Tutankhamun Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -26, D:1) a +0 hand axe (6, -25, D:1) 24 bolts (16, -28, D:1) a +0 club (20, -39, D:1) a +0 large shield (33, -35, D:1) a +0 robe (34, -51, D:1) a +0 club Level 2 of the Dungeon (4, -22, D:2) a +0 mace (6, -32, D:2) 21 stones (8, -32, D:2) a +0 club (8, 4, D:2) 22 sling bullets (13, 1, D:2) a +0 dagger (13, 3, D:2) a cursed +0 plate armour (21, 7, D:2) a +0 dagger (23, -9, D:2) a cursed -2 club (37, -1, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail of Faotusem {rElec MR- rCorr Int+4} (4780 gold) It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +5 ring mail of the Game of Life {+Inv Dex+5} (5350 gold) It affects your dexterity (+5). It lets you turn invisible. the +8 chain mail of Yddodaub {rF- Regen+ rCorr Dex-5} (4450 gold) It affects your dexterity (-5). It makes you vulnerable to fire. It increases your rate of regeneration. It protects you from acid and corrosion. the +9 short sword of Livapp {protect, *Contam +Inv Dex+5} (6750 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+5). It lets you turn invisible. It causes magical contamination when unequipped. (0, 0, D:3) a +0 club (13, 11, D:3) a cursed -2 club (24, 19, D:3) a +0 morningstar (28, 34, D:3) 16 arrows (29, 42, D:3) a potion of mutation (45, 10, D:3) a +0 mace (50, 21, D:3) a +0 flail (51, 22, D:3) a +0 whip (51, 23, D:3) a +0 spear (52, 23, D:3) a +0 spear (60, 16, D:3) a +0 robe a sewer (2, -1, Sewer) a rat skeleton (2, 0, Sewer) a rat skeleton (2, 1, Sewer) a rat skeleton (3, 1, Sewer) a rat skeleton (10, -14, Sewer) a ball python corpse (12, -14, Sewer) a ball python corpse