Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 1409065548114990676 859 Turtleman12345 the Conjurer (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on Sept 4, 2022. Slain by Prince Ribbit (18 damage) ... on level 5 of the Dungeon. The game lasted 00:06:30 (4898 turns). Turtleman12345 the Conjurer (Deep Elf Conjurer) Turns: 4898, Time: 00:06:31 Health: 0/40 AC: 3 Str: 4 XL: 7 Next: 71% Magic: 7/16 EV: 14 Int: 25 God: Gold: 408 SH: 0 Dex: 17 Spells: 5/16 levels left rFire + . . SeeInvis . p - +11 short sword "Qejyt" {elec, rF+ rN+ Dex+4} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . g - +0 helmet rElec . Harm . D - scarf {repulsion} rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn f - ring of wizardry MPRegen 0.15/turn l - ring of resist corrosion @: repel missiles A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 408 gold pieces. Inventory: Hand Weapons p - the +11 short sword "Qejyt" (weapon) {elec, rF+ rN+ Dex+4} (You found it on level 4 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. Missiles u - a throwing net Armour a - a +0 robe (worn) g - a +0 helmet (worn) s - an orb of light D - a scarf of repulsion (worn) Magical Staves z - a staff of air Jewellery f - a ring of wizardry (left hand) l - a ring of resist corrosion (right hand) Wands k - a wand of polymorph (12) w - a wand of flame (28) Scrolls e - 2 scrolls of fear {unknown} h - 2 scrolls of summoning {unknown} i - 4 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} r - 3 scrolls of blinking {unknown} t - a scroll of acquirement {unknown} v - a scroll of noise {unknown} x - 3 scrolls of identify {unknown} y - 2 scrolls of amnesia {unknown} A - a scroll of silence {unknown} B - a scroll of magic mapping {unknown} C - a scroll of fog {unknown} Potions b - 2 potions of attraction {unknown} c - a potion of resistance {unknown} d - a potion of ambrosia {unknown} m - 4 potions of curing {unknown} n - a potion of lignification {unknown} o - a potion of berserk rage {unknown} q - 2 potions of mutation {unknown} Skills: + Level 2.2 Fighting + Level 4.4 Dodging + Level 4.7 Stealth + Level 5.0 Spellcasting * Level 6.5 Conjurations + Level 2.8 Hexes + Level 2.6 Translocations + Level 1.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 4% 4 d - Fulminant Prism Conj/Hex 14% 3d9 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 1% 3 Beastly Appendage Tmut 12% N/A 3% 1 Sandblast Erth 12% 2d6 3% 1 Wereblood Tmut 6% N/A 4% 2 Spider Form Tmut/Pois 6% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:2 = D:5 ( Annotations: D:3 3 runed translucent doors, RKaid's ghost, amateur DEHu D:5 Prince Ribbit Message History (Press . to maintain the ray.) Prince Ribbit says, "You're just another fly to me." Prince Ribbit blinks! Prince Ribbit blinks! There is a stone staircase leading up here. Something hits you but does no damage. Prince Ribbit winks and puckers his lips. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion, p - Prince Ribbit Aim: a scorpion (81% to hit) The searing ray hits something. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) Something hits you. Something shocks you. The searing ray hits something. The searing ray hits the scorpion! You kill the scorpion! Prince Ribbit blinks! Something hits you. Something shocks you. The searing ray hits something! Something hits you but does no damage. You finish channelling your searing ray. Something hits you. Something shocks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (lightly wounded, 66% to hit) The searing ray hits something! The searing ray hits Prince Ribbit. Prince Ribbit is lightly wounded. (Press . to maintain the ray.) Something barely misses you. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits Prince Ribbit! Prince Ribbit is moderately wounded. Your Spellcasting skill increases to level 5! The searing ray hits Prince Ribbit! Prince Ribbit is severely wounded. Prince Ribbit hits you!! You die... #. ##.#.#.## #.##.#.###.# #. #....#.# ###[.....#.... # #.##....#.# #............# #.###.........###.#.#....#.### .#./.......).......#.#.#..#.# :.............######)....)#.# .../.........## #.#.##)#.# .......##...########.#.##.#.# ......∩ ##..