Dungeon Crawl Stone Soup version 0.31-a0-1176-gb7303255ee (webtiles) character file. Game seed: 7796485034561352681 350200 Turtleman12345 the Metallomancer (level 22, -5/141 HPs) Began as a Gargoyle Earth Elementalist on Dec 11, 2023. Was the Champion of Vehumet. Slain by a golden dragon (16 damage) ... on level 5 of the Vaults. The game lasted 02:06:46 (63104 turns). Turtleman12345 the Metallomancer (GrEE) Turns: 63104, Time: 02:06:47 Health: -5/141 AC: 19 Str: 23 XL: 22 Next: 20% Magic: 3/39 EV: 17 Int: 27 God: Vehumet [******] Gold: 2481 SH: 0 Dex: 12 Spells: 6/48 levels left rFire + + . s - staff "Jyb Ypo" {rF+ Will+ SInv Hexes Fire} rCold . . . f - orb {mayhem} rNeg + + . r - +0 robe of Ossexiq {rElec rF+ Dex+2} rPois ∞ n - +2 helmet {SInv} rElec + j - scarf of Shielding {repulsion, rPois rF- rC+ Str+4} rCorr . (no gloves) SInv + J - +1 pair of boots {rampage} Will +++++ w - amulet of the Four Winds {rN+ Will+++ Clar} Stlth +++ R - ring of Yredelemnul's Regard {Fire ^Drain Str+7 SInv Stlth+} HPRegen 0.43/turn b - ring of wizardry MPRegen 0.26/turn %: mayhem, repel missiles, clarity, rampage, wizardry (x1) @: corroded, flying, studying Translocations A: sickness immunity, AC +16, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance }: 2/15 runes: serpentine, barnacled a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited 2 bazaars. You also visited: Gauntlet. You collected 4190 gold pieces. You spent 1709 gold pieces at shops. Inventory: Missiles K - 15 throwing nets (quivered) Armour f - an orb of mayhem (worn) j - the scarf of Shielding (worn) {repulsion, rPois rF- rC+ Str+4} (You found it on level 1 of the Shoals) Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison n - a +2 helmet of see invisible (worn) r - the +0 robe of Ossexiq (worn) {rElec rF+ Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. J - a +1 pair of boots of rampaging (worn) Magical Staves d - a staff of conjuration s - the staff "Jyb Ypo" (weapon) {rF+ Will+ SInv Hexes Fire} (You found it on level 3 of the Elven Halls) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. X - a staff of earth Jewellery b - a ring of wizardry (right hand) o - a ring of protection from cold v - an amulet of magic regeneration w - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. y - a ring of resist corrosion z - the amulet "Periz" {Reflect Regen+ rCorr SH+5 Stlth+} (You took it off a deep elf knight on level 3 of the Elven Halls) [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. R - the ring of Yredelemnul's Regard (left hand) {Fire ^Drain Str+7 SInv Stlth+} (You found it on level 3 of the Lair of Beasts) [ring of fire] Fire: It enhances your fire magic. Str+7: It affects your strength (+7). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. U - a ring of protection from fire Wands A - a wand of iceblast (31) D - a wand of mindburst (9) E - a wand of polymorph (24) F - a wand of paralysis (29) I - a wand of flame (81) O - a wand of light (22) W - a wand of digging (2) Scrolls i - a scroll of blinking l - 2 scrolls of poison {unknown} m - 5 scrolls of revelation p - 3 scrolls of butterflies q - 17 scrolls of teleportation t - 3 scrolls of fear x - 7 scrolls of enchant armour C - 4 scrolls of fog G - 2 scrolls of amnesia M - a scroll of vulnerability Q - 7 scrolls of immolation Potions a - 10 potions of haste c - 9 potions of lignification e - a potion of cancellation g - 8 potions of enlightenment h - 8 potions of might k - 4 potions of heal wounds u - 9 potions of brilliance B - a potion of resistance {unknown} H - a potion of experience {unknown} L - 2 potions of attraction {unknown} N - 5 potions of invisibility P - 8 potions of curing V - 8 potions of mutation Miscellaneous S - a condenser vane Y - a lightning rod (2/4) Z - a box of beasts Skills: + Level 15.6 Fighting - Level 4.0 Staves * Level 12.5 Dodging - Level 2.1 Stealth + Level 13.5 Spellcasting * Level 21.5 Conjurations - Level 2.0 Translocations - Level 2.0 Transmutations * Level 12.2 Fire Magic * Level 23.6 Earth Magic - Level 4.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 69% 2d14 1% 4 b - Ignition Fire 56% 3d15 13% 8 c - Brom's Barrelling Bo Conj/Erth 96% 2d11 0% 4 d - Petrify Tmut/Erth 72% N/A 1% 4 e - Lehudib's Crystal Sp Conj/Erth 48% 10d11 1% 8 f - Lee's Rapid Deconstr Erth 49% 3d23* 0% 5 g - Fire Storm Conj/Fire 64% 8d16 26% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Chain Lightning Conj/Air 33% 3d44 92% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Sandblast Erth 100% 2d20 0% 1 Passwall Tmut/Erth 60% N/A 0% 2 Scorch Fire 100% 2d9 0% 2 Stone Arrow Conj/Erth 100% 3d13 0% 3 Flame Wave Conj/Fire 100% 2d21 0% 4 Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Sting Tmut/Pois 92% 1d7 1% 1 Summon Small Mammal Summ 72% N/A 1% 1 Poisonous Vapours Pois/Air 36% N/A 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 36% 1d6 1% 3 Inner Flame Hex/Fire 100% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 54% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Fulminant Prism Conj/Hex 43% 3d19 1% 4 Leda's Liquefaction Hex/Erth 44% N/A 1% 4 Arcjolt Conj/Air 33% 1d43 1% 5 Fireball Conj/Fire 64% 3d24 1% 5 Freezing Cloud Conj/Ice/Air 27% 6-21 1% 5 Bombard Conj/Erth 48% 9d8 1% 6 Starburst Conj/Fire 64% 6d17 1% 6 Call Canine Familiar Summ 18% N/A 3% 3 Confusing Touch Hex 27% N/A 3% 3 Summon Guardian Golem Hex/Summ 27% N/A 3% 3 Swiftness Air 18% N/A 3% 3 Airstrike Air 9% 2d(2-18) 3% 4 Olgreb's Toxic Radiance Pois 18% N/A 3% 4 Plasma Beam Fire/Air 43% 2x1d57 4% 6 Yara's Violent Unravell Hex/Tmut 17% 3d8 6% 5 Vhi's Electric Charge Tloc/Air 46% N/A 9% 4 Anguish Hex/Necr 13% N/A 12% 4 Cause Fear Hex 13% N/A 12% 4 Dispel Undead Necr 18% 3d11 12% 4 Summon Ice Beast Ice/Summ 18% N/A 12% 4 Summon Lightning Spire Summ/Air 18% N/A 12% 4 Summon Forest Summ/Tloc 11% N/A 22% 5 Agony Necr 18% N/A 32% 5 Metabolic Englaciation Hex/Ice 13% N/A 32% 5 Silence Hex/Air 13% N/A 32% 5 Summon Mana Viper Hex/Summ 27% N/A 32% 5 Death Channel Necr 9% N/A 86% 6 Simulacrum Ice/Necr 9% N/A 86% 6 Summon Cactus Giant Summ 9% N/A 86% 6 Maxwell's Capacitive Co Air 9% ∞ 99% 8 Polar Vortex Ice 9% 12d1* 99% 9 Enfeeble Hex 13% N/A 100% 7 Discord Hex 13% N/A 100% 8 Cigotuvi's Dreadful Rot Necr/Pois/Air Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:9 : D:14 (* Orc:1 :* Orc:2 [:=!(: Elf:1 ( Elf:3 :=! Snake:1 [ Snake:4 ( Vaults:1 (= Vaults:2 ! Annotations: D:3 3 runed translucent doors, Lucash's ghost, amateur KoMo D:4 1 transporter, kal9871's ghost, amateur AtCA D:7 2 transporters, ongoing's ghost, amateur FoHu D:9 3 runed translucent doors Shoals:1 3 runed translucent doors, Fildev's ghost, adept SpHu Shoals:4 Mlioglotl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +16) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The storm dragon claws the golden dragon but does no damage. The storm dragon tramples the golden dragon but does no damage. The golden dragon bites the storm dragon. The golden dragon claws the storm dragon!! The storm dragon dies! Vehumet accepts your kill. x2 You feel a bit more experienced. The stone giant throws a large rock. The large rock hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a golden dragon (almost dead, fast, strong, frenzied and wild) Items here: a +0 chain mail; a +0 long sword. The floor, spattered with blood. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - golden dragon Aim: a golden dragon (almost dead, fast, strong, frenzied and wild) The thunderbolt hits the golden dragon. The golden dragon resists. The golden dragon is almost dead. You hear a shout! The golden dragon bites you but does no damage. The golden dragon claws you but does no damage. The golden dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The stone giant throws a large rock. The large rock closely misses you. Unknown command. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - golden dragon Aim: a golden dragon (almost dead, fast, strong, frenzied and wild) The thunderbolt hits the golden dragon. The golden dragon resists. The golden dragon is almost dead. You hear a shout! The golden dragon closely misses you. The golden dragon claws you! * * * LOW HITPOINT WARNING * * * The golden dragon tramples you but does no damage. The golden dragon misses you. The golden dragon barely misses you. The golden dragon tramples you! You die... ... #....#.#..## ....#....#.).). ....#.[[.#...## .....[[[....... ###.[.)[.[.###### ...[..<<.X[)..... ..[[.<.†<..[...$. ...[.[<