Dungeon Crawl Stone Soup version 0.29-a0-283-ga02f740833 (webtiles) character file. Game seed: 13569733552413644629 770 Tutankhamun the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Mar 13, 2022. Was a Follower of Vehumet. Slain by a gnoll sergeant ... wielding a +0 spear (9 damage) ... on level 5 of the Dungeon. The game lasted 00:05:55 (5856 turns). Tutankhamun the Conjurer (Octopode Conjurer) Turns: 5856, Time: 00:05:55 Health: 0/41 AC: 1 Str: 6 XL: 7 Next: 83% Magic: 14/24 EV: 13 Int: 39 God: Vehumet [*.....] Gold: 222 SH: 0 Dex: 8 Spells: 4/16 levels left rFire . . . SeeInvis + q - +3 dagger of Maepod {vorpal, rC++ Int+7 Dex-3} rCold + + . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of intelligence rCorr . Rampage . j - ring of see invisible Will ..... m - ring of Kuwuq {MP+9 Int+4} Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons e - a +0 short sword of protection g - a +1 dagger of venom q - the +3 dagger of Maepod (weapon) {vorpal, rC++ Int+7 Dex-3} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. Jewellery b - a +6 ring of intelligence (left tentacle) j - a ring of see invisible (right tentacle) m - the ring of Kuwuq (on tentacle) {MP+9 Int+4} (You found it on level 3 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Wands s - a wand of polymorph (10) Scrolls c - 2 scrolls of amnesia d - a scroll of teleportation {unknown} f - 3 scrolls of identify p - a scroll of magic mapping {unknown} r - a scroll of enchant armour {unknown} u - a scroll of summoning {unknown} Potions a - a potion of magic h - 3 potions of flight i - 3 potions of curing {unknown} k - a potion of haste {unknown} l - a potion of mutation n - 2 potions of attraction {unknown} o - a potion of degeneration {unknown} t - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.4 Spellcasting + Level 7.4 Conjurations * Level 0.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Passwall Tmut/Erth 8% N/A 4% 2 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 6% 4 e - Summon Guardian Gole Hex/Summ 12% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Dazzling Flash Conj/Hex 78% N/A 1% 3 Stone Arrow Conj/Erth 78% 3d11 1% 3 Summon Small Mammal Summ 52% N/A 2% 1 Beastly Appendage Tmut 20% N/A 3% 1 Sandblast Erth 20% 2d7 3% 1 Wereblood Tmut 10% N/A 4% 2 Fulminant Prism Conj/Hex 19% 3d11 6% 4 Call Canine Familiar Summ 13% N/A 8% 3 Ozocubu's Armour Ice 10% N/A 9% 3 Spider Form Tmut/Pois 10% N/A 9% 3 Ozocubu's Refrigeration Ice 5% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:3 ( D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, 87% to hit) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, 87% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, 87% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll shouts! The gnoll sergeant hits you from afar with a +0 spear! You die... #.....#.# #.#...# #...## # ###.# ###.###.###.#...# #....### ..... ..#.............# ##.##.#. ###.###.###########..## #.###.# ##......# #......######.# #.# ##......# #.............# #.# .#......# #......######## #.# .#......########.##### #.# )..........g.# #@# #.# ####.##.####.# #.# #.# ####.##.# #.# #g# #.# ........# #9# #.# ####.#######.# #.# #.# #.g.# #.# #.# #.### #.# #.. #.# #g# ####### #.# #.# You could see a gnoll sergeant and a gnoll. Vanquished Creatures Sigmund (D:4) A sky beast (D:5) A phantom (D:4) A bullfrog (D:5) A howler monkey (D:4) 2 jellies 4 hounds An iguana (D:3) 2 gnolls (D:5) An adder (D:3) A shadow imp (D:5) 2 white imps (D:5) A worm (D:2) 2 dart slugs 8 orcs 4 bats 8 endoplasms 8 giant cockroaches 6 goblins A hobgoblin (D:1) 6 jackals (D:4) 6 kobolds A quokka (D:1) 7 ball pythons 4 frilled lizards 4 rats 84 creatures vanquished. Vanquished Creatures (others) 5 plants 5 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1036 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1559 | D:2 | Learned a level 2 spell: Searing Ray 2051 | D:2 | Learned a level 2 spell: Passwall 2067 | D:2 | Reached skill level 5 in Conjurations 2628 | D:3 | Identified the ring of Kuwuq {MP+9 Int+4} 2692 | D:3 | Found Ucixez's Weapon Shop. 2703 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 2903 | D:3 | Found a faded altar of an unknown god. 3312 | D:4 | Found a staircase to the Ecumenical Temple. 3320 | D:4 | Identified the +3 dagger of Maepod {vorpal, rC++ Int+7 | Dex-3} 3352 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/9 3367 | Temple | Entered the Ecumenical Temple 3610 | Temple | Became a worshipper of Vehumet 3902 | D:4 | Reached skill level 6 in Conjurations 4017 | D:4 | Noticed a phantom 4025 | D:4 | Killed a phantom 4026 | D:4 | Reached XP level 6. HP: 28/36 MP: 4/11 4104 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4354 | D:4 | Noticed Sigmund 4364 | D:4 | Killed Sigmund 4365 | D:4 | Reached XP level 7. HP: 20/41 MP: 8/13 4822 | D:4 | Found Voerokk's Weapon Emporium. 4834 | D:4 | Reached skill level 7 in Conjurations 4956 | D:5 | Entered Level 5 of the Dungeon 5154 | D:5 | Learned a level 3 spell: Summon Guardian Golem 5332 | D:5 | Reached skill level 5 in Spellcasting 5649 | D:5 | Reached * piety under Vehumet 5649 | D:5 | Offered knowledge of Shock by Vehumet. 5856 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, serial_forest, infiniplex_forest_3_way, infiniplex_forest_lined_corner, infiniplex_forest_corner_2, infiniplex_forest_lined_1, infiniplex_forest_diagonal, infiniplex_forest_diagonal, nicolae_figureground_pulse D:2: layout_basic, minmay_hedge_maze D:3: layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_diamond_shop, dk_noncrumbling_4, chequers_arboretum, minmay_misc_feat_chi D:4: layout_rooms, minmay_temple_entry_stoned_glass, serial_shops, kennysheep_mini, sigmund_edmund_badplayer D:5: layout_loops_ring, cheibrodos_sewer_entry_bend, serial_bayou_pond_b Temple: mainiacjoe_temple_starburst Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Summonings | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Constrict | 2 | | || 2 Punch | 1 | | || 1 Tentacles | 1 | | || 1 Short sword | 1 | | || 1 Cast: Magic Dart | 74 | 70 | 80 || 224 Searing Ray | 1 | 3 | 3 || 7 Summon Guardian G | | | 3 || 3 Use: Scroll | | 5 | || 5 Armor: Skin | 1 | 2 | 3 || 6 Dodge: Dodged | 4 | 10 | 8 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5853 | 5713 | 140 | 882 | 4311 | 6 | 975.5 | Dungeon | 5555 | 5470 | 85 | 838 | 4124 | 5 | 1111.0 | Temple | 298 | 243 | 55 | 44 | 187 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1426 daAuts D:3: 1100 daAuts D:4: 1086 daAuts D:2: 1042 daAuts D:5: 899 daAuts Temple: 298 daAuts