Tutankhamun Level 1 of the Dungeon (0, 0, D:1) 20 stones (0, 30, D:1) a +0 dagger (1, 1, D:1) a +0 dagger (1, 22, D:1) a +0 hunting sling (2, 16, D:1) a +0 dagger (3, 16, D:1) a +0 dagger (6, 2, D:1) 28 arrows (13, 16, D:1) a +0 robe (26, 8, D:1) 9 arrows (37, 18, D:1) a +0 dagger (38, 18, D:1) a +0 short sword a stone (39, 20, D:1) a +0 spear (43, 23, D:1) 9 arrows (43, 25, D:1) a +1 dagger of venom (44, 50, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Varek's Armour Shop a +0 robe (9 gold) quicksilver dragon scales (780 gold) a +0 robe (9 gold) the +2 helmet "Dotzur" {Will++} (388 gold) Will: It greatly increases your willpower. a +0 scale mail (52 gold) a +2 buckler of protection (279 gold) the +1 scale mail of Ahuhorut {Will+ Int+4} (390 gold) Int: It affects your intelligence (+4). Will: It increases your willpower. a +2 robe of resistance (490 gold) [Shop] Kuduraw Paom's Book Shoppe a There-And-Back Book (330 gold) an Inescapable Atlas (374 gold) a book of Displacement (264 gold) an Everburning Encyclopedia (286 gold) a Trismegistus Codex (308 gold) a book of Sloth (396 gold) a book of Death (484 gold) a book of Flames (220 gold) a book of Geomancy (242 gold) a book of Debilitation (242 gold) Great Wizards, Vol. VII (330 gold) a book of Misfortune (286 gold) [Shop] Pyukun's Jewellery Shop a ring of ice (325 gold) a ring of poison resistance (260 gold) a ring of fire (325 gold) the ring "Kehix" {Fire rPois rN+ Will+ Str-4} (488 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. a ring of poison resistance (260 gold) a ring of resist corrosion (260 gold) the amulet "Georeebu" {-Tele rElec Regen+ Str+9 Dex-3} (663 gold) [amulet of regeneration] Str: It affects your strength (+9). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. the ring "Pupreecusm" {Ice Slay+2} (525 gold) [ring of ice] It enhances your ice magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. a ring of flight (227 gold) a ring of fire (325 gold) [Shop] Zamaimagg's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of fog (26 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of noise (13 gold) a scroll of amnesia (45 gold) a scroll of immolation (45 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) [Shop] Luequnuv's Book Boutique a book of Cantrips (208 gold) an Everburning Encyclopedia (338 gold) a book of Callings (260 gold) a book of Air (286 gold) the Volume of the Neverending Friars (520 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Animate Dead Necromancy 4 no c - Summon Lightning Spire Summoning/Air 4 no d - Excruciating Wounds Necromancy 5 no a book of Flames (260 gold) a book of the Hunter (338 gold) a book of Necromancy (208 gold) a book of the Senses (416 gold) (0, 0, D:2) 15 stones (1, 5, D:2) 13 stones (11, 12, D:2) a +0 dagger (18, 30, D:2) a +0 war axe (23, 4, D:2) 27 sling bullets (23, 10, D:2) a +0 ring mail of cold resistance (30, 9, D:2) a +0 club (33, 20, D:2) a +0 leather armour (37, -8, D:2) a +0 morningstar (37, 8, D:2) a +1 short sword of holy wrath (37, 24, D:2) a +0 dagger (38, 6, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) 10 stones (0, 1, D:3) a +0 short sword (0, 13, D:3) a +0 dagger a +0 chain mail (11, 17, D:3) a +0 mace a +0 hand axe (11, 18, D:3) a +0 hand axe a +0 club a +0 flail a +0 dagger a +0 leather armour (11, 19, D:3) a +0 short sword a +0 scale mail (40, -8, D:3) a +0 club (41, -8, D:3) a +0 whip a +0 club a +0 spear a +0 spear (43, -8, D:3) a +0 club a +0 hunting sling 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (6, -4, D:4) a +0 dagger a +0 dagger a +0 dagger (7, -5, D:4) a +0 whip a +0 animal skin the +1 helmet of the Original Sin {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. a +0 dagger (7, -3, D:4) a +0 dagger (8, -17, D:4) a +0 dagger (8, -4, D:4) a +0 dagger (8, -3, D:4) a +0 club (22, -3, D:4) a +0 chain mail (26, 10, D:4) a +0 dagger (27, 2, D:4) a +0 spear (27, 7, D:4) a +0 club (29, -16, D:4) a +0 robe (33, -17, D:4) 15 bolts (33, 19, D:4) 21 sling bullets (36, -15, D:4) a +0 club (39, -22, D:4) 9 stones (39, -5, D:4) 21 stones (40, 21, D:4) a +0 ring mail (47, -7, D:4) 25 sling bullets (48, -16, D:4) 20 stones (52, 11, D:4) a +0 dagger of holy wrath 28 stones (52, 14, D:4) a +0 dagger a +0 ring mail (54, 4, D:4) a +0 flail a +0 flail a +0 whip (56, -16, D:4) a +0 spear a +0 robe (57, -16, D:4) a +0 whip a +0 whip a +0 halberd (59, -15, D:4) a +0 halberd a +0 leather armour (67, -2, D:4) a +0 spear Level 5 of the Dungeon [Shop] Feax's Serpentskin Sales 19 poisoned darts (106 gold) a +0 ring mail of poison resistance (112 gold) Dudweisu's Incunabulum of Intoxication (532 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Eringya's Noxious Bog Transmutation/Poison 6 no 10 poisoned darts (56 gold) 5 curare-tipped darts (42 gold) 6 poisoned darts (33 gold) 6 curare-tipped darts (50 gold) (0, 0, D:5) a +2 whip of draining a +0 chain mail (0, 1, D:5) a +0 hand axe (1, 2, D:5) a +0 short sword a +0 club (14, -27, D:5) a +0 chain mail (14, -25, D:5) 20 sling bullets (17, -14, D:5) 11 stones (21, 6, D:5) a +0 ring mail (29, -20, D:5) a +0 robe (33, -22, D:5) 28 stones (41, -11, D:5) 21 stones (47, -32, D:5) a +0 mace (48, -22, D:5) a +0 club Level 6 of the Dungeon (2, -5, D:6) a +0 short sword a +0 leather armour (2, -4, D:6) a +0 short sword (5, 4, D:6) a +0 leather armour (13, -11, D:6) the +4 chain mail of Apathy {rF+ rC+ Regen+ rCorr} rF: It protects you from fire. rC: It protects you from cold. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (19, -5, D:6) a +0 plate armour (24, -29, D:6) a +0 pair of gloves (28, -19, D:6) 10 bolts (31, 1, D:6) a staff of death (43, -25, D:6) 20 stones (43, -6, D:6) a +0 leather armour (43, -4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 17 stones (3, 28, D:7) a +0 dagger a +0 robe (4, 27, D:7) a +0 dagger a +0 robe (4, 28, D:7) a +0 whip a +0 leather armour (4, 29, D:7) a +0 club (5, 28, D:7) a +0 hand axe of electrocution a +0 ring mail (6, 30, D:7) a +0 whip (7, 31, D:7) a +0 giant club (7, 33, D:7) a +0 hand axe (8, 37, D:7) a +0 spear a +2 dagger of electrocution a +0 robe (9, 37, D:7) a +0 hand axe a +0 ring mail a +0 club (9, 38, D:7) a +0 falchion (11, 36, D:7) a +0 hunting sling (11, 42, D:7) a +0 flail (12, -2, D:7) a +0 whip of flaming a +0 robe (12, 48, D:7) a +0 leather armour (16, 24, D:7) a +0 mace (16, 26, D:7) a +0 mace (16, 27, D:7) a +0 mace (16, 37, D:7) the +7 mace of Cataclysm {vorpal, rC- rCorr Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (17, 25, D:7) a +0 mace (17, 26, D:7) a +0 mace (17, 27, D:7) a +0 mace (17, 28, D:7) a +0 mace (17, 35, D:7) a +4 quarterstaff of chaos a +0 cloak (18, 24, D:7) a +2 vorpal mace (18, 25, D:7) a +0 mace (18, 26, D:7) a +0 mace (18, 27, D:7) a +0 mace (18, 28, D:7) a +0 mace (19, 26, D:7) a +0 mace (19, 27, D:7) a +0 mace (24, 36, D:7) a +0 hand axe (28, 24, D:7) 15 stones (30, 7, D:7) a +0 giant club (32, 14, D:7) a +0 falchion (33, 23, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (14, 24, D:8) a +0 chain mail (26, 26, D:8) a +0 whip (35, 25, D:8) a +0 quarterstaff (37, -10, D:8) a +0 short sword a +0 scale mail (38, -11, D:8) a +0 dagger a +0 robe (38, -10, D:8) a +0 whip a +0 falchion a +0 leather armour (46, 33, D:8) a +0 short sword (48, 31, D:8) a +0 dagger a +0 dagger a stone (48, 32, D:8) a +0 whip 3 poisoned darts a +0 dagger (48, 33, D:8) a +0 short sword 4 poisoned darts (55, -6, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (0, 10, D:9) a +0 rapier (1, -7, D:9) a +0 club (5, -5, D:9) 4 scrolls of noise a +0 whip (5, -3, D:9) a +0 short sword 4 stones (5, 5, D:9) a +0 hand crossbow (5, 28, D:9) a +4 whip 5 stones a +0 dagger 2 poisoned darts a +0 club a +0 short sword of flaming a kobold corpse (6, -5, D:9) a +0 short sword 2 stones (6, 28, D:9) a +0 short sword 3 stones a +0 short sword a kobold corpse (7, -5, D:9) a +0 short sword 4 stones (7, 28, D:9) a +0 short sword a kobold corpse (14, -7, D:9) a +0 flail (14, 9, D:9) a +0 hand axe (20, 1, D:9) a +0 dagger (25, -4, D:9) 14 stones (28, -9, D:9) 22 bolts (31, 20, D:9) a +0 kite shield (37, 17, D:9) a scarf of harm (39, 16, D:9) a +0 quarterstaff (45, -6, D:9) a +0 robe (47, -8, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a killer bee corpse (0, 1, D:10) a killer bee corpse