Tutankhamun Level 1 of the Dungeon [Shop] Joufojip's Distillery a potion of ambrosia (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) a potion of resistance (100 gold) a potion of attraction (30 gold) 2 potions of invisibility (160 gold) [Shop] Ocvo's Book Shop a book of the Moon (520 gold) a book of the Earth (468 gold) a book of Vapours (156 gold) a book of Necromancy (208 gold) a book of Callings (260 gold) a book of Burglary (260 gold) [Shop] Vehemio's Magic Scroll Boutique a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of enchant weapon (90 gold) [Shop] Otir's Magic Scroll Shoppe a scroll of fog (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) 3 scrolls of teleportation (99 gold) a scroll of noise (11 gold) a scroll of amnesia (38 gold) [Shop] Yseneuc's Antique Armour Shop a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 helmet (112 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 leather armour of cold resistance (225 gold) a +0 ring mail (100 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2000 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +0 ring mail (100 gold) (0, 0, D:1) 24 stones (2, 4, D:1) a +0 dagger (7, -1, D:1) a +0 dagger 3 stones (13, -3, D:1) a +0 war axe (16, -1, D:1) a +0 dagger 3 stones (36, -10, D:1) 16 stones (45, -26, D:1) a +0 spear (51, -19, D:1) a +0 scale mail Level 2 of the Dungeon (18, 10, D:2) a +0 hunting sling (18, 12, D:2) a +0 pair of boots (18, 36, D:2) a +0 club a +0 hunting sling (19, 2, D:2) a +0 dagger (20, -3, D:2) 16 stones (24, 6, D:2) a +0 club (35, 8, D:2) a +0 dagger 35 stones a +0 ring mail (36, 8, D:2) a +0 robe (38, 16, D:2) a +0 club (41, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (6, 11, D:3) a +0 club (7, 4, D:3) 24 stones (7, 8, D:3) a +2 dagger of protection a +0 robe (8, 7, D:3) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour (11, 8, D:3) 24 stones (14, -2, D:3) 3 boomerangs (16, 28, D:3) 27 stones (21, -16, D:3) 10 stones (22, -7, D:3) a +0 dagger 4 stones (23, -6, D:3) a +0 trident (24, -14, D:3) a +0 club a +0 chain mail (24, -13, D:3) a +0 club a +0 club (26, -15, D:3) a +0 dagger a +0 short sword (27, -15, D:3) a +2 short sword of draining (27, 9, D:3) a +0 club (30, 22, D:3) a +0 dagger (30, 35, D:3) a +0 scale mail (31, 21, D:3) a +0 hand axe a +0 ring mail (38, -3, D:3) a +0 hand axe a +0 flail a +0 leather armour a +0 short sword (38, 10, D:3) a +0 dagger (39, -3, D:3) a +0 club (41, 27, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 0, D:4) 23 stones (7, -9, D:4) a +0 dagger (9, -9, D:4) a +0 short sword the +4 chain mail "Ysuterabb" {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. an orc corpse (10, -3, D:4) a +0 chain mail (12, -2, D:4) 16 stones