Tutankhamun Level 1 of the Dungeon (3, 15, D:1) 18 bolts (7, 32, D:1) a +0 club (18, 13, D:1) 22 stones (20, 9, D:1) a +0 club (21, 33, D:1) 18 poisoned darts (22, 24, D:1) a +0 dagger (23, 24, D:1) a +0 club (23, 26, D:1) a +0 dagger (27, 8, D:1) a +0 club (30, 8, D:1) a +0 dagger (41, 22, D:1) a +0 ring mail (43, 28, D:1) a +0 mace (47, 10, D:1) a +0 ring mail (48, 41, D:1) 27 arrows Level 2 of the Dungeon [Shop] Xastroh's Weapon Emporium a +4 hand crossbow of flaming (283 gold) a +0 hunting sling (15 gold) a +0 spear (30 gold) a +0 spear (30 gold) a +2 vampiric lajatang (570 gold) a +0 flail (35 gold) a +0 whip (25 gold) 11 stones (11 gold) a +0 spear (30 gold) a +0 hand axe (30 gold) a +2 lajatang of venom (300 gold) a +0 long sword (35 gold) a +0 whip (25 gold) [Shop] Muwootro's Armour Shoppe a +2 ring mail of fire resistance (273 gold) the +2 ice dragon scales of Activism {rF- rC++ Int+4 SInv Stlth+} (1201 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 helmet (58 gold) the +1 leather armour of Conscience {-Tele rElec rF+ rC+} (382 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +1 helmet of see invisible (214 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +1 leather armour of willpower (182 gold) the +2 robe of Vines {NoPotionHeal Regen+++} (1040 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +2 plate armour of fire resistance (520 gold) [Shop] Cotalir's Assorted Antiques 3 scrolls of identify (144 gold) a scroll of noise (24 gold) a scroll of blinking (180 gold) a potion of heal wounds (120 gold) a potion of mutation (192 gold) a +0 hand axe (72 gold) a scroll of blinking (180 gold) a +0 mace (72 gold) [Shop] Yrreq's Jewellery Shop an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) a ring of fire (275 gold) a +4 ring of evasion (396 gold) the macabre finger necklace {rN+} (440 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. an amulet of faith (440 gold) a ring of flight (192 gold) a ring of see invisible (165 gold) a ring of see invisible (165 gold) a +6 ring of dexterity (643 gold) an amulet of regeneration (330 gold) (0, 0, D:2) a +0 trident (14, 7, D:2) 32 stones (16, 7, D:2) 24 stones (17, 7, D:2) an adder corpse (skeletalised by now) (20, 1, D:2) an adder corpse (skeletalised by now) (21, -1, D:2) 17 gold pieces (still there?) a ball python corpse (skeletalised by now) (still there?) (21, 3, D:2) a bat corpse (skeletalised by now) (22, -1, D:2) a scroll of noise (24, -2, D:2) a +0 hunting sling (still there?) a +0 club (still there?) 7 stones (still there?) a goblin corpse (skeletalised by now) (still there?) (25, 5, D:2) a +0 club (still there?) a goblin corpse (skeletalised by now) (still there?) (26, -38, D:2) 21 stones (26, -36, D:2) the felid corpse of Natasha (skeletalised by now) (26, -6, D:2) a scroll of blinking (26, 9, D:2) 14 stones (31, 10, D:2) a +0 leather armour (41, -7, D:2) a +0 trident (44, -26, D:2) the felid corpse of Natasha (44, -7, D:2) a hobgoblin corpse