Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11332470952431837769 2006 Tutankhamun the Ducker (level 9, -6/60 HPs) Began as an Octopode Conjurer on Aug 5, 2021. Was an Initiate of Vehumet. Mangled by Joseph (17 damage) ... on level 6 of the Dungeon. The game lasted 00:11:02 (10641 turns). Tutankhamun the Ducker (Octopode Conjurer) Turns: 10641, Time: 00:11:03 Health: -6/60 AC: 1 Str: 7 XL: 9 Next: 22% Magic: 10/16 EV: 15 Int: 29 God: Vehumet [......] Gold: 621 SH: 0 Dex: 10 Spells: 4/17 levels left rFire + . . SeeInvis . i - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . j - +6 ring of intelligence rCorr . Rampage . t - ring of protection from fire Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 621 gold pieces. Inventory: Hand Weapons f - a +2 mace of protection Missiles w - 18 poisoned darts Magical Staves i - a staff of conjuration (weapon) Jewellery j - a +6 ring of intelligence (left tentacle) t - a ring of protection from fire (right tentacle) Scrolls a - 4 scrolls of teleportation d - 4 scrolls of identify g - 3 scrolls of blinking h - a scroll of brand weapon n - a scroll of enchant weapon r - a scroll of vulnerability u - 2 scrolls of torment {unknown} y - 2 scrolls of fog {unknown} z - a scroll of fear {unknown} Potions b - 7 potions of curing {unknown} c - a potion of lignification {unknown} e - 3 potions of attraction {unknown} k - a potion of resistance {unknown} l - 3 potions of invisibility {unknown} m - a potion of degeneration {unknown} o - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} q - a potion of haste {unknown} s - 3 potions of cancellation {unknown} v - a potion of magic {unknown} x - a potion of might {unknown} Skills: + Level 4.9 Fighting + Level 7.7 Dodging - Level 2.6 Stealth - Level 4.9 Spellcasting - Level 7.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 82% N/A 4% 3 d - Fulminant Prism Conj/Hex 20% 3d13 16% 4 e - Vampiric Draining Necr 3% 2d6 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air N/A N/A 10% 2 Poisonous Vapours Pois/Air 14% N/A 10% 2 Slow Hex 7% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 16% 4 Confusing Touch Hex 7% N/A 19% 3 Freezing Cloud Conj/Ice/Air 15% 6-21 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Ossuary (visited) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Uskayaw Vehumet Zin The Shining One Annotations: D:6 Joseph Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Level annotation: Joseph Joseph shoots a sling bullet. The sling bullet barely misses you. There is a stone staircase leading up, spattered with blood here. Joseph unwields a +0 hunting sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff. You climb upwards. There is a stone staircase leading down here. You hit Joseph but do no damage. Your grab misses Joseph. Joseph hits you with a +0 quarterstaff!! You hit Joseph but do no damage. You grab Joseph. You constrict Joseph. Joseph hits you with a +0 quarterstaff! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 ring mail and quivering sling bullets (lightly wounded, constricted by you, 100% to hit) You feel a surge of power! The searing ray hits Joseph!! Joseph is moderately wounded. (Press . to maintain the ray.) You constrict Joseph. Joseph barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 ring mail and quivering sling bullets (moderately wounded, constricted by you, 100% to hit) You feel a surge of power! The searing ray hits Joseph! Joseph is heavily wounded. (Press . to maintain the ray.) You constrict Joseph. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 ring mail and quivering sling bullets (heavily wounded, constricted by you, 100% to hit) You feel a surge of power! The searing ray hits Joseph. Joseph is heavily wounded. (Press . to maintain the ray.) You constrict Joseph. Joseph hits you with a +0 quarterstaff! You die... #...#.#.##.......## #...'.#.##.......## #####...###..+........# #...#.....#.##........# #...#.###.#...........# #...#.###.#.....#####.# #...#.....'............ ####...#@.##.#.....####### #..'...'.@...+............ #.##...##.##.#.....######. #.##...##.##.#.....# #. #.##...##.##.#.....######. #.##...##.##.............. #.#######.########'######. #.# #.............# #. #.# #######..........# #. #.# #...# #..........# #. You could see Joseph. Vanquished Creatures Pikel (D:6) 2 sky beasts (D:6) A black bear (D:3) 2 ogres (D:6) A centaur (D:5) 2 lemures (D:6) 3 scorpions A water moccasin skeleton (D:6) A centaur zombie (D:5) A bullfrog zombie (D:6) 3 hounds 2 orc priests Crazy Yiuf (D:5) 2 jellies 6 iguanas 4 orc wizards 8 mummies (Ossuary) A howler monkey skeleton (D:5) 5 adders 2 ufetubi (D:4) 2 adder skeletons (D:4) 2 worms (D:3) 2 dart slugs 10 orcs 4 ball pythons 6 bats 9 endoplasms 3 giant cockroaches 4 hobgoblins A jackal (D:2) 7 quokkas 3 gnoll zombies (Ossuary) 6 goblins A hobgoblin zombie (Ossuary) 6 kobolds 3 kobold zombies (Ossuary) An orc zombie (Ossuary) 3 rats 122 creatures vanquished. Vanquished Creatures (others) A goblin (D:4) 1 creature vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1109 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1112 | D:1 | Learned a level 2 spell: Searing Ray 1116 | D:1 | Learned a level 3 spell: Dazzling Flash 1692 | D:2 | Reached skill level 5 in Conjurations 2195 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2415 | D:2 | Found a faded altar of an unknown god. 3333 | D:3 | Noticed a black bear 3339 | D:3 | Killed a black bear 3340 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/10 3997 | D:4 | Identified the +1 robe of Old and Reckless {Will+ MP-9 | Int+3} 4100 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/12 4530 | D:4 | Learned a level 4 spell: Fulminant Prism 4534 | D:4 | Learned a level 3 spell: Vampiric Draining 4880 | D:4 | Reached XP level 7. HP: 28/41 MP: 2/13 5369 | D:5 | Entered Level 5 of the Dungeon 5803 | D:5 | Reached skill level 1 in Fighting 6057 | D:5 | Found a staircase to the Ecumenical Temple. 6207 | Temple | Entered the Ecumenical Temple 6389 | Temple | Became a worshipper of Vehumet 6690 | D:5 | Found a runed translucent door. 6691 | D:5 | Noticed Crazy Yiuf 6822 | D:5 | Killed Crazy Yiuf 6823 | D:5 | Reached XP level 8. HP: 51/51 MP: 8/15 7207 | D:6 | Reached skill level 5 in Dodging 7990 | D:6 | Noticed Pikel 8453 | D:6 | Killed Pikel 8454 | D:6 | Reached XP level 9. HP: 23/59 MP: 3/16 9180 | D:7 | Found a sand-covered staircase. 9180 | D:7 | Noticed Joseph 9187 | Ossuary | Entered an ossuary 10641 | D:6 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_corners, hangedman_decor_push, minmay_stone_trees_small, minmay_misc_feat_plants D:2: minmay_general_purpose_star, layout_loops_ring, hellmonk_ecumenical_altar_blasted, kennysheep_cluttered_room, minmay_puff D:3: layout_loops_ring D:4: layout_loops_cross, lemuel_old_faithful D:5: layout_rooms, minmay_temple_entry_ruins, uniq_crazy_yiuf_cottage D:6: layout_basic, uniq_pikel D:7: layout_cave_pods, led_sif_book, nicolae_ossuary_entry_monument, uniq_menkaure, uniq_joseph Temple: roderic_octagonal_lattice_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 3 4 | 4.9 Fighting | 2 4 | 4.9 Dodging | 3 7 | 7.7 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Constrict | 3 | 2 | 5 || 10 Mace | 11 | | || 11 Staff | | 11 | 14 || 25 Tentacles | | 1 | 3 || 4 Cast: Magic Dart | 56 | 91 | 132 || 279 Searing Ray | | 8 | 56 || 64 Vampiric Draining | | | 2 || 2 Dazzling Flash | | | 1 || 1 Use: Scroll | | | 6 || 6 Stab: Sleeping | 1 | | || 1 Invisible | | | 1 || 1 Armor: Skin | 2 | | 2 || 4 Dodge: Dodged | 12 | 16 | 41 || 69