iguana comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (wandering, hasn't noticed you, chance to affect: 93%) You feel a surge of power! The iguana hisses angrily. The iguana is filled with an inner flame. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the iguana. Flame seeps out of the iguana. The iguana is moderately wounded. An ogre comes into view. It is wielding a +0 giant club. The foxfire hits the iguana. Flame seeps out of the iguana. The iguana is moderately wounded. The foxfire hits the iguana but does no damage. The iguana is moderately wounded. The iguana is engulfed in blazing flames. Makhleb accepts your kill. The iguana explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. You hear a shout! x2; You hear a bark! Found a scroll labelled IGGISMONEG. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 89%) You feel a surge of power! The ogre is filled with an inner flame. The foxfire hits the ogre! Flame seeps out of the ogre. The ogre is moderately wounded. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the ogre! Makhleb accepts your kill. The ogre explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. You hear a shout! You hear a howl! You hear a bark! x2 Unknown command. Your foxfire dissipates! An orc comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the orc. The orc is lightly wounded. The foxfire hits the orc. You kill the orc! Makhleb accepts your kill. Found a stone staircase leading down. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, polve's ghost, amateur DsAK There is a stone staircase leading down here. Key pressed, stopping explore. HP restored. Polve's ghost turns its malevolent gaze towards you. You hear a shout! x3 The kobold shouts! x3 Polve's ghost says very slowly, "There's no hope." You see here a +0 club. Could not explore, unopened runed door. Saving game... please wait. Level annotation: 3 runed translucent doors, polve's ghost, amateur DsAK Welcome back, Turtleman12345 the Djinni Fire Elementalist. Blood and souls for Makhleb! Press ? for a list of commands and other information. Could not explore, unopened runed door. Could not explore, unopened runed door. (D) Dungeon (T) Temple Where to? (? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Things that are here: a +0 ring mail; a +0 dagger Things that are here: a +0 leather armour; a +0 club; a gnoll skeleton Things that are here: a +0 robe; a +0 dagger Found a pitted short sword. You see here the +11 short sword "Looxzom" {flame, *Noise rElec Will+}. A hound comes into view. A hound is nearby! A hound is nearby! A hound is nearby! A hound is nearby! Cast which spell? (? or * to list) The hound barks! You hear a howl! Casting: Animate Armour (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound. The hound is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is heavily wounded. The foxfire hits the hound. The hound is severely wounded. The hound misses you. The hound barely misses your animated armour. The hound bites your animated armour. Your animated armour hits the hound but does no damage. Your animated armour hits the hound. The hound bites your animated armour but does no damage. Your animated armour hits the hound. Your animated armour hits the hound but does no damage. The hound bites your animated armour. x2; Your animated armour hits the hound. The hound dies! Makhleb accepts your kill. Press: ? - help, v - describe, . - travel Here: an animated robe (lightly damaged, summoned, friendly) The floor. A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! A gnoll is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is almost dead. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 halberd (almost dead, ally target) The floor. The foxfire hits the gnoll! You kill the gnoll! Makhleb accepts your kill. Your foxfire dissipates! Your animated armour disappears in a puff of smoke! HP restored. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail (wandering, hasn't noticed you) The floor. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll shouts! You hear a bark! The foxfire hits the gnoll! The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! Makhleb accepts your kill. Your foxfire dissipates! A jackal comes into view. The jackal moves out of view. A gnoll comes into view. It is wielding a +0 halberd. A hound comes into view. The gnoll moves out of view. Things that are here: a +0 halberd; a gnoll corpse A hound is nearby! A hound is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The hound barks! You hear a bark! The foxfire hits the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll closely misses you. The foxfire hits the gnoll! The gnoll is severely wounded. The foxfire hits the gnoll. You kill the gnoll! Makhleb accepts your kill. The foxfire hits the hound. The hound is lightly wounded. A hound comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You hear a bark! The hound barely misses your animated armour. A wolf comes into view. The hound barely misses your animated armour. The jackal barely misses your animated armour. Casting: Animate Armour (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The jackal bites your animated armour. The wolf bites your animated armour. Your animated armour hits the wolf. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wolf. The wolf is moderately wounded. The foxfire hits the jackal! You kill the jackal! Makhleb accepts your kill. You can now gain health from killing. The wolf bites your animated armour. The hound bites your animated armour but does no damage. Your animated armour closely misses the hound. Your animated armour barely misses the hound. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The wolf bites your animated armour! The foxfire hits the hound. The hound is moderately wounded. The wolf bites your animated armour. The hound barely misses your animated armour. Your animated armour hits the wolf but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound. The hound is heavily wounded. The wolf bites your animated armour but does no damage. The hound bites your animated armour. The wolf bites your animated armour! The hound bites your animated armour but does no damage. The foxfire hits the hound. The hound is severely wounded. Your animated armour closely misses the hound. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The wolf bites your animated armour! The foxfire hits the hound! You kill the hound! Makhleb accepts your kill. The wolf barely misses your animated armour. Your animated armour completely misses the wolf. Your animated armour hits the wolf. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wolf. The wolf is heavily wounded. The foxfire hits the wolf. The wolf is severely wounded. The wolf bites your animated armour but does no damage. Your animated armour closely misses the wolf. Your animated armour hits the wolf. The foxfire hits the wolf. You kill the wolf! Makhleb accepts your kill. Your foxfire dissipates! x2 Your animated armour disappears in a puff of smoke! Things that are here: a +0 halberd; a gnoll corpse A hound is nearby! A hound is nearby! A hound is nearby! A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The jackal barks! The hound barks! The foxfire hits the hound! The hound is heavily wounded. The foxfire hits the hound. The hound is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the hound. You kill the hound! Makhleb accepts your kill. The foxfire hits the jackal but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The jackal closely misses you. The jackal misses you. The foxfire hits the jackal. You kill the jackal! Makhleb accepts your kill. Your foxfire dissipates! Things that are here: a +0 flail; a wolf corpse; a gnoll corpse You see here a +0 halberd. There is an open gate here. s - 6 scrolls labelled IGGISMONEG (gained 1) z - a bubbling cyan potion y - a wand of paralysis (10) Found a broken altar of Ashenzari. Found a hunting sling. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. Found a stone staircase leading up. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 shortbow. The centaur barely misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wearing a ring of resist corrosion and quivering arrows (0% to evade) You feel a surge of power! The sticky flame hits the centaur. The centaur is lightly wounded. The centaur is covered in liquid flames! The centaur burns! The centaur completely misses you. x2 The centaur hits you. The centaur kicks you but does no damage. Casting: Sticky Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The centaur burns! The centaur hits you. The centaur kicks you. You are too injured to fight recklessly! You hit the centaur. The centaur is heavily wounded. The centaur burns! x2; The foxfire hits the centaur. You kill the centaur! Makhleb accepts your kill. You feel better. A wight comes into view. It is wielding a +0 flail. Items here: ! ( ) = †. A wight is nearby! A - a ring of resist corrosion; v - 3 orange potions (gained 1) Your foxfire dissipates! 2 wights come into view. A - a ring of resist corrosion (right hand) Things that are here: a +0 shortbow; 13 arrows; a centaur corpse Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wight but does no damage. The foxfire hits the wight. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is moderately damaged. Your foxfire dissipates! The foxfire hits the wight. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The wight barely misses you. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The wight closely misses you. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The wight barely misses you. The foxfire hits the wight! You destroy the wight! Makhleb accepts your kill. You feel better. Things that are here: a +0 flail; a +0 robe Found a stone staircase leading down. Found a metal-bound book. Found a hand axe. Found a stone staircase leading down. B - a +4 ring of protection B - a +4 ring of protection (left hand) You see here a +0 hand axe. Found a radiant altar of Vehumet. You feel a surge of power! You conjure some foxfire! There is an open door here. A bullfrog zombie comes into view. There is a radiant altar of Vehumet here. You hover solemnly before the altar of Vehumet. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the bullfrog zombie. The bullfrog zombie is lightly damaged. The bullfrog zombie is engulfed in a cloud of scalding steam. The foxfire hits the bullfrog zombie. The bullfrog zombie is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The bullfrog zombie is engulfed in a cloud of scalding steam. The bullfrog zombie hits you but does no damage. The foxfire hits the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie is engulfed in a cloud of scalding steam. The bullfrog zombie barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the bullfrog zombie! The bullfrog zombie is almost destroyed. The bullfrog zombie is engulfed in a cloud of scalding steam. You destroy the bullfrog zombie! Makhleb accepts your kill. Your foxfire dissipates! x2 There is a radiant altar of Vehumet here. There is an open door here. You reach down and open the large door. A gnoll sergeant comes into view. It is wielding a +2 trident of venom. The gnoll sergeant shouts! A gnoll sergeant is nearby! A gnoll sergeant is nearby! The gnoll sergeant hits you but does no damage. There is a large open door here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 trident of venom, wearing a +0 ring mail and wearing a +0 kite shield (0% to evade) You feel a surge of power! The sticky flame hits the gnoll sergeant but does no damage. The gnoll sergeant is covered in liquid flames! The gnoll sergeant burns! The gnoll sergeant hits you with a +2 trident of venom! Casting: Sticky Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll sergeant burns! The gnoll sergeant hits you with a +2 trident of venom. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll sergeant burns! The foxfire hits the gnoll sergeant. The gnoll sergeant is severely wounded. The foxfire hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you with a +2 trident of venom! The gnoll sergeant burns! The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +2 trident of venom. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll sergeant burns! You kill the gnoll sergeant! Makhleb accepts your kill. Your foxfire dissipates! There is a large open door here. Things that are here: a +2 trident of venom; a +0 ring mail; a +0 kite shield C - a +2 trident of venom A wight comes into view. It is wielding a +0 war axe. A wight is nearby! A wight is nearby! There is a large open door here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! An orc comes into view. It is wielding a +0 mace. Your foxfire dissipates! x2 Found a stone staircase leading up. The orc shouts! You hear a shout! An adder comes into view. A wight comes into view. It is wielding a +4 battleaxe. An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 robe of willpower. You hear a shout! The adder hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Unknown command. The foxfire hits the orc wizard but does no damage. x2 An orc comes into view. It is wielding a +0 whip. The orc wizard hits you with a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower (chance to affect: 64%) You feel a surge of power! The orc wizard struggles to resist. The orc wizard points at itself and mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! Nothing appears to happen. The adder misses you. Something hits you. The adder bites you but does no damage. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 94%) Okay, then. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You miscast Sticky Flame. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body! An orc comes into view. It is wielding a +0 hand axe. The adder closely misses you. Something hits you but does no damage. Casting: Sticky Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The sticky flame hits something! Flame seeps out of something. The orc wizard is covered in liquid flames! * * * LOW HITPOINT WARNING * * * The orc wizard burns! Flame seeps out of the orc wizard. The adder closely misses you. The orc wizard is engulfed in blazing flames. Makhleb accepts your kill. Reactivating autopickup. The orc wizard explodes! The fiery explosion engulfs the adder!! You kill the adder! Makhleb accepts your kill. The fiery explosion engulfs the orc!!! You kill the orc! Makhleb accepts your kill. The fiery explosion engulfs you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (chance to affect: 97%) You feel a surge of power! The orc is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc! Makhleb accepts your kill. The orc explodes! The fiery explosion engulfs the orc!! You kill the orc! Makhleb accepts your kill. The fiery explosion engulfs your foxfire. Your foxfire completely resists. A wight comes into view. It is wielding a +4 battleaxe. The foxfire hits the wight. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (lightly damaged, chance to affect: 90%) You feel a surge of power! The wight is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * A hound zombie comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (lightly damaged, inner flame, ally target) Attack! The foxfire hits the wight but does no damage. The wight is lightly damaged. The foxfire hits the wight. Flame seeps out of the wight. The wight is moderately damaged. The wight is engulfed in blazing flames. Flame seeps out of the wight. An adder skeleton comes into view. The wight is engulfed in blazing flames. Flame seeps out of the wight. The wight is engulfed in blazing flames. Makhleb accepts your kill. The wight explodes! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 battleaxe, wearing a +0 robe and quivering stones (chance to affect: 90%) You feel a surge of power! The wight is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +4 battleaxe, wearing a +0 robe and quivering stones (inner flame, ally target) Attack! The foxfire hits the hound zombie. The hound zombie is moderately damaged. The hound zombie is engulfed in blazing flames. The foxfire hits the hound zombie. The hound zombie is severely damaged. The wight throws a stone. The stone barely misses you. Your magical contamination has completely faded away. The hound zombie is engulfed in blazing flames. You destroy the hound zombie! Makhleb accepts your kill. The wight throws a stone. The stone closely misses you. The adder skeleton is engulfed in blazing flames. The adder skeleton is engulfed in blazing flames. You destroy the adder skeleton! Makhleb accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The wight throws a stone. The stone closely misses you. Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 battleaxe, wearing a +0 robe and quivering stones (inner flame) The wight is moving more slowly. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +4 battleaxe, wearing a +0 robe and quivering stones (inner flame, petrifying slowly, ally target) Attack! The foxfire hits the wight! Flame seeps out of the wight. The wight is moderately damaged. The foxfire hits the wight. Flame seeps out of the wight. The wight is moderately damaged. The wight is engulfed in blazing flames. Flame seeps out of the wight. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The wight stops moving altogether! The foxfire hits the wight. Makhleb accepts your kill. The wight explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. Your Evocations skill increases to level 4! Your magical contamination has completely faded away. Your foxfire dissipates! x2 There is an open door here. There is a radiant altar of Vehumet here. There is an open door here. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, polve's ghost, amateur DsAK There is a stone staircase leading down here. HP restored. Things that are here: a +0 scale mail; a +0 flail There is a stone staircase leading down here. The kobold shouts! x3 Polve's ghost turns its malevolent gaze towards you. Polve's ghost whispers, "There is no future for you." You hear a shout! x2 You hear a shout! The kobold shouts! You see here a +0 club. (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) The kobold shouts! There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. 2 gnolls come into view. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, ally target, chance to affect: 94%) You feel a surge of power! The gnoll is filled with an inner flame. The foxfire hits the gnoll. Flame seeps out of the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll is engulfed in blazing flames. Flame seeps out of the gnoll. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll but does no damage. The gnoll is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll hits you but does no damage. The foxfire hits the gnoll. Makhleb accepts your kill. The gnoll explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. The fiery explosion engulfs your foxfire. Your foxfire completely resists. You hear a shout! x2; You hear a bark! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, ally target, chance to affect: 94%) You feel a surge of power! The gnoll is filled with an inner flame. The foxfire hits the gnoll. Flame seeps out of the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. Flame seeps out of the gnoll. The gnoll is almost dead. The gnoll is engulfed in blazing flames. Makhleb accepts your kill. The gnoll explodes! Found 6 gold pieces. A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wight comes into view. It is wielding a +3 war axe of freezing. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (ally target, chance to affect: 90%) You feel a surge of power! The wight is filled with an inner flame. The foxfire hits the wight. Flame seeps out of the wight. The wight is lightly damaged. The foxfire hits the wight but does no damage. The wight is lightly damaged. The wight is engulfed in blazing flames. Flame seeps out of the wight. Unknown command. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Press: ? - help, v - describe, . - travel Here: a foxfire (friendly) The floor. The foxfire hits the wight. Makhleb accepts your kill. The wight explodes! The fiery explosion engulfs the wight!!! You destroy the wight! Makhleb accepts your kill. You feel better. The fiery explosion engulfs your foxfire. Your foxfire completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged, ally target, chance to affect: 90%) You feel a surge of power! The wight is filled with an inner flame. The foxfire hits the wight. Flame seeps out of the wight. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. The wight is engulfed in blazing flames. Makhleb accepts your kill. The wight explodes! You hear a shout! Your Fighting skill increases to level 5! Your Dodging skill increases to level 7! HP restored. You see here 12 arrows. Things that are here: a +0 flail; a +0 leather armour You see here 12 arrows. You now have 236 gold pieces (gained 18). Things that are here: a +0 war axe; a +0 robe Things that are here: a +3 war axe of freezing; a +0 robe A gnoll comes into view. It is wielding a +1 vampiric spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll shouts! You hear a howl! Things that are here: a +3 war axe of freezing; a +0 robe The foxfire hits the gnoll. The gnoll is lightly wounded. Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll! The gnoll is severely wounded. The foxfire hits the gnoll! You kill the gnoll! Makhleb accepts your kill. No target in view! Your foxfire dissipates! x2 A wight is nearby! A wight is nearby! Items here: )) [ †. D - a +1 vampiric spear Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wight! The wight is heavily damaged. A wolf comes into view. The foxfire hits the wight but does no damage. The wight is heavily damaged. A gnoll shaman comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll shaman but does no damage. The foxfire hits the wight but does no damage. The wight is severely damaged. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll shaman. The gnoll shaman is lightly wounded. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wolf! The wolf is moderately wounded. The wight hits you with a +0 war axe. The wight hits your foxfire with a +0 war axe! The foxfire hits the wight. The wight is almost destroyed. Things that are here: a +0 war axe; a +0 robe; a gnoll corpse Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (almost destroyed, chance to affect: 90%) You feel a surge of power! The wight barely resists. The wolf closely misses you. The gnoll shaman hits you with a +0 club. The wight completely misses you. The wolf closely misses you. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (almost destroyed, chance to affect: 90%) You feel a surge of power! The wight is filled with an inner flame. The wolf bites you but does no damage. The gnoll shaman completely misses you. The wolf bites you! The wight hits you with a +0 war axe! The wolf bites you but does no damage. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll shaman misses you. The wolf bites you. The wight barely misses you. The foxfire hits the gnoll shaman. The gnoll shaman is heavily wounded. The foxfire hits the gnoll shaman. The gnoll shaman is heavily wounded. The wolf bites you! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The wolf bites you. * * * LOW HITPOINT WARNING * * * The gnoll shaman hits you but does no damage. The wight closely misses you. The wolf misses you. The foxfire hits the gnoll shaman. The gnoll shaman is severely wounded. The foxfire hits the gnoll shaman. The gnoll shaman is almost dead. The gnoll shaman mumbles some strange prayers to its god. The gnoll shaman is healed somewhat. The wight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The wolf bites you! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_QUAFF repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Turtleman12345] Species: Djinni Job: Fire Elementalist HP: -5/65; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 19 (19) 15 (15) Position: (32, 25), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 5 | 757 | 7/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 20 | 7 | 1182 | 5/336 Stealth | X | 1 | 20 | 5 | 1171 | 280/357 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 5 | 1410 | 350/424 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 20 | 4 | 536 | 36/250 Spell bugs: Durations: #7: 670 Attributes: #12: 236 #23: 8340 #24: -1352994562 #27: 3579 #49: 283 #59: 1 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #16: staff of fire eq slot #3, inv slot #13: +0 pair of gloves eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #27: +4 ring of protection eq slot #8, inv slot #26: ring of resist corrosion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##..........).......##.####. ##..##....#..........#).[... #.........##.........[)).... ##...................##.[.... #....................##.....# #..................###...... #........................### ##....##...........[.[..## ##....##..§@........<..## #.....##...hz..........# #....##....g...........# #....................#.# ###....#.......)).....().## ####.....###.................## #.........#........)..........### #................$........)...... ...................>##.......#... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>