Dungeon Crawl Stone Soup version 0.27-a0-1497-gf8f22f7954 (webtiles) character file. Game seed: 11986015820650441526 8 Tutankhamun the Sneak (level 2, 19/19 HPs) Began as a Gnoll Wanderer on July 7, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:33 (776 turns). Tutankhamun the Sneak (Gnoll Wanderer) Turns: 776, Time: 00:02:33 Health: 19/19 AC: 2 Str: 13 XL: 2 Next: 8% Magic: 5/5 EV: 11 Int: 9 God: Gold: 42 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) c - a +0 dagger Missiles e - 3 boomerangs Armour b - a +0 robe (worn) Jewellery g - an amulet of regeneration Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 4.4 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 5.9 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 3.6 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 3.6 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 14% 3d3 11% 2 Summon Small Mammal Summ 4% N/A 28% 1 Dazzling Flash Conj/Hex 8% N/A 38% 3 Summon Guardian Golem Hex/Summ 1% N/A 65% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The bat is heavily wounded. The bat hits you. The bat hits you but does no damage. You closely miss the bat. Your bite misses the bat. The bat is heavily wounded. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The goblin shouts! The bat closely misses you. You barely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the goblin. You kill the goblin! The bat hits you but does no damage. You have reached level 2! The bat barely misses you. The bat closely misses you. The bat hits you. The bat barely misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat barely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. A goblin comes into view. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈PP..#####...........#. ≈≈PP..................#. ≈≈≈≈.................... ≈≈≈..................... ≈≈P....)................ ≈≈P≈..†................. ≈≈≈P.##.....#...#....... ≈≈P≈.##.........#...#### ≈≈P≈...@.....####..#.... ≈≈P≈P...............##.. ≈≈≈≈......>..#####....#. ≈≈≈≈....†...## #...#.# ≈≈≈P.≈.#...## #...#.. ≈≈≈≈P≈.#.### #...... P≈≈≈≈≈. .# #...##. ≈≈≈≈≈≈g .# #...##. #...##. You could see a goblin (asleep). Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tutankhamun set off with the following items: a +0 club, a | +0 robe, a +0 dagger; and the following spells available to | memorise: Magic Dart, Searing Ray, Summon Small Mammal, | Dazzling Flash, Summon Guardian Golem, Fulminant Prism, | Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 450 | D:1 | Learned a level 1 spell: Magic Dart 629 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 776 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms, amcnicky_mini_corridor_feature, chequers_big_river Action || total -------------------------++------- Melee: Club || 17 Bite || 1 Throw: Boomerang || 2 Cast: Magic Dart || 5 Armor: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 781 | 781 | 0 | 566 | 156 | 1 | 781.0 | Dungeon | 781 | 781 | 0 | 566 | 156 | 1 | 781.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts