Turtleman12345 Level 1 of the Dungeon (6, -20, D:1) a +0 robe (15, -28, D:1) a talisman of death (15, 5, D:1) a +0 leather armour (16, -8, D:1) a ball python skeleton (27, 2, D:1) a +0 club (29, -23, D:1) 3 boomerangs (30, -7, D:1) a bat skeleton (33, 7, D:1) 5 atropa-tipped darts (41, -30, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 6, D:2) 3 stones (21, 1, D:2) a +2 hat (21, 14, D:2) a rat skeleton (24, -13, D:2) a hobgoblin skeleton (25, -12, D:2) a +0 short sword 3 stones a kobold skeleton (32, 9, D:2) a +0 club a kobold skeleton (32, 14, D:2) a +0 morningstar (32, 17, D:2) a +0 short sword (33, -13, D:2) a frilled lizard skeleton (33, 7, D:2) a jackal skeleton (34, 2, D:2) a +0 short sword (35, 7, D:2) a +0 robe (54, -11, D:2) a +0 dagger (55, -6, D:2) a +0 ring mail (56, 12, D:2) a rat skeleton (58, -10, D:2) a +0 club (61, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, -10, D:3) a hobgoblin corpse (skeletalised by now) (6, -32, D:3) a quokka corpse (skeletalised by now) (8, -15, D:3) a +0 club (9, -23, D:3) 2 stones (15, -17, D:3) a +0 whip a +0 leather armour a +0 morningstar 2 boomerangs an orc skeleton (15, -5, D:3) 4 stones (18, -18, D:3) a +0 short sword an adder skeleton (18, -7, D:3) a +0 dagger (21, -7, D:3) a +0 trident (21, -2, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (22, -2, D:3) a +0 club (23, -29, D:3) a +0 leather armour (30, -21, D:3) 3 stones (31, -12, D:3) an adder skeleton (33, 10, D:3) 8 stones (36, -22, D:3) a +0 pair of gloves (37, -35, D:3) 5 stones (40, -28, D:3) a +0 leather armour (44, 5, D:3) an adder skeleton (44, 7, D:3) a +0 dagger a goblin skeleton (47, -14, D:3) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (47, 0, D:3) a +0 club a +0 chain mail (49, -20, D:3) 2 stones (53, -28, D:3) a +0 quarterstaff Level 4 of the Dungeon (5, -10, D:4) a quokka skeleton (5, 1, D:4) an adder corpse (skeletalised by now) (13, 18, D:4) a +0 robe (14, 8, D:4) a +4 dagger a goblin skeleton (17, 12, D:4) an adder skeleton (19, 17, D:4) a +0 dagger (34, 3, D:4) a +0 chain mail (36, -20, D:4) a hound corpse (skeletalised by now) (42, 15, D:4) a quokka skeleton (43, -1, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (46, 4, D:4) a +0 club (46, 5, D:4) a +0 club (47, 4, D:4) a +0 club a +0 helmet a +0 animal skin a +0 club a goblin skeleton (50, 5, D:4) a +0 club a hobgoblin skeleton a goblin skeleton (51, 5, D:4) a +0 club a goblin skeleton (52, 9, D:4) a +0 giant spiked club (55, 0, D:4) a +0 club (55, 2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (1, 0, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (5, -8, D:5) 3 flux baubles (7, -22, D:5) a +0 dagger a kobold skeleton (7, -18, D:5) a +0 short sword (7, -9, D:5) a +0 rapier a +0 leather armour the elf skeleton of Duvessa (11, -13, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (18, -44, D:5) a +0 short sword 5 stones a kobold skeleton (19, -46, D:5) a +0 giant spiked club an ogre skeleton (21, -44, D:5) a +0 flail an orc skeleton (21, -37, D:5) a +0 short sword (31, -35, D:5) a +0 club (40, -23, D:5) a hound corpse (skeletalised by now) (41, -18, D:5) a +0 whip (43, -17, D:5) a +0 dagger of draining a +0 robe (43, -16, D:5) a +0 hand axe a +0 leather armour (44, -16, D:5) a +2 heavy flail (45, -42, D:5) a +0 hand axe (50, -31, D:5) the quill talisman of the Wheelwright {rElec rF- Str+3} [quill talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). (52, -26, D:5) 3 stones a +0 sling Level 6 of the Dungeon (0, 0, D:6) 7 stones (0, 1, D:6) a +0 robe a +3 mace of freezing (0, 2, D:6) a +0 whip a +0 robe a +0 hand axe (2, 2, D:6) a +0 club (10, 26, D:6) a howler monkey skeleton (12, 28, D:6) a +0 spear a +0 spear (12, 29, D:6) a +0 whip a +0 leather armour (13, 30, D:6) a +0 club a +0 club (15, 0, D:6) 4 stones (17, 2, D:6) an adder skeleton (19, 34, D:6) a +0 whip (20, 16, D:6) a +0 leather armour (30, -4, D:6) an adder skeleton (31, -4, D:6) a +2 falchion a +0 robe (31, 12, D:6) 2 stones (33, -7, D:6) a +0 sling (34, -6, D:6) 5 stones (39, 19, D:6) a +0 scale mail (44, 11, D:6) an adder skeleton (50, 5, D:6) a bullfrog corpse (skeletalised by now) (52, 17, D:6) a +0 club a +0 leather armour (52, 21, D:6) a +0 dagger (53, 20, D:6) a +0 short sword a +4 dagger a +0 robe an orc skeleton (55, 21, D:6) a +0 falchion a +0 leather armour (63, 27, D:6) a river rat corpse (skeletalised by now) (63, 28, D:6) a river rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Kosekk's Assorted Antiques a potion of curing (75 gold) a +1 demon blade of electrocution (1737 gold) a +0 long sword (87 gold) 2 potions of enlightenment (250 gold) a +0 partisan (175 gold) a scroll of amnesia (100 gold) a condenser vane (1000 gold) a +0 club (12 gold) [Shop] Tekhiwoe's Assorted Antiques a wand of flame (3) (44 gold) a scroll of teleportation (63 gold) a scroll of teleportation (63 gold) a phantom mirror (840 gold) a +0 quarterstaff (105 gold) a sack of spiders (840 gold) a potion of enlightenment (105 gold) a scarf of shadows (252 gold) a wand of flame (3) (44 gold) a potion of heal wounds (168 gold) (0, 0, D:7) a +0 buckler (6, 32, D:7) a +0 robe (7, 39, D:7) 8 stones (25, 40, D:7) a +0 club a gnoll corpse (skeletalised by now) (26, 41, D:7) a +0 whip (27, 40, D:7) a +0 flail a gnoll skeleton (27, 41, D:7) a +0 scale mail a +0 short sword (28, 40, D:7) a +0 robe a +0 spear (31, 21, D:7) a +0 robe (31, 40, D:7) a +0 buckler a +0 ring mail a +0 spear (31, 41, D:7) a +0 robe (32, 31, D:7) a +0 ring mail (32, 36, D:7) a howler monkey skeleton (33, 37, D:7) a howler monkey skeleton (43, 15, D:7) a +0 hand cannon of freezing (44, 1, D:7) a +0 ring mail (47, -6, D:7) the quill talisman of Hide-and-Seek {-Tele rPois Will+ SInv} [quill talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. (50, -7, D:7) a +0 scimitar Level 8 of the Dungeon (3, -13, D:8) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (6, 2, D:8) 3 boomerangs (11, 25, D:8) 3 stones (14, 25, D:8) 2 boomerangs (16, 30, D:8) a +1 flail of draining a +0 robe (20, -14, D:8) a +0 short sword (35, -3, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 7, D:9) a +0 dagger a +0 robe (3, 6, D:9) a +0 club a +0 ring mail (3, 8, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 19, D:9) a +0 plate armour (10, 8, D:9) a +0 mace (13, 23, D:9) a +0 great sword a +0 robe (13, 25, D:9) a +4 halberd a +0 robe a +0 flail a +0 leather armour (14, 22, D:9) a +0 short sword a +3 great sword a +0 robe an orc skeleton (14, 25, D:9) a +0 hand axe a +0 leather armour (18, 1, D:9) a +0 robe (26, 33, D:9) a +1 shortbow of draining (34, 37, D:9) a +0 chain mail (43, 29, D:9) a bullfrog corpse (44, 11, D:9) 6 gold pieces (47, 26, D:9) a yak corpse (49, 24, D:9) a yak corpse the Ecumenical Temple