Tutankhamun Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -12, D:1) 16 stones (12, 2, D:1) a +0 club (21, 10, D:1) 19 arrows (24, 22, D:1) a +0 club (25, 11, D:1) a +0 club (27, -28, D:1) a +0 robe (35, 11, D:1) 23 arrows (41, -20, D:1) a +0 robe (41, 3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 21, D:2) a +0 rapier of distortion (5, -2, D:2) a +0 plate armour (8, 27, D:2) 29 stones (11, -13, D:2) a +0 club (13, 15, D:2) 3 stones (22, -6, D:2) a +0 dagger (26, 23, D:2) a +0 hand axe 28 stones a +0 whip (26, 24, D:2) a +0 leather armour (39, -13, D:2) a +0 dagger (40, -13, D:2) a +2 short sword of venom (47, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 10 poisoned needles (2, 1, D:3) a poisoned needle (3, 2, D:3) a poisoned needle (4, 3, D:3) a poisoned needle (5, 4, D:3) a poisoned needle (6, 5, D:3) a poisoned needle (10, 25, D:3) a +0 hand axe (17, 3, D:3) a +0 club (17, 13, D:3) a +0 club (25, 9, D:3) a +0 scale mail (29, -5, D:3) a +0 club (34, -13, D:3) a +0 scale mail (41, 15, D:3) a +0 club (42, 21, D:3) a stone (49, -19, D:3) a +0 dagger (52, -16, D:3) a cursed -1 short sword (57, 22, D:3) a +0 hand axe a +0 club a cursed -2 short sword (57, 23, D:3) a +0 leather armour a +0 dagger (58, -19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Heosoem's Distillery a potion of haste (100 gold) a potion of haste (100 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of might (40 gold) a potion of haste (100 gold) a potion of cancellation (80 gold) a potion of lignification (30 gold) a potion of berserk rage (50 gold) [Shop] Riegokk's Antique Weapon Boutique a +0 short sword (60 gold) the +6 arbalest of Fate {elec, rElec} (1104 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. a +1 dagger of draining (212 gold) a +0 hunting sling (30 gold) a +0 quarterstaff (80 gold) a cursed -1 trident (2 gold) a +0 short sword (60 gold) a +0 broad axe (80 gold) a +0 falchion (60 gold) the cursed +0 mace of Dijoegra {antimagic, Str+4} (428 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It has a curse placed upon it. (0, 0, D:4) 10 poisoned needles (2, 11, D:4) a cursed +0 ring mail (6, 21, D:4) a +0 plate armour (12, 47, D:4) a +0 giant spiked club (22, 18, D:4) a +0 hand axe of electrocution (35, 41, D:4) a +0 scale mail (41, 53, D:4) 19 sling bullets (44, 42, D:4) a +0 robe (44, 52, D:4) a +0 whip (53, 47, D:4) 16 gold pieces (53, 48, D:4) 11 gold pieces (53, 49, D:4) 17 gold pieces (55, 47, D:4) 8 gold pieces (55, 48, D:4) 14 gold pieces (55, 49, D:4) 7 gold pieces