Dungeon Crawl Stone Soup version 0.27-a0-1597-ge58577e147 (webtiles) character file. Game seed: 2012484767411872284 23 Tutankhamun the Conjurer (level 2, -1/20 HPs) Began as a Gnoll Conjurer on July 21, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (1212 turns). Tutankhamun the Conjurer (Gnoll Conjurer) Turns: 1212, Time: 00:00:27 Health: -1/20 AC: 2 Str: 6 XL: 2 Next: 95% Magic: 4/7 EV: 13 Int: 17 God: Gold: 54 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Missiles f - 6 curare-tipped darts Armour a - a +0 robe (worn) Jewellery d - a ring of ice Scrolls b - a scroll of teleportation {unknown} Potions c - a potion of haste {unknown} e - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 3d5 1% 2 Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The adder is severely wounded. You feel sick. The adder bites you. The jackal bites you but does no damage. The adder misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The jackal closely misses you. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! The jackal barely misses you. The magic dart hits the adder! You kill the adder! You feel sick. The adder misses you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel sick. You feel sick. The adder misses you. The jackal closely misses you. You feel sick. You feel sick. The jackal closely misses you. The adder misses you. You feel sick. You feel sick. You are no longer poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The adder bites you. You die... #. #...#.# #.# ......####...#.# #.# # ..#.#........#.# ## # #^# #. # ............#.##.##.###.# ...#. #....................... #.$!##..........#.##.#####... #...#.#..###.....†.........# #...#..###..##.#######...# ###.....gS@..##.# #...# #.........####.##.# #...# #.###..........##.#######.... #.###.####.##.##......... #. #.# #.##.#######.#.# .. ..# #.##.# #.#.# ##. ##.# #.##.#######.#.# #. #.# ####...........# ..# #.#######.#.# You could see an adder and a hobgoblin. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals 2 kobolds (D:1) 3 bats 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 617 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 927 | D:1 | Found a faded altar of an unknown god. 1212 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, minmay_tetromino_t4 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 28 Armor: Robe || 8 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1211 | 1184 | 27 | 0 | 1097 | 2 | 605.5 | Dungeon | 1211 | 1184 | 27 | 0 | 1097 | 2 | 605.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 137 daAuts