Tutankhamun Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -35, D:1) a +0 whip 3 stones (11, -3, D:1) a +0 club (26, -10, D:1) a +0 club (28, -28, D:1) 3 boomerangs (41, -47, D:1) a +0 club (41, -19, D:1) a +0 short sword (49, -38, D:1) a +0 club (51, -12, D:1) a +0 whip (51, -10, D:1) a +0 dagger (61, -17, D:1) a +0 whip 3 stones Level 2 of the Dungeon (8, 1, D:2) a book of Debilitation (9, -27, D:2) a +2 whip of venom (10, -28, D:2) a +0 short sword (10, -26, D:2) a +0 dagger a +0 hand axe 2 boomerangs a +0 ring mail (13, -19, D:2) a book of Minor Magic (23, 4, D:2) a +0 dagger a +0 robe (39, 15, D:2) a +0 spear (48, -28, D:2) a +0 dagger (49, -28, D:2) a +0 dagger (50, 3, D:2) a +0 club (55, 15, D:2) a +0 dagger Level 3 of the Dungeon (1, -16, D:3) 17 stones (4, -15, D:3) a +0 long sword (5, 3, D:3) a +0 flail (6, -16, D:3) 15 stones (7, -48, D:3) a +0 short sword 3 stones (9, -15, D:3) a +0 leather armour (10, 12, D:3) a +0 leather armour (11, -31, D:3) a +0 hand axe (11, -13, D:3) a potion of degeneration (13, -13, D:3) a +2 kite shield a +0 dagger a +0 leather armour a +0 dagger of electrocution 4 stones a +0 hand axe a +0 hand axe (13, -12, D:3) a +0 dagger a +0 club (14, -12, D:3) a +0 dagger 12 stones a +0 ring mail (15, -16, D:3) a +0 club (19, -41, D:3) a +0 war axe (21, -3, D:3) a +0 helmet (32, -27, D:3) a +0 short sword (43, 12, D:3) a +0 short sword (53, -10, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 7, D:4) Peseiphu's Grimoire of Aerial Confrontation Spells Type Level a - Hailstorm Conjuration/Ice 4 b - Sticky Flame Conjuration/Fire 4 c - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (4, -21, D:4) a book of Geomancy (5, -19, D:4) a +0 war axe (11, -21, D:4) a +0 spear (13, -21, D:4) a +0 giant spiked club (14, -21, D:4) a +0 whip a +0 halberd (16, -21, D:4) a +0 short sword (19, -20, D:4) a +0 spear (19, -19, D:4) a +0 spear (20, -20, D:4) a +0 flail (23, 8, D:4) a +0 giant spiked club (24, -8, D:4) a +0 whip (26, -25, D:4) a +0 whip (27, 12, D:4) a +0 chain mail (32, -5, D:4) a book of Sloth (34, -18, D:4) 23 stones (36, 6, D:4) a +0 plate armour (40, 4, D:4) a +0 spear (41, 1, D:4) a +0 spear (42, -12, D:4) a +2 dagger of venom 8 poisoned darts (42, 3, D:4) a +0 spear (42, 14, D:4) a book of Geomancy Level 5 of the Dungeon (18, -6, D:5) 14 stones (24, -9, D:5) a +0 club (25, -9, D:5) a +0 club (25, -8, D:5) a +0 club (34, -6, D:5) a +0 dagger a +0 scale mail (34, -5, D:5) a +0 dagger (35, -6, D:5) a +0 dagger a +0 robe (36, -6, D:5) a +0 trident (37, 20, D:5) a +0 mace (40, -12, D:5) a +0 club (48, 23, D:5) a +0 falchion (57, 15, D:5) the +8 hand axe "Maluimee" {vamp, Will+ Str-5 Int+9 Dex+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Int: It affects your intelligence (+9). Dex: It affects your dexterity (+2). Will: It increases your willpower. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, -25, D:6) a book of Armaments (13, 21, D:6) a +0 chain mail (24, 5, D:6) 19 stones (27, -24, D:6) a +2 battleaxe a +0 robe (27, -23, D:6) a +5 battleaxe a +0 robe (28, -21, D:6) a +4 great sword a +0 robe (37, -29, D:6) 4 poisoned darts (39, -27, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (40, -27, D:6) a +0 dagger a +0 robe (45, -25, D:6) 4 poisoned darts (48, 9, D:6) a +0 dagger (49, 8, D:6) a +0 dagger a +0 dagger (49, 9, D:6) a +0 short sword (50, 5, D:6) 2 boomerangs (50, 9, D:6) a +0 whip (55, 6, D:6) a book of Alchemy (60, 3, D:6) a +1 dagger of flaming