Tutankham Level 1 of the Dungeon (24, 14, D:1) a +0 dagger (-14, 20, D:1) 23 arrows (-32, 22, D:1) a +0 club (7, 22, D:1) a stone (11, 22, D:1) a +0 spear (6, 23, D:1) a stone (12, 23, D:1) a +0 dagger (16, 24, D:1) 24 bolts (18, 25, D:1) a +0 hunting sling (3, 26, D:1) a +0 dagger (1, 27, D:1) 21 stones Level 2 of the Dungeon (10, 14, D:2) a +0 leather armour (-26, 15, D:2) a +0 club (-17, 16, D:2) a +0 dagger (-25, 29, D:2) 16 sling bullets (15, 30, D:2) a +0 whip (15, 33, D:2) a +0 whip a +0 dagger a +0 hand axe a +0 leather armour (8, 39, D:2) a +0 ring mail (5, 41, D:2) a +0 club (-15, 45, D:2) a +0 club (-10, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (45, 4, D:3) a +0 spear (8, 5, D:3) a +0 quarterstaff (64, 7, D:3) a +0 chain mail (11, 13, D:3) a +0 dagger (50, 22, D:3) a +0 trident (42, 26, D:3) a +0 hand axe a +0 ring mail (54, 27, D:3) a +0 robe (20, 32, D:3) 14 sling bullets of flame (14, 33, D:3) 24 arrows (12, 34, D:3) a +0 robe (16, 36, D:3) a +0 flail (23, 47, D:3) a +0 club (13, 49, D:3) a +0 chain mail (2, 54, D:3) a +0 club a +0 hunting sling 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-3, 7, D:4) 24 stones (18, 9, D:4) a +0 club (-3, 11, D:4) a +0 flail a +0 scale mail (12, 11, D:4) a +0 club a +0 scale mail (-2, 15, D:4) a +0 dagger a +0 robe (26, 17, D:4) the +6 whip of Imbalance {freeze, Dex+2 Int+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+1). It affects your dexterity (+2). a +0 robe (-17, 19, D:4) a +0 dagger (unseen) (-2, 20, D:4) a +0 dagger (-26, 24, D:4) a +0 dagger (-18, 26, D:4) a +0 robe (-25, 27, D:4) the cursed +3 mace of Rodod {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. It has a curse placed upon it. (21, 28, D:4) a +0 club (15, 31, D:4) a +0 club a cursed +0 leather armour (22, 35, D:4) a +0 dagger (24, 37, D:4) a +0 club (-13, 40, D:4) 6 tomahawks (-11, 40, D:4) a +0 war axe (14, 41, D:4) a cursed +0 mace (4, 43, D:4) a +0 club (-27, 46, D:4) 11 stones Level 5 of the Dungeon [Shop] Criy's Weapon Boutique 24 stones (24 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 mace (30 gold) a +5 spear of venom (306 gold) a +2 arbalest of evasion (174 gold) the +9 flail of Disgust {freeze, *Rage rF++ MR+ Int+3} (856 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It greatly protects you from fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 quarterstaff (40 gold) a +3 quarterstaff of speed (290 gold) a cursed -1 glaive (1 gold) a +2 whip of venom (150 gold) (0, 0, D:5) 15 silver bolts (-34, 2, D:5) a +0 giant spiked club (-9, 2, D:5) a +0 robe a cursed -2 long sword (-32, 4, D:5) a +0 leather armour (-10, 7, D:5) a +1 falchion a +0 robe (-28, 8, D:5) 21 stones (-7, 9, D:5) a +0 whip (0, 9, D:5) a +0 whip (1, 9, D:5) a +0 spear (-6, 10, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a cursed +0 ring mail a +0 hand axe (-34, 12, D:5) a +0 giant spiked club (-29, 19, D:5) a +0 ring mail (-1, 22, D:5) 2 arrows of frost (2, 24, D:5) a +0 shortbow 17 arrows of frost (3, 24, D:5) 5 stones (7, 24, D:5) a +0 short sword (-10, 30, D:5) a +0 pair of gloves (-6, 30, D:5) 10 stones (-31, 33, D:5) a +0 dagger (-31, 34, D:5) a +1 short sword of flaming Level 6 of the Dungeon [Shop] Sheutr Veciv's Antique Armour Boutique a +0 ring mail of fire resistance (104 gold) a +0 scale mail (104 gold) a +1 crystal plate armour (2080 gold) a +0 helmet (117 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +1 ring mail of fire resistance (104 gold) a +0 scale mail (104 gold) a +2 helmet of see invisible (117 gold) (0, 0, D:6) 27 stones (-50, 3, D:6) a +0 war axe (-20, 5, D:6) a +0 dagger a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (-2, 8, D:6) a +0 club (unseen) (-5, 13, D:6) a +0 plate armour (-21, 15, D:6) a +0 pair of boots (-16, 15, D:6) a +0 hand axe (-45, 17, D:6) a +1 pair of gloves (-30, 17, D:6) a necrophage corpse (skeletalised by now) (-62, 20, D:6) a +0 leather armour (-27, 20, D:6) a meat ration (-13, 24, D:6) an iguana corpse (skeletalised by now) (-22, 25, D:6) 9 stones (unseen) (-37, 27, D:6) a +0 mace a +0 scale mail (-39, 28, D:6) a +3 spear a +0 robe (-38, 29, D:6) a +2 great sword a cursed -2 robe (-30, 30, D:6) a +0 hand axe 21 arrows a +0 shortbow (-32, 31, D:6) a +0 robe (-31, 33, D:6) a +0 war axe (-59, 35, D:6) 23 stones (-61, 40, D:6) a +0 dagger a +0 leather armour (-61, 41, D:6) a +0 whip (-60, 41, D:6) a +0 short sword (-5, 41, D:6) a cursed +0 robe (-62, 42, D:6) a +0 flail a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a book of Flames (-42, 2, D:7) a jackal corpse (rotten by now) a jackal corpse (5, 10, D:7) a water moccasin corpse (rotten by now) (20, 10, D:7) a +0 dagger (-4, 11, D:7) a +0 halberd (20, 18, D:7) a necrophage corpse (rotten by now) (-25, 20, D:7) a cursed -1 giant club (unseen) (3, 21, D:7) a meat ration (14, 21, D:7) 3 scrolls of immolation {!r} (8, 22, D:7) a giant frog corpse (skeletalised by now) (-30, 29, D:7) a quokka corpse (-13, 32, D:7) 18 stones (-5, 34, D:7) a potion of poison {!q} (-7, 40, D:7) a +0 whip a gnoll corpse (rotten by now) (-6, 41, D:7) a rotting rat corpse (-5, 41, D:7) a +0 club a gnoll corpse (rotten by now) (-11, 43, D:7) 24 stones (-4, 43, D:7) a cursed -2 flail (1, 43, D:7) a +0 club a giant gecko corpse (rotten by now) (-37, 44, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (-1, 1, D:8) a +0 spear (1, 1, D:8) a cursed -1 spear (0, 2, D:8) a +0 spear (unseen) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 short sword an elf corpse (-8, 10, Bailey) a cursed -2 scimitar an elf corpse