Tutankhamun Level 1 of the Dungeon (0, 0, D:1) 26 stones (7, -21, D:1) a +2 dagger of speed (8, -13, D:1) 20 stones (10, -23, D:1) a +0 whip (15, -16, D:1) a +0 leather armour (18, -19, D:1) a +0 club (19, -30, D:1) 24 stones (21, -13, D:1) a +0 club (24, -18, D:1) a cursed +0 leather armour (27, -34, D:1) a +0 club (28, -32, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a stone (1, -5, D:2) a stone (1, -3, D:2) a stone (5, -5, D:2) 28 arrows (5, 7, D:2) a +0 flail (14, -8, D:2) a +0 dagger (30, 17, D:2) 19 sling bullets (32, 10, D:2) a +0 club (36, 13, D:2) a +0 club (41, 18, D:2) 23 stones (44, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, -10, D:3) a +0 spear (8, 9, D:3) a +0 short sword of venom a +0 dagger (8, 10, D:3) a +0 dagger (21, -11, D:3) a +0 whip (23, -13, D:3) a +0 falchion a +0 robe (24, -13, D:3) a +0 club (26, -8, D:3) a +0 club (27, -7, D:3) a +0 leather armour (32, 7, D:3) 20 bolts (36, -2, D:3) a +2 helmet (37, 7, D:3) a +0 dagger (41, -9, D:3) a +0 chain mail a +0 hand axe (47, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (0, 12, D:4) 6 sling bullets (2, 23, D:4) a +0 dagger a +0 dagger a +0 robe (2, 24, D:4) a +0 hand axe (5, 2, D:4) a +0 dagger a +0 robe (18, 15, D:4) a +0 ring mail (18, 44, D:4) a +0 shortbow (27, 33, D:4) a +0 club (34, 41, D:4) 8 poisoned needles (36, 31, D:4) a +0 leather armour Level 5 of the Dungeon (11, -8, D:5) a cursed -1 short sword (19, -20, D:5) 13 bolts (20, 0, D:5) a +0 club a +0 chain mail (33, 1, D:5) a +0 dagger a +0 robe a +0 club a +0 chain mail (34, -15, D:5) a +0 flail (36, -17, D:5) a cursed +0 club (36, -15, D:5) a +0 spear (41, 7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -2, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 club (2, -2, D:6) a +0 flail a cursed +0 whip (2, 11, D:6) an arrow (3, -3, D:6) a +0 club (3, 11, D:6) a +0 short sword a +0 scale mail a +1 hand axe of electrocution a +0 shortbow 20 arrows a +0 hand axe a cursed +0 leather armour (4, -1, D:6) a +0 ring mail (5, 12, D:6) an arrow (6, -5, D:6) a cursed -2 giant club (6, 10, D:6) 2 arrows (6, 11, D:6) an arrow (10, -18, D:6) a +0 mace (11, -34, D:6) a +1 dagger of distortion a +0 robe (11, 6, D:6) an arrow (13, 7, D:6) an arrow (14, 7, D:6) 2 arrows (14, 8, D:6) a potion of mutation (16, -30, D:6) a +0 dagger a +0 robe (16, -29, D:6) a +0 flail (20, -10, D:6) a +0 chain mail (24, 0, D:6) 16 arrows (28, -17, D:6) a +0 falchion a +0 ring mail a +0 flail a +0 chain mail (31, -32, D:6) an arrow (31, -30, D:6) an arrow (31, -12, D:6) a +0 dagger a +0 robe (32, -36, D:6) a +0 spear (32, -35, D:6) a +0 halberd (32, -32, D:6) an arrow (32, -31, D:6) an arrow (32, -30, D:6) an arrow (33, -38, D:6) a +0 shortbow 5 arrows (33, -37, D:6) a +0 spear (33, -34, D:6) an arrow (33, -15, D:6) the +5 scale mail of Vakhikhuiha {rCorr Int-2 Dex+3 SInv} It affects your intelligence (-2). It affects your dexterity (+3). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (35, -41, D:6) an arrow (35, -38, D:6) 7 arrows (39, -42, D:6) an arrow (46, -30, D:6) an arrow (47, -22, D:6) a +0 war axe (50, -2, D:6) 20 poisoned needles (63, -11, D:6) 6 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (17, 15, D:7) a +0 robe (18, -9, D:7) 13 bolts (20, -22, D:7) 5 poisoned needles (32, -30, D:7) a +0 falchion of flaming (43, 16, D:7) 19 bolts (45, -1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, 20, D:8) a +0 plate armour a +0 dire flail (2, 19, D:8) a +0 dagger (10, 4, D:8) a +0 club a +0 robe a cursed +2 spear (11, 1, D:8) a +0 leather armour a +0 flail a +3 ring mail a +0 short sword a +0 hand axe of electrocution a +0 robe a +0 dagger (11, 2, D:8) a +0 robe a +0 long sword a +0 robe a +4 scimitar of freezing (11, 3, D:8) a +0 robe a +4 spear of freezing (12, 0, D:8) a +0 dagger (20, 31, D:8) a +0 ring mail (25, -10, D:8) a +0 chain mail (25, -4, D:8) a +0 robe (26, 5, D:8) a +0 trident (27, 7, D:8) 8 arrows a +0 shortbow (27, 11, D:8) an arrow (50, 22, D:8) a +0 short sword a +0 dagger a +0 robe a +0 mace Level 9 of the Dungeon (0, 0, D:9) the cursed +0 leather armour of Meuxaffeo {rF+ rC++ Str-3} It affects your strength (-3). It protects you from fire. It greatly protects you from cold. It has a curse placed upon it. (1, 0, D:9) a +0 robe (11, 3, D:9) a +0 pair of boots (15, 2, D:9) a +0 giant club a +0 giant spiked club (24, 7, D:9) a +0 giant club (25, 2, D:9) 16 arrows (26, -17, D:9) a +0 hand axe (27, 7, D:9) 2 potions of degeneration (34, -28, D:9) a +0 short sword a +0 ring mail (35, -28, D:9) an arrow a +0 giant club (36, -28, D:9) a +0 shortbow 17 arrows (36, -27, D:9) a +0 mace a +0 ring mail (38, -25, D:9) a +0 club a cursed +0 chain mail Level 10 of the Dungeon [Shop] Goextiarr's Assorted Antiques a book of the Earth (1105 gold) a +0 pair of gloves of archery (195 gold) a scroll of summoning (161 gold) a scroll of identify (34 gold) a scroll of enchant weapon (127 gold) 2 scrolls of remove curse (102 gold) a potion of flight (51 gold) a cursed +0 helmet (25 gold) a scroll of identify (34 gold) a +0 leather armour (34 gold) a +4 great sword of holy wrath (572 gold) a scroll of identify (34 gold) (0, 0, D:10) a +0 hand axe (0, 1, D:10) a +0 robe a +0 dagger a +0 hand axe (1, 0, D:10) a +0 whip a +0 hand axe (1, 1, D:10) a +0 robe a +2 vampiric dagger a +0 hand axe (1, 19, D:10) 15 arrows (2, 0, D:10) a +0 leather armour (5, 19, D:10) 22 sling bullets (8, 15, D:10) a crystal ball of energy (9, -2, D:10) 15 bolts (10, -14, D:10) a +0 hand crossbow (13, -25, D:10) a +0 dagger (14, 1, D:10) 21 poisoned needles (16, -1, D:10) a +0 ring mail (16, 10, D:10) a potion of degeneration (17, 27, D:10) a +3 mace (23, -5, D:10) 10 poisoned needles (23, 3, D:10) a +0 plate armour (23, 7, D:10) a +0 war axe a +0 falchion (24, 7, D:10) a +0 giant club a +0 dagger a +0 leather armour a cursed -2 dagger a cursed +0 robe (30, 14, D:10) a +0 leather armour (31, -8, D:10) 25 bolts (31, -6, D:10) a +0 mace a +0 ring mail (32, -1, D:10) a +0 mace (34, -25, D:10) a +0 rapier (35, -22, D:10) a +0 plate armour a +0 glaive (35, -20, D:10) a +0 robe a +0 dagger (35, -17, D:10) a +0 leather armour a +0 dagger (35, -15, D:10) a +0 dagger (43, -2, D:10) a cursed -3 whip a +0 dagger (44, -2, D:10) a +0 flail a +0 scale mail a +0 dagger a +0 robe (51, 14, D:10) the +9 dagger of the Evening {pierce, *Contam +Fly MR+++ Stlth-} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It causes magical contamination when unequipped. It makes you less stealthy. Level 11 of the Dungeon (3, 5, D:11) a +0 hand axe (unseen) (4, 6, D:11) a +0 mace a +0 chain mail 45 gold pieces a cursed -2 hand axe (7, 18, D:11) a +0 mace (10, -8, D:11) 21 bolts (13, -14, D:11) 2 potions of mutation (22, -5, D:11) a potion of mutation (25, 4, D:11) a +0 giant club (43, 27, D:11) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a crocodile corpse (1, 2, Lair:1) a bullfrog skeleton