Tutankhamun Level 1 of the Dungeon (0, 0, D:1) 13 stones (1, 42, D:1) a +0 club (4, 19, D:1) a +0 club (12, 19, D:1) a cursed +0 club (12, 33, D:1) a +0 club (20, 1, D:1) a +0 club (20, 24, D:1) a +0 animal skin (22, 27, D:1) a +0 dagger (36, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -23, D:2) a +0 whip (2, -22, D:2) a sling bullet a +0 flail a throwing net a +0 whip (4, -25, D:2) a +0 dagger a +0 hunting sling 12 sling bullets (4, -19, D:2) 8 stones (6, -28, D:2) 17 poisoned needles (6, -25, D:2) 2 sling bullets (7, -25, D:2) a sling bullet (8, -25, D:2) a sling bullet (9, -25, D:2) 2 sling bullets (10, -25, D:2) 3 sling bullets (11, -25, D:2) a sling bullet (17, -15, D:2) a cursed -1 whip (20, -27, D:2) 23 bolts (23, -12, D:2) a +0 club (27, 0, D:2) 10 poisoned needles (28, -10, D:2) 24 stones (38, -24, D:2) 22 arrows Level 3 of the Dungeon (8, 30, D:3) 22 arrows (9, 30, D:3) a +0 hand axe (11, 8, D:3) a +0 scale mail (13, 2, D:3) a +0 short sword (14, 25, D:3) 18 sling bullets (22, 36, D:3) a +0 club (27, 24, D:3) 3 large rocks (29, 12, D:3) 27 stones (32, 2, D:3) a +0 club (38, 28, D:3) 29 stones a +0 hunting sling a +0 dagger (39, 28, D:3) a +0 dagger (39, 30, D:3) 19 stones a +0 hunting sling a +0 club a +0 club a cursed -1 animal skin a +0 falchion (41, 23, D:3) a stone (42, 25, D:3) a stone (43, 28, D:3) a +0 short sword (43, 29, D:3) a +0 dagger (59, 3, D:3) a +2 short sword of venom a +0 chain mail (61, -1, D:3) a +0 dagger (61, 5, D:3) a +0 spear (61, 27, D:3) a +0 club a +0 club (62, 28, D:3) a +0 club (65, 40, D:3) a +0 club (66, 37, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, 21, D:4) a cursed +0 ring mail (4, 25, D:4) the +2 robe of the Turtledove {rElec} It insulates you from electricity. (7, 8, D:4) a +0 giant spiked club (24, 1, D:4) 24 stones (24, 6, D:4) a +0 dagger a +0 scale mail (31, -1, D:4) a +0 hand axe a +0 leather armour a cursed +0 flail a +0 ring mail (31, 0, D:4) a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail (35, -13, D:4) 14 arrows (38, -12, D:4) a book of Changes Level 5 of the Dungeon (3, 5, D:5) a +0 falchion (10, 1, D:5) a +0 short sword (13, 6, D:5) a +0 shortbow 7 arrows (13, 8, D:5) an arrow (13, 9, D:5) an arrow (32, 20, D:5) a +0 leather armour (33, -1, D:5) 24 stones (36, 13, D:5) a +0 trident (36, 14, D:5) a +0 whip a +0 ring mail a +0 dagger a +0 robe (37, 14, D:5) a +0 mace (41, 15, D:5) a +3 dagger of pain a +0 robe (46, 21, D:5) a +0 dagger of holy wrath (47, -2, D:5) a +1 falchion of protection Level 6 of the Dungeon [Shop] Nuimait's Gadget Shop a crystal ball of energy (240 gold) a lightning rod (4/4) (480 gold) a wand of disintegration (15) (228 gold) a wand of digging (5) (216 gold) a wand of acid (10) (336 gold) a phantom mirror (360 gold) a box of beasts (240 gold) [Shop] Geocanug's Weapon Shop the +6 flail "Luseng" {drain, Str+4 SInv Stlth-} (599 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you see invisible. It makes you less stealthy. 22 stones (24 gold) 17 stones (18 gold) a +0 hunting sling (16 gold) a +0 spear (33 gold) 14 stones (15 gold) a +6 blowgun (379 gold) 18 stones (19 gold) the +3 flail "Fina Cing" {protect, +Blink rN+ Int+4} (503 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from negative energy. It lets you blink. a +0 dagger (22 gold) a +0 long sword (38 gold) a +0 morningstar (44 gold) a +0 dagger (22 gold) (0, 0, D:6) 2 arrows (1, 0, D:6) an arrow (3, 0, D:6) an arrow (4, 0, D:6) an arrow (5, -41, D:6) a +0 dagger a +0 robe (5, -40, D:6) a +0 club a +0 ring mail (6, -39, D:6) a +0 dagger a +0 robe (6, 0, D:6) a +0 shortbow 10 arrows (7, -27, D:6) a +0 mace (9, -25, D:6) 24 arrows (15, -11, D:6) a book of Conjurations (21, -9, D:6) a +0 chain mail (29, -10, D:6) a +0 ring mail (34, -17, D:6) 27 stones (34, -13, D:6) a +0 leather armour (35, -42, D:6) 14 sling bullets (43, -25, D:6) a +0 short sword (45, -24, D:6) a +0 mace (47, -39, D:6) a +0 giant club (47, -14, D:6) an uncursed amulet of guardian spirit a +1 ring mail of positive energy (50, -21, D:6) 17 sling bullets (52, -13, D:6) 20 arrows Level 7 of the Dungeon [Shop] Ruecoich's General Store 18 stones (23 gold) a +0 blowgun (32 gold) a potion of agility (52 gold) 16 stones (20 gold) a ration (65 gold) a +0 leather armour (26 gold) a book of Minor Magic (260 gold) a crystal ball of energy (260 gold) 14 stones (18 gold) 14 stones (18 gold) a wand of acid (5) (234 gold) (5, -1, D:7) a +0 giant club a throwing net (16, -43, D:7) a throwing net (17, -37, D:7) 21 arrows a +0 shortbow (18, -35, D:7) an arrow (19, -34, D:7) an arrow (20, -32, D:7) an arrow (21, -32, D:7) an arrow (30, -44, D:7) a +0 quarterstaff (37, -12, D:7) a +0 flail (37, -11, D:7) a +0 spear of piercing (37, 6, D:7) a +0 chain mail (38, -12, D:7) a +0 flail (38, -11, D:7) a +0 spear (42, -39, D:7) a +0 giant club (43, 8, D:7) a +0 mace a +0 robe (49, -5, D:7) a +0 ring mail a +0 dagger (49, -3, D:7) a +0 dagger a cursed +0 robe (50, -3, D:7) a +0 chain mail (51, -38, D:7) a +0 animal skin (51, -14, D:7) a ration (51, -12, D:7) a potion of mutation (52, -13, D:7) a potion of lignification (55, 2, D:7) a +0 leather armour (63, 0, D:7) a +0 dagger Level 8 of the Dungeon (4, 55, D:8) 9 stones (10, 37, D:8) a +0 robe (24, 54, D:8) the +2 robe "Neynehah" {rC++ Dex+3} It affects your dexterity (+3). It greatly protects you from cold. (32, 11, D:8) 24 bolts (34, 16, D:8) a +0 ring mail (36, 2, D:8) a +2 hand axe of electrocution (37, 2, D:8) a +1 falchion of electrocution a +0 leather armour a +0 morningstar a cursed +0 plate armour a +0 dagger a +0 robe (39, 58, D:8) a +0 dagger a +0 robe (40, 56, D:8) a +0 war axe a +0 leather armour (40, 57, D:8) a +0 dagger (42, 33, D:8) a +0 dagger of venom a +0 robe (43, 33, D:8) a +0 club (45, 6, D:8) 17 sling bullets (50, 51, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 arbalest (0, 18, D:9) an arrow (2, -9, D:9) 20 stones (3, 18, D:9) an arrow a +0 flail (3, 20, D:9) a +0 scale mail (4, 18, D:9) an arrow (5, 18, D:9) an arrow (7, 18, D:9) 21 arrows a +0 shortbow (9, 21, D:9) a +0 falchion (12, 11, D:9) 18 sling bullets (13, -18, D:9) a +0 trident (13, -16, D:9) a +0 dagger of protection a +0 robe (14, -16, D:9) a +0 dagger a +0 robe (19, -20, D:9) a cursed -2 short sword (21, -21, D:9) a +0 hand axe a +0 ring mail a +0 short sword (24, 8, D:9) a +0 plate armour (26, -26, D:9) 12 stones (26, 19, D:9) 22 sling bullets (27, -15, D:9) the +2 ring mail of the Catfish {rPois rCorr Int-4 Stlth+} It affects your intelligence (-4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (31, 0, D:9) a +0 trident (39, 9, D:9) 15 poisoned needles (43, -7, D:9) a book of Misfortune (44, 19, D:9) 24 bolts (52, -17, D:9) a book of Power Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 14 arrows (1, -2, D:10) an arrow (3, -29, D:10) a cursed -1 quarterstaff (14, -15, D:10) 19 stones (15, -17, D:10) 13 bolts (24, -27, D:10) a +0 robe (24, 0, D:10) a +3 antimagic broad axe (29, -40, D:10) a +0 hand axe a +0 hand axe (30, -40, D:10) a +0 hand axe a +0 hand axe (30, -24, D:10) 18 arrows (35, -11, D:10) a +0 great sword (39, -32, D:10) a +0 dagger a +0 robe (39, -31, D:10) a +0 battleaxe a +0 plate armour (39, -30, D:10) a +0 trident a cursed +0 chain mail (40, -32, D:10) a +0 hand axe a +0 leather armour (40, -31, D:10) a +0 ring mail (43, -37, D:10) a +0 trident (48, -20, D:10) 25 stones Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 animal skin (2, 0, D:11) a +0 robe (4, 4, D:11) a cursed +0 club (14, 1, D:11) a +0 short sword (14, 3, D:11) a +0 leather armour a +0 dagger (15, 3, D:11) a +0 dagger (16, -33, D:11) a +0 short sword a stone (16, 1, D:11) a +0 mace (16, 3, D:11) a +0 chain mail a +0 scimitar (17, 0, D:11) a +0 ring mail a +0 hand axe (18, -33, D:11) a +0 short sword a +0 dagger 2 stones (19, -33, D:11) a +1 short sword of electrocution (20, -33, D:11) a +0 giant spiked club (20, 1, D:11) a +0 robe a +0 dagger (21, -33, D:11) a stone (21, 1, D:11) a +0 whip (22, -33, D:11) a stone (22, 0, D:11) a cursed +0 plate armour a +0 halberd (23, 0, D:11) a +0 flail a +0 club a +0 animal skin a +0 club (23, 1, D:11) a +0 rapier (24, 0, D:11) a +0 chain mail a +0 hand axe (24, 2, D:11) a +0 ring mail a +0 short sword (25, -27, D:11) a +0 scale mail a +0 mace (25, -26, D:11) a +0 scale mail a +0 dagger (25, -25, D:11) a +0 leather armour a +0 short sword (28, -27, D:11) a cursed -3 war axe (38, -2, D:11) a +1 spear a +0 animal skin (39, 20, D:11) a +0 ring mail (41, -20, D:11) a +1 hat of magic resistance (45, -15, D:11) a +0 hand crossbow (45, 5, D:11) a +0 hand axe (49, -15, D:11) a +2 falchion of venom (49, 8, D:11) 29 sling bullets (51, -3, D:11) a +0 giant club a +0 robe the Ecumenical Temple (3, -6, Temple) an uncursed ring of stealth a +0 shield Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (3, 4, Orc:1) a +0 robe (4, 4, Orc:1) a +0 great sword (4, 5, Orc:1) a cursed -1 whip (9, 11, Orc:1) a +0 plate armour a +0 glaive (10, 11, Orc:1) a +0 leather armour a +0 flail (10, 12, Orc:1) a +0 scale mail a +1 dagger of flaming a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 13, Orc:1) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (11, 11, Orc:1) a +0 chain mail a +4 trident an orc corpse (skeletalised by now) (12, 4, Orc:1) a +0 giant club (12, 6, Orc:1) a +0 leather armour (12, 7, Orc:1) a +0 leather armour a +0 trident (12, 8, Orc:1) a +0 robe a +0 dagger an orc corpse (12, 9, Orc:1) a warg skeleton (12, 12, Orc:1) a +2 antimagic executioner's axe a +1 whip of freezing (13, 6, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 26 gold pieces (1, 0, Orc:2) a +0 dagger a +0 robe a cursed +0 dagger (2, 0, Orc:2) 3 chunks of flesh a +0 flail a +0 plate armour a +0 club an orc skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 curare-tipped needles (1, -3, Lair:1) a potion of curing (1, 1, Lair:1) a ration (6, -2, Lair:1) 14 gold pieces (14, 11, Lair:1) 22 stones (14, 30, Lair:1) a +0 mace (19, 39, Lair:1) 19 stones (24, -1, Lair:1) a +0 leather armour (26, 12, Lair:1) 17 stones (26, 33, Lair:1) a +0 long sword (32, 32, Lair:1) a +0 rapier (47, 33, Lair:1) a +0 robe (49, 5, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (2, -3, Lair:2) a +3 hand axe of venom (29, -14, Lair:2) 5 exploding tomahawks (33, -5, Lair:2) 21 sling bullets (36, -3, Lair:2) 27 arrows (59, -34, Lair:2) 12 arrows a +0 shortbow (60, -34, Lair:2) 17 arrows a cursed -2 shortbow (72, 7, Lair:2) 27 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (7, -29, Lair:3) 24 stones (7, -21, Lair:3) a +0 flail (8, 15, Lair:3) a +0 ring mail (26, -30, Lair:3) 4 arrows (27, -30, Lair:3) an arrow (28, -30, Lair:3) 2 arrows (28, -29, Lair:3) 2 arrows (28, -23, Lair:3) an arrow (29, -28, Lair:3) 8 arrows (29, -25, Lair:3) an arrow (30, -28, Lair:3) 14 arrows a +0 shortbow (34, -31, Lair:3) an arrow (36, -28, Lair:3) 13 stones (38, -15, Lair:3) a +0 plate armour (44, -7, Lair:3) 18 stones Level 4 of the Lair of Beasts (8, 3, Lair:4) a +0 quarterstaff (11, 15, Lair:4) 14 stones (23, 15, Lair:4) a +0 quarterstaff (24, 0, Lair:4) (unseen) (25, 5, Lair:4) a +0 long sword (25, 9, Lair:4) 15 gold pieces (26, -14, Lair:4) a +0 scale mail (27, -15, Lair:4) a +0 buckler (27, 7, Lair:4) 20 stones (31, 16, Lair:4) a +2 longbow of freezing (38, 7, Lair:4) the +7 hand crossbow of Ewkou {elec, *Drain rF++ MR+++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. (41, -9, Lair:4) a +0 trident (49, -10, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (1, -6, Lair:5) 8 poisoned needles (4, 1, Lair:5) a +0 mace (11, 4, Lair:5) a +0 scale mail (13, 11, Lair:5) a sack of spiders (24, 12, Lair:5) 23 bolts (30, -26, Lair:5) a +0 chain mail (38, -37, Lair:5) 21 bolts (40, -40, Lair:5) a phantom mirror (43, -41, Lair:5) 8 poisoned needles (50, 2, Lair:5) 14 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (2, -34, Lair:6) a +0 hand crossbow (4, -16, Lair:6) a +0 falchion (10, -19, Lair:6) a +0 mace (14, -28, Lair:6) 8 stones (17, -16, Lair:6) a +0 spear (18, -1, Lair:6) 4 large rocks (19, -18, Lair:6) 20 bolts (21, -34, Lair:6) a +0 quarterstaff (22, 10, Lair:6) 22 stones (27, -43, Lair:6) a +0 battleaxe (27, -16, Lair:6) a +0 hunting sling (28, -19, Lair:6) a +5 hand crossbow of freezing (29, 2, Lair:6) a +4 great sword of draining a +0 leather armour (31, -16, Lair:6) an uncursed ring of stealth an uncursed amulet of magic regeneration a +3 chain mail a +0 helmet an uncursed amulet of harm (33, 6, Lair:6) a +0 blowgun (52, -49, Lair:6) 22 arrows (52, -48, Lair:6) an uncursed ring of stealth a +2 scale mail of magic resistance (56, -31, Lair:6) 18 bolts