Tutankhamun Level 1 of the Dungeon (0, 0, D:1) 50 poisoned needles (3, 8, D:1) 5 stones (8, 0, D:1) a +0 leather armour (11, -31, D:1) a +0 club (11, 2, D:1) 183 stones (14, -31, D:1) a +0 club (16, -33, D:1) 63 arrows (25, 0, D:1) a +0 robe (35, -34, D:1) a +0 club (35, -32, D:1) a +0 ring mail (38, 11, D:1) a +0 leather armour (50, -22, D:1) a +0 spear (54, -34, D:1) a +0 club (55, -41, D:1) 160 arrows (55, 9, D:1) a +0 club (55, 10, D:1) a +0 dagger (57, 6, D:1) 183 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (4, 4, D:2) a +0 chain mail (11, 2, D:2) a +0 hunting sling (17, -16, D:2) a +0 spear (23, -11, D:2) a +0 mace (23, -1, D:2) a +0 club (28, -11, D:2) 114 stones (36, 14, D:2) 72 needles of confusion (44, -21, D:2) a +0 whip (57, -13, D:2) a cursed -3 club a +0 leather armour (57, -7, D:2) a +0 short sword (57, -1, D:2) a +0 scale mail (68, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 5, D:3) a +0 club a +0 dagger (1, 7, D:3) a +0 club (2, 7, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (3, 7, D:3) a cursed -2 club a +0 scale mail (4, 6, D:3) a +0 whip a +0 scale mail a cursed +0 medium shield (5, 11, D:3) 5 stones (unseen) (8, 5, D:3) a +0 club (9, 3, D:3) 16 gold pieces (9, 5, D:3) a +0 plate armour (10, 3, D:3) a +0 dagger (unseen) (18, -16, D:3) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) 87 stones (8, 34, D:4) 108 stones (9, 31, D:4) a +0 dagger (12, 22, D:4) the cursed +1 robe "Voed Copu" {+Fly rElec rC- Str+6} It affects your strength (+6). It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. It has a curse placed upon it. (20, 50, D:4) 87 stones (25, 11, D:4) a +0 giant club (30, 27, D:4) 171 stones Level 5 of the Dungeon (14, -1, D:5) a +0 buckler (15, 40, D:5) a +0 medium shield (17, -1, D:5) a +1 dagger of electrocution a +0 hunting sling 240 sling bullets a +0 ring mail (20, 38, D:5) a +0 flail (22, 26, D:5) a +0 leather armour (26, 8, D:5) a +0 robe (26, 18, D:5) a +0 shortbow 125 arrows (26, 21, D:5) a +0 robe (26, 44, D:5) a +0 scythe (unseen) Level 6 of the Dungeon [Shop] Umall's Weapon Boutique a +0 short sword (42 gold) a +0 flail (49 gold) the +2 rapier of the Enemy {pierce, rPois Int+5 Dex-5 Stlth+} (400 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from poison. It makes you more stealthy. a +0 flail (49 gold) a +0 long sword (49 gold) the +3 sling "Punk" {acid, rCorr} (438 gold) It provides partial protection from all sources of acid and corrosion. a +0 long sword (49 gold) a +0 hunting sling (21 gold) a cursed -1 scimitar (1 gold) (0, 0, D:6) a +3 scimitar of freezing (unseen) (2, -4, D:6) a +0 trident a +0 chain mail (3, 49, D:6) a +0 robe (7, 50, D:6) a +0 ring mail (11, 33, D:6) a +0 short sword (11, 34, D:6) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, 40, D:6) a +0 blowgun 15 poisoned needles a kobold corpse (skeletalised by now) (12, 40, D:6) a cursed -1 short sword 4 stones (14, 43, D:6) a +0 rapier (25, -10, D:6) a leopard gecko skeleton (34, 13, D:6) a +0 whip the Ecumenical Temple