Tutankhamun Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (2, -9, D:1) a +0 robe (5, -8, D:1) 19 stones (15, -25, D:1) a +0 club (16, -1, D:1) a stone (16, 1, D:1) a stone (17, -1, D:1) a stone (23, -7, D:1) a +0 leather armour (27, -9, D:1) a +0 club (32, 1, D:1) 21 stones (37, -3, D:1) 3 javelins (38, -16, D:1) 16 stones (40, 5, D:1) a +0 short sword (46, 10, D:1) 14 poisoned needles (47, -6, D:1) 23 arrows (56, -19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (2, -12, D:2) 15 stones (5, -4, D:2) a +0 short sword (6, -20, D:2) a +0 club (9, -8, D:2) a +0 club (23, -31, D:2) a +0 hunting sling (23, -28, D:2) a +0 club (23, -5, D:2) a +0 club (23, 3, D:2) a +0 scythe a +0 robe (24, -27, D:2) a stone (25, -27, D:2) a stone a cursed -2 club a +0 club (26, -27, D:2) a +0 dagger a +0 dagger a +0 hunting sling 5 stones (27, -27, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 spear a +0 animal skin a +0 dagger a +0 hunting sling 23 stones (28, -29, D:2) a +1 ring mail a +0 scale mail (28, -28, D:2) 2 stones (32, -22, D:2) a +0 club (39, -13, D:2) a +0 dagger (46, -20, D:2) a +0 scale mail (53, 0, D:2) a +0 club (55, 0, D:2) a stone Level 3 of the Dungeon (10, 2, D:3) a +0 spear (11, -23, D:3) 9 arrows (13, 2, D:3) a +0 club a +0 ring mail (19, -20, D:3) 22 stones (21, -10, D:3) a +0 giant spiked club (23, -9, D:3) a cursed -1 club a +0 ring mail a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail a +0 whip (26, -13, D:3) a +0 trident (28, 14, D:3) a +0 club (30, -2, D:3) 23 arrows (31, 4, D:3) a +0 short sword (35, 20, D:3) 21 arrows (36, -9, D:3) a +0 club (39, 17, D:3) a cursed +0 robe (52, -14, D:3) a +0 hunting sling (54, -12, D:3) a +0 dagger (56, -13, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) 18 poisoned needles (7, 3, D:4) a +0 ring mail (22, 11, D:4) a +0 chain mail (25, 24, D:4) a +0 flail a +0 short sword a +0 leather armour (26, 24, D:4) 14 stones a +0 club a +0 ring mail (29, 17, D:4) a +0 dagger a +0 robe (31, 19, D:4) 18 stones (36, 40, D:4) 22 arrows (37, 26, D:4) 14 poisoned needles (42, 18, D:4) 15 bolts (43, 18, D:4) a +0 giant club (47, 42, D:4) a +0 spear (48, 27, D:4) a +0 short sword (52, 34, D:4) a +0 ring mail (54, 45, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, 8, D:5) 19 stones (4, 4, D:5) a +0 leather armour (7, 10, D:5) 25 stones (8, 5, D:5) a +0 leather armour a +0 dagger (10, -9, D:5) a +0 robe a +0 dagger (11, -12, D:5) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (17, 0, D:5) 14 arrows a +0 shortbow (18, -12, D:5) a +0 leather armour a +0 short sword (18, 41, D:5) a +0 chain mail (22, -12, D:5) a cursed +0 robe a +0 dagger (31, 26, D:5) an uncursed amulet of inaccuracy (49, -3, D:5) a +0 dire flail a +0 robe (55, 22, D:5) a +0 robe (57, 2, D:5) a +0 ring mail (68, 15, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, 38, D:6) a +0 dagger (22, -17, D:6) a +0 scale mail (31, 8, D:6) a +0 leather armour (37, -6, D:6) a +0 plate armour (38, 33, D:6) a +0 robe (39, 38, D:6) a +0 whip (47, -1, D:6) 23 arrows (51, 28, D:6) a +0 trident Level 7 of the Dungeon [Shop] Sogenoti's Distillery a potion of lignification (36 gold) a potion of haste (120 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of haste (240 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of cancellation (96 gold) (0, 0, D:7) a +0 mace (3, 5, D:7) a +0 falchion (14, -4, D:7) 16 stones (15, 1, D:7) the +5 spear of the Sage {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (16, -7, D:7) a +0 trident (19, 9, D:7) 9 poisoned needles (20, 29, D:7) 25 stones (22, -4, D:7) an uncursed amulet of harm (24, 46, D:7) a potion of mutation (28, 17, D:7) a +0 chain mail (32, 7, D:7) 15 bolts (34, -2, D:7) a +0 leather armour (35, -2, D:7) a +0 trident (40, 5, D:7) a +0 buckler (43, 4, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of summoning (5, 35, D:8) a +0 dagger a +0 leather armour (8, 36, D:8) a +0 falchion a cursed +0 leather armour a +0 war axe (8, 37, D:8) a +0 club the +2 ring mail "Aducomoem" {*Contam rElec Regen+ Str-2} It affects your strength (-2). It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. (9, 36, D:8) a +0 whip a +0 robe a +0 shortbow 28 arrows (27, 10, D:8) a +0 dagger a +0 falchion (29, 10, D:8) a +0 war axe a +0 dire flail a +0 chain mail (31, 28, D:8) 24 stones (33, 6, D:8) 24 stones (35, 9, D:8) a +0 shortbow 13 arrows (35, 11, D:8) an arrow (38, 36, D:8) 22 arrows (39, 42, D:8) a +0 ring mail (55, 49, D:8) 9 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 halberd (3, 1, D:9) a hound corpse (8, 0, D:9) a +0 trident an orc corpse (skeletalised by now) (8, 1, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe an orc corpse an orc corpse (8, 43, D:9) a +0 dagger (unseen) (8, 44, D:9) a black bear corpse (9, 1, D:9) a +0 dagger (9, 43, D:9) a cursed -1 dagger a +0 robe (9, 44, D:9) a +0 dagger a +0 robe a +0 whip an orc corpse (10, 13, D:9) a troll corpse (skeletalised by now) (12, 3, D:9) a soldier ant corpse a worker ant corpse a soldier ant corpse a hornet corpse (20, 9, D:9) a +0 ring mail (39, 14, D:9) 19 stones the Ecumenical Temple (15, -4, Temple) a +2 ring mail of magic resistance a +3 scale mail a +0 helmet a +0 flail