Dungeon Crawl Stone Soup version 0.28-a0-10-g964c8b829e (webtiles) character file. Game seed: 5684314860271639460 105 Tutankhamun the Magician (level 4, 0/24 HPs) Began as a Deep Elf Hedge Wizard on July 25, 2021. Slain by an orc priest (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (3202 turns). Tutankhamun the Magician (Deep Elf Hedge Wizard) Turns: 3202, Time: 00:03:32 Health: 0/24 AC: 2 Str: 7 XL: 4 Next: 53% Magic: 0/14 EV: 12 Int: 20 God: Gold: 140 SH: 0 Dex: 14 Spells: 5/15 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles i - 14 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 2 scrolls of enchant weapon {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of identify {unknown} k - a scroll of noise {unknown} l - a scroll of immolation {unknown} Potions e - a potion of invisibility {unknown} g - 4 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting * Level 3.2 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Searing Ray Conj 38% 3d4 4% 2 e - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 6% N/A 16% 2 Conjure Flame Conj/Fire 12% 6-21 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. You die... .........# #.....#o#....... .........# #......#.#...... .........# #####.....#.#.......# .........# #............######## .........# #............# #...........## #####.#####.... #o# ..... #@# ..... #................. #................. #.............. #######........ #######.. . You could see an orc priest. Vanquished Creatures A hound (D:3) 2 dart slugs 5 orcs (D:3) 4 ball pythons 3 endoplasms 3 giant cockroaches 9 goblins 9 hobgoblins 5 quokkas 5 bats 2 frilled lizards (D:1) 6 kobolds 4 rats 58 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 180 | D:1 | Reached skill level 5 in Spellcasting 180 | D:1 | Reached XP level 2. HP: 3/15 MP: 1/10 600 | D:1 | Learned a level 2 spell: Blink 603 | D:1 | Learned a level 2 spell: Call Imp 1375 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/12 1460 | D:2 | Found a faded altar of an unknown god. 1629 | D:2 | Learned a level 2 spell: Searing Ray 1692 | D:2 | Found a runed translucent door. 1693 | D:2 | Noticed Crazy Yiuf 2473 | D:3 | Reached skill level 6 in Spellcasting 2473 | D:3 | Reached XP level 4. HP: 23/24 MP: 7/14 2669 | D:3 | Learned a level 3 spell: Mephitic Cloud 3108 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3202 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, hex_intersection D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, uniq_crazy_yiuf_cottage D:3: layout_basic, old_standard_altar, zin_academy, demons_altar, kennysheep_generic_room_9, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 6 | 6.3 Conjurations | 2 3 | 3.2 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Cast: Magic Dart | 75 | 52 || 127 Searing Ray | | 8 || 8 Blink | | 1 || 1 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 9 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3201 | 3144 | 57 | 356 | 2480 | 3 | 1067.0 | Dungeon | 3201 | 3144 | 57 | 356 | 2480 | 3 | 1067.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1295 daAuts D:2: 1153 daAuts D:3: 752 daAuts