Tuss Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -17, D:1) 7 stones (12, -23, D:1) 2 stones (12, -5, D:1) a +0 hand axe (13, -39, D:1) 8 stones (13, -19, D:1) 3 stones (32, -3, D:1) a +0 short sword (32, 0, D:1) a +0 buckler (34, -36, D:1) a +0 robe (41, -48, D:1) a +0 mace (41, -21, D:1) a +0 scale mail (48, -10, D:1) a +0 robe (51, -26, D:1) a +0 club (56, -35, D:1) a +0 robe (59, -15, D:1) a +0 dagger (62, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 vampiric dagger (unseen) (10, -31, D:2) 8 stones (10, -20, D:2) a bat corpse (11, -2, D:2) a bat corpse (19, -8, D:2) a +0 club a goblin corpse (29, -29, D:2) a +0 ring mail (32, -37, D:2) 3 stones (34, -33, D:2) the +0 scale mail of the Plum {rPois rN+ Int+6 Dex-3} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (38, -27, D:2) a +0 whip (40, -40, D:2) a +0 flail (still there?) a +1 scale mail of fire resistance (still there?) the human corpse of Terence (skeletalised by now) (still there?) (55, -35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of invisibility