Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 7242688379575526726 184 Turtleman12345 the Conjurer (level 5, -2/38 HPs) Began as a Mummy Conjurer on Jan 17, 2022. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:26 (4225 turns). Turtleman12345 the Conjurer (Mummy Conjurer) Turns: 4225, Time: 00:05:26 Health: -2/38 AC: 3 Str: 10 XL: 5 Next: 36% Magic: 3/10 EV: 12 Int: 20 God: Gold: 139 SH: 0 Dex: 10 Spells: 4/11 levels left rFire x . . SeeInvis . c - +2 trident (freeze) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons c - a +2 trident of freezing (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls b - 4 scrolls of noise {unknown} d - a scroll of identify {unknown} f - a scroll of silence {unknown} g - 3 scrolls of vulnerability {unknown} h - a scroll of fear {unknown} Skills: + Level 2.0 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting * Level 4.3 Conjurations + Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 13% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Call Canine Familiar Summ 3% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The searing ray misses the orc priest. The searing ray hits the orc. You kill the orc! A scorpion comes into view. The orc priest hits you with a +0 hand axe. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 84% to hit) Okay, then. The searing ray hits the orc priest! You kill the orc priest! The searing ray misses the orc wizard. You finish channelling your searing ray. Your Fighting skill increases to level 2! Unknown command. The orc wizard gestures at you while chanting. The puff of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. You resist with some effort. A goblin comes into view. It is wielding a +0 dagger. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (41% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the scorpion but does no damage. The scorpion closely misses you. The scorpion stings you. You die... # ..........##......... #..#...###..###........ ...#.. ##..#......... #.....# ###..##....... #.....##..o..#.....# ..##......[.......g... ......#.##..#.......... ...... #...##.s....... ...... ##.....@........ ......##............... .........)######...... .........## ...... ..##†...# 8+8... ##<..# #... #...# ... #...# .. ....# You could see a scorpion, an orc wizard and a goblin (wandering). Vanquished Creatures An orc priest (D:4) A hound skeleton (D:4) 4 adders An adder skeleton (D:4) 4 worms 7 orcs 9 ball pythons 10 bats 3 endoplasms 4 giant cockroaches 5 goblins 10 hobgoblins 3 jackals (D:1) 3 quokkas A frilled lizard (D:2) 10 kobolds 9 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turtleman12345 the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 216 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 219 | D:1 | Learned a level 2 spell: Searing Ray 1207 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/7 1304 | D:1 | Found a faded altar of an unknown god. 1499 | D:2 | Found a hazy altar of Hepliaklqana. 1520 | D:2 | Reached skill level 1 in Fighting 2330 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/9 2497 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2807 | D:3 | Reached skill level 4 in Conjurations 4033 | D:4 | Reached XP level 5. HP: 37/38 MP: 4/10 4211 | D:4 | HP: 1/38 [orc wizard/puff of flame (10)] 4225 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, basic_ecumenical_altar D:2: layout_basic, basic_altar, kennysheep_generic_room_6 D:3: layout_loops_ring D:4: layout_cave_pools, jmf_multi_god_temple2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.8 Fighting | 1 2 | 2.0 Dodging | 2 | 2.3 Conjurations | 4 | 4.3 Stealth | | 1.5 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 44 | || 44 Trident | 18 | 32 || 50 Punch | 1 | || 1 Cast: Magic Dart | 15 | 6 || 21 Searing Ray | 20 | 22 || 42 Iskenderun's Myst | | 1 || 1 Stab: Sleeping | 7 | || 7 Armor: Robe | 27 | 7 || 34 Dodge: Dodged | 57 | 45 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4240 | 4103 | 137 | 0 | 3512 | 4 | 1060.0 | Dungeon | 4240 | 4103 | 137 | 0 | 3512 | 4 | 1060.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1432 daAuts D:2: 1361 daAuts D:3: 1289 daAuts D:4: 157 daAuts