Tutankhamun Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 25, D:1) a cursed -3 club (4, 7, D:1) a cursed -3 dagger (5, 6, D:1) a +0 scale mail (6, 13, D:1) a +0 short sword (7, 24, D:1) 15 sling bullets (11, 42, D:1) a +0 dagger (13, 28, D:1) 3 curare-tipped needles (16, 30, D:1) a +0 short sword (19, 20, D:1) 8 javelins (21, 0, D:1) a +0 robe (24, 11, D:1) 31 stones (25, 0, D:1) a +0 short sword (25, 11, D:1) a cursed +0 helmet (25, 31, D:1) a +0 helmet (26, 32, D:1) 2 stones (27, 27, D:1) a stone (27, 30, D:1) a stone (27, 34, D:1) a stone (43, 27, D:1) 23 bolts (50, 19, D:1) a +0 dagger (55, 34, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 16 stones (13, 14, D:2) a +0 club (14, 24, D:2) a +0 club an uncursed amulet of the acrobat (15, 8, D:2) a +0 scale mail (25, 28, D:2) a +0 short sword (29, 42, D:2) 22 stones (37, 3, D:2) a +0 war axe (52, 35, D:2) a +2 flail of protection Level 3 of the Dungeon (0, 0, D:3) 16 stones (3, 12, D:3) a +0 leather armour a +0 short sword a +0 ring mail (4, 12, D:3) a +0 dagger a +0 leather armour (4, 22, D:3) a +0 leather armour (7, -2, D:3) a stone (7, 2, D:3) an uncursed amulet of harm (8, 0, D:3) a +0 whip 4 stones (9, 6, D:3) a +0 short sword (10, 5, D:3) a -2 ring of protection a -3 ring of intelligence (14, 12, D:3) a +0 dagger (16, 9, D:3) a +0 club a +0 leather armour (17, 9, D:3) a +0 flail (17, 12, D:3) 13 bolts (29, 2, D:3) a +0 whip (30, 12, D:3) a +0 robe (33, -4, D:3) 24 arrows (37, 5, D:3) a +0 hand axe (39, -4, D:3) 15 arrows (40, 5, D:3) a +0 dagger a +0 robe (46, 3, D:3) a +0 flail a +0 leather armour (47, 2, D:3) a +0 club a +0 chain mail (51, 1, D:3) a +0 mace (57, -4, D:3) a +0 club Level 4 of the Dungeon [Shop] Udweux's General Store 2 needles of sleeping (12 gold) 18 stones (21 gold) a ration (60 gold) a +0 dagger (24 gold) a potion of might (48 gold) a scroll of remove curse (36 gold) a potion of curing (36 gold) a scroll of noise (12 gold) an uncursed ring of protection from fire (300 gold) 19 stones (22 gold) a potion of flight (36 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 club (6, -4, D:4) 17 sling bullets (11, 8, D:4) 25 arrows (14, 5, D:4) a +0 leather armour (16, 4, D:4) a +0 whip (24, 11, D:4) a +0 dagger of holy wrath a +0 robe (24, 12, D:4) a stone (25, 14, D:4) 3 stones (26, 15, D:4) a stone (28, 15, D:4) a +0 short sword (31, -12, D:4) a +0 whip (35, -6, D:4) a +0 dagger (37, 3, D:4) a +0 war axe a +0 ring mail a +0 whip a +0 ring mail (38, 3, D:4) a cursed -1 war axe a +0 chain mail a +0 hand axe a +0 leather armour (38, 4, D:4) a +2 vampiric war axe (44, 26, D:4) a +0 club (45, -1, D:4) a +0 helmet (46, 7, D:4) a +0 robe (48, 14, D:4) the +4 mace "Conservator" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. Level 5 of the Dungeon [Shop] Zudaalos's Weapon Shop a +0 dagger (26 gold) 34 sling bullets (221 gold) a +0 morningstar of holy wrath (119 gold) a +4 antimagic hand axe (403 gold) a +0 club (13 gold) a +0 scythe (39 gold) a +3 dagger of freezing (267 gold) a +1 hand axe of electrocution (188 gold) a +0 whip (32 gold) (0, 0, D:5) 18 stones (3, -3, D:5) a +0 morningstar (7, -2, D:5) a +0 scale mail (12, 18, D:5) a +0 shortbow 11 arrows (15, 17, D:5) a +0 club (16, 16, D:5) 3 arrows (16, 17, D:5) an arrow (25, 18, D:5) a +0 shortbow 3 arrows (27, 17, D:5) an arrow (28, 17, D:5) an arrow (29, 16, D:5) an arrow (30, 7, D:5) a +0 robe (32, 0, D:5) a +0 falchion (32, 13, D:5) 2 arrows (32, 14, D:5) 2 arrows (33, -9, D:5) a +0 scale mail a +0 dagger a +0 robe (33, -8, D:5) a +0 flail (33, -7, D:5) a +0 ring mail (34, -9, D:5) a +0 hand axe (40, 5, D:5) 21 sling bullets (53, -4, D:5) a +0 flail (54, -4, D:5) a +0 morningstar 2 tomahawks a +0 leather armour (54, -3, D:5) a +0 dagger a +1 robe of resistance (54, -2, D:5) a +0 flail Level 6 of the Dungeon (0, 11, D:6) a +2 hand axe of electrocution (1, 10, D:6) a +0 hand axe a +0 chain mail a +0 dagger (1, 11, D:6) a +0 leather armour a +0 leather armour (3, 11, D:6) 22 stones (11, 5, D:6) a +0 mace (13, -15, D:6) a +0 great sword a +0 robe (20, -9, D:6) a +4 dire flail (unseen) (22, -17, D:6) a cursed +0 ring mail (23, -34, D:6) a +0 short sword a +1 dagger of speed (23, -33, D:6) a +0 whip a tomahawk a +0 chain mail a +0 falchion (24, -34, D:6) a +0 dagger a +0 robe (26, -3, D:6) a +0 robe (29, -30, D:6) 2 tomahawks (29, -29, D:6) a +0 whip (37, -28, D:6) a +0 great sword (41, -14, D:6) a +0 battleaxe a +2 robe of cold resistance (42, -15, D:6) a cursed +4 dagger a +0 robe (42, 3, D:6) a +0 ring mail (46, 11, D:6) 16 stones (52, -3, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Banish's Assorted Antiques a wand of acid (7) (594 gold) a +0 ring mail (108 gold) a +1 scale mail of poison resistance (351 gold) a scroll of fear (94 gold) a book of Debilitation (1080 gold) a wand of scattershot (5) (729 gold) a +0 quarterstaff (108 gold) a wand of flame (27) (391 gold) 3 scrolls of remove curse (243 gold) a potion of curing (81 gold) a +3 chain mail of fire resistance (715 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (2330 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (0, 0, D:7) 28 stones (12, -10, D:7) a throwing net (13, -10, D:7) a +0 club a +0 giant spiked club (14, 16, D:7) a +0 chain mail (18, 15, D:7) a +0 broad axe (20, -9, D:7) a cursed +0 war axe a +0 robe (26, 13, D:7) a cursed -2 hand axe a +0 animal skin (26, 21, D:7) 30 stones (27, 21, D:7) a +0 helmet (37, 1, D:7) a +0 dagger (39, 14, D:7) a +0 chain mail (40, -15, D:7) 12 arrows (40, 27, D:7) 18 stones (42, 28, D:7) a +4 hand axe a +0 robe a cursed +2 flail a +0 robe (42, 29, D:7) a +0 morningstar a +0 robe (45, -2, D:7) a +0 short sword (46, 2, D:7) a +0 robe a +0 dagger a +0 scimitar a +0 robe a +3 halberd a cursed +0 robe (46, 3, D:7) a +0 robe a +0 spear (47, 2, D:7) a cursed +0 robe a +0 flail (48, 17, D:7) a +0 ring mail (51, -11, D:7) 8 sling bullets Level 8 of the Dungeon [Shop] Lemaro Ramu's Book Shoppe a book of Burglary (1050 gold) a book of Beasts (770 gold) a book of Flames (490 gold) a book of Changes (350 gold) a book of Death (980 gold) a book of Death (980 gold) a Young Poisoner's Handbook (560 gold) a book of Battle (560 gold) a book of Geomancy (490 gold) a book of Geomancy (490 gold) a book of Enchantments (700 gold) a book of Ice (910 gold) (6, 4, D:8) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (6, 6, D:8) a +2 falchion of holy wrath (8, 4, D:8) a +0 spear (8, 6, D:8) a +0 hand axe (10, -12, D:8) a +0 mace (19, -7, D:8) 25 stones (22, -22, D:8) a +0 dagger (30, 17, D:8) a +0 mace a +0 chain mail (30, 18, D:8) a +0 club (31, 18, D:8) a +0 falchion (50, 23, D:8) 20 stones (53, 6, D:8) a +0 short sword a +0 long sword a +0 plate armour (53, 7, D:8) a +0 short sword a +0 leather armour (54, 6, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (6, -14, D:9) a +0 mace (21, -6, D:9) 15 stones (26, -22, D:9) 20 poisoned needles (29, 31, D:9) a +0 ring mail (33, 30, D:9) 20 arrows (35, 0, D:9) 27 sling bullets (36, 4, D:9) a +0 giant spiked club (37, 11, D:9) a +0 trident (41, 20, D:9) a +4 hand axe a +0 robe (42, 20, D:9) a +2 hand axe a +0 robe (43, -10, D:9) 23 sling bullets (45, 22, D:9) a +0 dire flail a +0 shortbow a +0 robe (47, 24, D:9) a +4 great sword a +0 robe (55, -14, D:9) 17 arrows (56, 11, D:9) a cursed +0 battleaxe a +0 robe a +1 mace a +0 robe (56, 12, D:9) a +1 war axe a +0 robe a +4 war axe of freezing a +0 robe (57, 11, D:9) a +0 giant club (60, -13, D:9) the +8 hunting sling of the Endless Queens {velocity, *Slow rPois rC+} Any stone fired from it inflicts extra damage. It protects you from cold. It protects you from poison. It may slow you when you take damage. (61, 10, D:9) a +2 pair of gloves Level 10 of the Dungeon (0, 0, D:10) 13 bolts (8, 13, D:10) 21 sling bullets (9, 4, D:10) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 ring mail (9, 5, D:10) a +1 longbow of flaming 15 arrows (11, 0, D:10) a +0 leather armour (11, 2, D:10) a sling bullet (12, 39, D:10) 29 sling bullets (15, -2, D:10) 4 sling bullets (16, -2, D:10) a +0 giant club (16, 12, D:10) a +0 plate armour (21, 34, D:10) a +0 long sword (23, 36, D:10) a +0 hand axe (35, 6, D:10) 29 bolts (41, 38, D:10) 2 throwing nets (48, 38, D:10) 30 arrows (48, 40, D:10) 16 stones the Ecumenical Temple (16, 6, Temple) a wand of random effects (20) an uncursed ring of magical power Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration (unseen) (8, 2, Lair:1) a +0 long sword (15, 10, Lair:1) a +0 whip (19, -7, Lair:1) a +0 long sword (21, 1, Lair:1) 19 stones (22, 4, Lair:1) a blink frog skeleton (32, -14, Lair:1) a +0 ring mail (41, 1, Lair:1) a +0 ring mail (57, -7, Lair:1) a porcupine corpse (skeletalised by now) (58, 12, Lair:1) 12 poisoned needles