Tutankhamun Level 1 of the Dungeon [Shop] Bannoqan's Antique Weapon Emporium a +0 dagger (44 gold) a +0 club (22 gold) a +0 dagger (44 gold) a +0 spear (66 gold) the +8 arc blade {discharge, rElec} (1320 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 dagger (44 gold) a +0 mace (66 gold) a +0 club (22 gold) a +0 dagger (44 gold) a +0 mace (66 gold) [Shop] Eschiribb's Antique Weapon Boutique a +0 dagger (42 gold) the +8 battleaxe of Hoiklit {vorpal, Str+4} (1367 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). a +0 club (21 gold) the +8 glaive of Eternal War {vorpal, Drain Dex+6} (1337 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. a +0 dagger (42 gold) a +1 flail of venom (235 gold) a +0 spear (63 gold) a +0 hand axe (63 gold) a +0 hunting sling (31 gold) a +0 whip (52 gold) a +0 longbow (94 gold) [Shop] Nocinura's Magic Scroll Emporium a scroll of acquirement (572 gold) a scroll of holy word (82 gold) 3 scrolls of noise (33 gold) a scroll of torment (82 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of fog (22 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) [Shop] Allit's Book Shop a book of the Tundra (442 gold) a book of the Spheres (702 gold) a book of Displacement (312 gold) Great Wizards, Vol. II (494 gold) a book of Transfigurations (520 gold) a book of Weapons (416 gold) a book of Flames (260 gold) a book of Misfortune (338 gold) a book of Weapons (416 gold) a book of Geomancy (286 gold) (0, 3, D:1) a +0 dagger (3, -23, D:1) a +0 war axe (9, 12, D:1) a +0 club (11, -26, D:1) a +0 mace (15, -26, D:1) a +0 short sword 2 stones (19, 29, D:1) 16 stones (23, -17, D:1) a +0 club (24, -3, D:1) a +0 leather armour (26, 9, D:1) 17 stones (31, -6, D:1) a +0 club (32, -23, D:1) a +0 club (34, 12, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones a kobold corpse (11, 38, D:2) 17 stones (26, 28, D:2) a +0 club