Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 1997422445705457230 10 Tutankhamun the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Aug 16, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (456 turns). Tutankhamun the Conjurer (Demigod Conjurer) Turns: 456, Time: 00:00:57 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/7 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of magic mapping {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.8 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You see here a +0 club. d - a +0 club The jackal closely misses you. d - a +0 club (weapon) The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You have reached level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal closely misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .................#.# .......#########.#.# .......# #.#.# .......#########.#.# .......#......##.#.# ###.####......##.#.# †................#.# ###.##############.# #...........Jh@..# ################## You could see an endoplasm and a jackal. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 422 | D:1 | Reached skill level 4 in Conjurations 454 | D:1 | Reached XP level 2. HP: 3/20 MP: 1/7 456 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 4 Club || 5 Cast: Magic Dart || 19 Armor: Robe || 6 Dodge: Dodged || 23