Tutankhamun Level 1 of the Dungeon (0, 0, D:1) 16 stones (0, 1, D:1) a +0 dagger (1, -18, D:1) a +0 helmet (3, 2, D:1) a +0 long sword (6, -27, D:1) a +0 club (8, -13, D:1) a +0 leather armour (31, 4, D:1) 12 stones (35, -27, D:1) 21 stones (42, -12, D:1) a +0 hunting sling (46, -1, D:1) a +0 club (48, -20, D:1) a +0 dagger Level 2 of the Dungeon (8, -19, D:2) a +0 hunting sling (16, -18, D:2) 18 stones (19, 17, D:2) a +0 club (25, 10, D:2) a +0 whip (26, 7, D:2) a +0 dagger (28, 7, D:2) a +0 dagger (35, 6, D:2) a +0 scale mail (47, -25, D:2) a +0 leather armour (63, -33, D:2) 19 stones Level 3 of the Dungeon [Shop] Onurin's Weapon Emporium a +0 trident (35 gold) a +0 whip (25 gold) the +5 morningstar of Fedhas's Favour {chaos, rC+ rN+} (504 gold) Each time it hits an enemy it has a different, random effect. rC: It protects you from cold. rN: It protects you from negative energy. a +0 glaive (65 gold) the +3 spear "Killer Klown's Bane" {elec, Str+3 Int+3} (421 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Int: It affects your intelligence (+3). a +1 spear of venom (106 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) (0, 0, D:3) a +0 short sword (6, 7, D:3) a human skeleton (10, 6, D:3) a +0 spear (13, -7, D:3) a +0 dagger (still there?) a +0 dagger (still there?) (15, 13, D:3) 23 stones (24, 3, D:3) a +0 club