Tutankhamun Level 1 of the Dungeon (1, 25, D:1) a +0 pair of gloves (8, -1, D:1) a +0 sling (8, 4, D:1) a +0 whip (16, -4, D:1) a +0 chain mail (20, 23, D:1) a +0 leather armour (47, 25, D:1) a +0 club Level 2 of the Dungeon (9, 13, D:2) a +0 mace (21, 0, D:2) a +0 ring mail (22, -22, D:2) a +0 club (26, 1, D:2) a +0 ring mail (39, -14, D:2) a +0 hand axe (39, -2, D:2) a +0 mace a +0 short sword (42, 7, D:2) a staff of conjuration (43, -17, D:2) a +0 club Level 3 of the Dungeon [Shop] Rufaocow's Assorted Antiques a +0 mace (87 gold) a ring of wizardry (870 gold) 2 scrolls of identify (116 gold) a scroll of fear (116 gold) a scroll of fog (116 gold) 2 scrolls of identify (116 gold) a +0 mace (87 gold) a scroll of amnesia (116 gold) the +4 dagger of Wyrd {spect, rElec Will+ Int+4} (1537 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It increases your willpower. a +1 short sword of speed (464 gold) (12, 7, D:3) a +0 spear (19, 9, D:3) a +0 leather armour (35, 13, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -31, D:4) a +0 scimitar (5, -19, D:4) a +0 leather armour (8, 3, D:4) a +0 giant club (11, -31, D:4) a +0 flail (12, -31, D:4) a +0 halberd a +0 halberd (12, 4, D:4) a +0 falchion a +0 leather armour (14, -32, D:4) a +0 spear (24, -48, D:4) a scarf of harm (43, 3, D:4) a +0 leather armour (46, -46, D:4) a +0 leather armour a +0 trident (47, -49, D:4) a +0 flail (47, -47, D:4) a +0 ring mail a +0 club a +0 flail a +0 club a +0 dagger a +0 hand axe a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (16, 19, D:5) a +0 ring mail (18, -13, D:5) a +0 hand axe a +0 robe (19, -13, D:5) a +2 dagger a +0 robe (23, -12, D:5) a +0 robe a +0 battleaxe a +2 robe of willpower a +6 flail (27, -28, D:5) an adder corpse (29, -25, D:5) a +0 dagger Level 6 of the Dungeon (10, 8, D:6) a +0 great sword (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +3 morningstar (still there?) a +0 robe (still there?) a howler monkey corpse (still there?) (13, 13, D:6) a potion of curing